Whats Bigby like in the comics?

edited April 2014 in The Wolf Among Us

Just wanna know before i start playing it

Comments

  • But is he like, nice to people? ( tyhe sort of people you encounter in the games. Like is he understanding about things? reasonable? )

    Badass

  • Kind of in-between the nice guy bigby you can portray in the game, and the ruthless bigby you can portray in the gane,

  • Well, it's a little hard to describe him briefly, so I'll try my best. He's got a bit of a hard shell on him, and comes off as a bit of an asshole to other fables. His reputation in the homelands doesn't help, since he used to eat anything that could walk and talk. But ever since he moved to Fabletown, his record has been pristine clean. People still don't trust him though, so he's not allowed on the Farm (The place where non-human Fables live). If he has a soft side, he doesn't show it very much, but all in all, he's a good guy. He's one of my favorite characters.

  • He is nice to people in his own way, he is more like a quiet and calculist guy

    But is he like, nice to people? ( tyhe sort of people you encounter in the games. Like is he understanding about things? reasonable? )

  • He also has much better senses than in the game. HE SHOULD HAVE HEARD THE TWEEDLE'S SNEAKING UP ON HIM.

  • What is the farm like in the comics?

    EMMYPESS posted: »

    Well, it's a little hard to describe him briefly, so I'll try my best. He's got a bit of a hard shell on him, and comes off as a bit of an a

  • He is like the hulk and snow his rachel

  • The Farm is a huge area in upstate New York that has spells placed on it so that Mundies will never go near it, fly their planes over it, even be able to locate it on a map. All the non-human fables live there, and a lot of them do not like or trust Bigby enough to let him near them. So he just can't go there. There are also human Fables there who decided to stay away from city life without abandoning their Fabletown membership. Peter Piper and Bo Peep live there, the old woman who lived in a shoe and had tons of kids lives there, and in later comics Snow White and her kids live there. It's really nice there but the fables that can't leave the Farm view it as a prison and some (Mostly Colin the pig) have tried to escape.

    WhatTheDuck posted: »

    What is the farm like in the comics?

  • Basically what Swedish said. More-or-less a mix of "good Bigby" and "evil Bigby" you can be in the Telltale games. Neutral Bigby, I guess.

  • He's sweetest with his family. They calm him down a lot.

    EMMYPESS posted: »

    Well, it's a little hard to describe him briefly, so I'll try my best. He's got a bit of a hard shell on him, and comes off as a bit of an a

  • He's smarter.

  • Why do you say that? Bigby is no dummy.

    Ascari posted: »

    He's smarter.

  • Well of course TellTale has to dumb down the writing a bit otherwise it would be too complicated for the player. Like the Arkham games.

    Ascari posted: »

    He's smarter.

  • Like in the very first issue, (or is it the second) he is able to look at the crime scene and determine most of what happened. He uses his nose a lot, too if I remember correctly.

    KCohere posted: »

    Why do you say that? Bigby is no dummy.

  • Pretty awkward with people, especially with Snow.

  • I agree, however you have to agree that we aren't using all of Bigby's senses.

    KCohere posted: »

    Why do you say that? Bigby is no dummy.

  • Yeah, the best is when the cubs met him for the first time. I was like,"D'awwww!!"

    KCohere posted: »

    He's sweetest with his family. They calm him down a lot.

  • Big and Bad

  • Complete asshole

  • It should be noted that the game is a Noir-style re-imagining of the Fables world. I've only read some 30 issues, but the world of the comic is much less sordid. I've seen no fables having to resort to prostitution. There's been no hanging around in Fabletown seedy dive bars. Bigby isn't a down-and-out detective fighting for respect and barely able to make rent. He's been a respected figure of authority for centuries, and has access to a secret source of wealth he uses to conduct international espionage operations on Fables who have chosen not to live in Fabletown and could cause trouble. And he is, as mentioned above, his is a much more observant detective and he handles his investigations in a much more nuanced way than blindly groping from one brawl to another.

    All these things have been changed so that he'll match more closely with your classic hardboiled gumshoe archetype. It's a good archetype, and the game does it well. It's just not the Bigby of the comics. It's not the Fabletown of the comics. It's an alternaverse version of Fables that while still taking place in the modern world is very much drawn from the hardboiled fiction and Noir films of the 40's.

  • Well, then there would be no reason to have him as a protagonist because there would be no mystery to solve. I think they rely less on his natural senses and more on his skills as an ivestigator. I think that makes him look smarter myself.

    Ascari posted: »

    Like in the very first issue, (or is it the second) he is able to look at the crime scene and determine most of what happened. He uses his nose a lot, too if I remember correctly.

  • edited April 2014

    The Sordid Comics: Cindy slept with crane and seduced him to sign documents, the fake "Ridinghood" bedded Boy-Blue, then had his hands broken-she was also going to turn him into stew... The Seven Dwarves and Snow....I don't even want to go there shudders. Not to mention what happened to Flycatcher's family.

    JohnnyAngel posted: »

    It should be noted that the game is a Noir-style re-imagining of the Fables world. I've only read some 30 issues, but the world of the comic

  • I agree, he is much smarter in the comics. He is almost always a step or more ahead of everybody. It suites him, as he is said to be a tactician.

    Ascari posted: »

    He's smarter.

  • The thing is, you don't really get to see much of that in the comics, the comics mostly focus on setting up the characters and the fight against the Empire and Fabletown and claiming back the Homelands. What the video game represents is, a murder case in the same way the first Rose Red faked her own death. Since the Crooked Man is bleeding the town dry and they mostly have to depend on Bluebeard's donations it reflects on Bigby's financial situation as well. Sure, it's a bit cliche but that's to be expected with Telltale. It might get better if there ever is a season 2 or an actual sequel to the comics perhaps. The comics will also end with issue #150 so that's kind of a bummer but everything has an end right? Sad to see it go but we can't do much about it.

    JohnnyAngel posted: »

    It should be noted that the game is a Noir-style re-imagining of the Fables world. I've only read some 30 issues, but the world of the comic

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