The review was fine but my issue is that the reviewer is allowing his personal feelings to interfere with the actual qualities of the game itself. The entire review is basically "I'M bored of this game and I'VE stopped caring and I think it's not very fun any more and blah blah blah". That's all well and good and the reviewer was relatively even handed in the long run. But for those of us who do, you know, actually care, this episode was amazing and I'd rather read reviews from people actually invested in the game.
Yeah, fair points. Nothing that is not already present in other TT games.
The illusion of choice remains strong, stronger this time around, actually, but it remains that: an illusion. Nothing new there.
The restriction of the three-way choice that encourages replayability should actually be thought of as a positive aspect of this episode, IMO.
It is short, but I feel that every second counts in this one, unlike what I thought of the second episode. And the segments where we actually get to control Bigby and look for stuff are well made, as always.
The story does seem a little convoluted, and we are no closer to solving the mystery based on what we have right now, but that always was going to be the problem with playing an episodic detective/epic story; the picture gets gradually revealed, but it's blurry. All the answers come in Episode 5, not sooner.
Also, while I wholeheartedly agree with their review of Smoke and Mirrors, I fail to see how this is objectively worse than that one. Oh... and same thing for both TWD S2 reviews they have so far.
The restriction of the three-way choice that encourages replayability should actually be thought of as a positive aspect of this episode, IMO.
I don't feel that way. First I went to the apartament and then to the bar and I think I pretty much know everything I needed to know. I suspected that Dees will visit me again sooner or later so I didn't felt like I needed to chase them. And my assumption turned out to be right.
Also, while I wholeheartedly agree with their review of Smoke and Mirrors, I fail to see how this is objectively worse than that one.
Yeah, me too. I think it was better episode than number 2.
Yeah, fair points. Nothing that is not already present in other TT games.
* The illusion of choice remains strong, stronger this time a… moreround, actually, but it remains that: an illusion. Nothing new there.
* The restriction of the three-way choice that encourages replayability should actually be thought of as a positive aspect of this episode, IMO.
* It is short, but I feel that every second counts in this one, unlike what I thought of the second episode. And the segments where we actually get to control Bigby and look for stuff are well made, as always.
* The story does seem a little convoluted, and we are no closer to solving the mystery based on what we have right now, but that always was going to be the problem with playing an episodic detective/epic story; the picture gets gradually revealed, but it's blurry. All the answers come in Episode 5, not sooner.
Also, while I wholeheartedly agree with their review of Smoke an… [view original content]
Wow, talk about over-cynical, I really do think journalists think too much from Telltale since TWD. It's a shame reviewers have had to become more critical in the past year. I really don't see how this episode can even remotely get a 6.5. After that review, I'm beginning to see that it's absolutely impossible for Telltale to impress now since they're expecting every project they make to be gold. Seriously though, if they didn't even like this episode, there's no hope for Telltale. And I seriously can't believe that they given Episode 2 0.5 higher. It's a noticeably worse episode in every aspect.
Look I'll admit, I miss the exploration aspects too. But I'm not going to shun the score down simply because that's the direction Telltale are bringing the game now. Judge it for what it is, don't complain about lack of or more of, complain about the actual mechanics, the flow and the storyline. It's obvious the hubs won't be coming back with how far we're into both series now so there's really no purpose about complaining and reducing the score down on each episode because of it.
And sorry for the rant, as a reviewer myself I just find it annoying that the opinions are more divided than ever before on a series such as this and TWD S2. Heavily polarized, and when someone doesn't notice the difference between enjoying what you have and not having what you WANT to have it's just very frustrating that things like that reduce the score of a game. I'll stop editing this post now.
Wow, talk about over-cynical, I really do think journalists think too much from Telltale since TWD. It's a shame reviewers have had to become more critical in the past year.
Yeah, giving it 6,5 which means not much but clearly above average. How dare they??
Wow, talk about over-cynical, I really do think journalists think too much from Telltale since TWD. It's a shame reviewers have had to becom… moree more critical in the past year. I really don't see how this episode can even remotely get a 6.5. After that review, I'm beginning to see that it's absolutely impossible for Telltale to impress now since they're expecting every project they make to be gold. Seriously though, if they didn't even like this episode, there's no hope for Telltale. And I seriously can't believe that they given Episode 2 0.5 higher. It's a noticeably worse episode in every aspect.
Look I'll admit, I miss the exploration aspects too. But I'm not going to shun the score down simply because that's the direction Telltale are bringing the game now. Judge it for what it is, don't complain about lack of or more of, complain about the actual mechanics, the flow and the storyline. It's obvious the hubs won't be coming back with how f… [view original content]
Comments
This review brings up really good points and of course it gets ignored
Why read a review about a game that I just played myself? :U
I CAN REMEMBER THE DARN THING FINE, SONNY.
While I strongly diagree with this guys opinion on episode 3 (and the critic itself) he has every right to post a review.
It is pretty good review. Not very in-depth but things he actually mentions make sense.
...I don't know what else to say.
The review was fine but my issue is that the reviewer is allowing his personal feelings to interfere with the actual qualities of the game itself. The entire review is basically "I'M bored of this game and I'VE stopped caring and I think it's not very fun any more and blah blah blah". That's all well and good and the reviewer was relatively even handed in the long run. But for those of us who do, you know, actually care, this episode was amazing and I'd rather read reviews from people actually invested in the game.
Yeah, fair points. Nothing that is not already present in other TT games.
The illusion of choice remains strong, stronger this time around, actually, but it remains that: an illusion. Nothing new there.
The restriction of the three-way choice that encourages replayability should actually be thought of as a positive aspect of this episode, IMO.
It is short, but I feel that every second counts in this one, unlike what I thought of the second episode. And the segments where we actually get to control Bigby and look for stuff are well made, as always.
The story does seem a little convoluted, and we are no closer to solving the mystery based on what we have right now, but that always was going to be the problem with playing an episodic detective/epic story; the picture gets gradually revealed, but it's blurry. All the answers come in Episode 5, not sooner.
Also, while I wholeheartedly agree with their review of Smoke and Mirrors, I fail to see how this is objectively worse than that one. Oh... and same thing for both TWD S2 reviews they have so far.
I don't feel that way. First I went to the apartament and then to the bar and I think I pretty much know everything I needed to know. I suspected that Dees will visit me again sooner or later so I didn't felt like I needed to chase them. And my assumption turned out to be right.
Yeah, me too. I think it was better episode than number 2.
Wow, talk about over-cynical, I really do think journalists think too much from Telltale since TWD. It's a shame reviewers have had to become more critical in the past year. I really don't see how this episode can even remotely get a 6.5. After that review, I'm beginning to see that it's absolutely impossible for Telltale to impress now since they're expecting every project they make to be gold. Seriously though, if they didn't even like this episode, there's no hope for Telltale. And I seriously can't believe that they given Episode 2 0.5 higher. It's a noticeably worse episode in every aspect.
Look I'll admit, I miss the exploration aspects too. But I'm not going to shun the score down simply because that's the direction Telltale are bringing the game now. Judge it for what it is, don't complain about lack of or more of, complain about the actual mechanics, the flow and the storyline. It's obvious the hubs won't be coming back with how far we're into both series now so there's really no purpose about complaining and reducing the score down on each episode because of it.
And sorry for the rant, as a reviewer myself I just find it annoying that the opinions are more divided than ever before on a series such as this and TWD S2. Heavily polarized, and when someone doesn't notice the difference between enjoying what you have and not having what you WANT to have it's just very frustrating that things like that reduce the score of a game. I'll stop editing this post now.
Yeah, giving it 6,5 which means not much but clearly above average. How dare they??
bump