TWD Season 2 Crash

Hi Telltalegames team and other persons around here.
I just bought TWD Season 2 via Steam on my Macbook Pro Retina Display Mid 2012,
and it keeps on crashing when I start episode 1 right after 1min - 5min, I set my Textures on low and Antialiasing off.
If you have a fix for this please reply back I really want to play this game ASAP.
Thank you for reading.

Comments

  • TelltaleMikeTelltaleMike Former Telltale Staff

    I apologize for the inconvenience. Please try starting the game again, and when you see the blank/black screen, please try switching the game to Windowed Mode using the shortcut (Alt+Enter for PC, Command+F for Mac) and see if you are then able to play the game successfully.

  • Hi Telltalegames team,
    My screen freezes when I start episode 1, when Omid starts talking. I can still hear the backround noises like the birds. I don't have a black screen or blank. Thank you for the reply.

    I apologize for the inconvenience. Please try starting the game again, and when you see the blank/black screen, please try switching the gam

  • TelltaleMikeTelltaleMike Former Telltale Staff

    I apologize for the inconvenience, please read this Sticky on how to run our Support Tool, and follow the steps to run the tool, and reply here with the download link copied and pasted into a reply. You can find the Sticky here:

    http://www.telltalegames.com/community/discussion/44150/twd-support-tool-for-information-gathering

    After receiving the information from your support tool, I will be able to assist you further.

    Hi Telltalegames team, My screen freezes when I start episode 1, when Omid starts talking. I can still hear the backround noises like the birds. I don't have a black screen or blank. Thank you for the reply.

  • https://www.sendspace.com/file/5aieas Here is the download link.
    Thank you for taking your time.

    I apologize for the inconvenience, please read this Sticky on how to run our Support Tool, and follow the steps to run the tool, and reply h

  • TelltaleMikeTelltaleMike Former Telltale Staff

    My apologies, after looking over your support tool information, I can't seem to find a reason why this issue is occurring. Please try changing the game's resolution and graphics settings to a lower setting, and click Apply. Then start the first episode again, and see if your issue is resolved.

    https://www.sendspace.com/file/5aieas Here is the download link. Thank you for taking your time.

  • Process: GameApp [5251]
    Path: /Users/USER/Library/Application Support/Steam/*/The Walking Dead 2.app/Contents/MacOS/GameApp
    Identifier: GameApp
    Version: 1.0
    Code Type: X86 (Native)
    Parent Process: launchd [167]
    Responsible: GameApp [5251]
    User ID: 501

    Date/Time: 2014-08-30 11:42:28.457 +0200
    OS Version: Mac OS X 10.9.3 (13D65)
    Report Version: 11
    Anonymous UUID: 4A571E7D-5A45-0880-BE59-8A06FDBFD864

    Sleep/Wake UUID: D950759F-7470-4E8C-BBBB-5CE7B7F142C0

    Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread

    Exception Type: EXC_CRASH (SIGABRT)
    Exception Codes: 0x0000000000000000, 0x0000000000000000

    Application Specific Information:
    abort() called

    Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
    0 libsystem_kernel.dylib 0x99152952 __pthread_kill + 10
    1 libsystem_pthread.dylib 0x98794167 pthread_kill + 101
    2 libsystem_c.dylib 0x94faa29c abort + 155
    3 com.apple.GeForceGLDriver 0x4832e85f 0x48000000 + 3336287
    4 com.apple.GeForceGLDriver 0x4832e386 0x48000000 + 3335046
    5 libGPUSupportMercury.dylib 0x91fc0489 gldFlushContext + 29
    6 GLEngine 0x933b01e6 glFinish_Exec + 117
    7 libGL.dylib 0x92ffc87e glFinish + 24
    8 GameApp 0x003d9ddf T3RenderTarget::~T3RenderTarget() + 31
    9 GameApp 0x003da55c T3RenderTargetManager::FreeAllRenderTargets() + 44
    10 GameApp 0x003ea608 T3AfterEffectBufferManager::ReleaseAll() + 24
    11 GameApp 0x0000e470 RenderDevice::Initialize(unsigned long) + 1776
    12 GameApp 0x00010097 RenderDevice::UpdateDevice() + 39
    13 GameApp 0x0058a3ab GameEngine::RenderFX() + 43
    14 GameApp 0x0058a279 GameEngine::Render() + 137
    15 GameApp 0x0058a03f GameEngine::Loop() + 799
    16 GameApp 0x0058224b GameEngine_Loop + 27
    17 GameApp 0x0001c2f9 Application_SDL::Run() + 2777
    18 GameApp 0x00007e35 start + 53

    Thread 1:: Dispatch queue: com.apple.libdispatch-manager
    0 libsystem_kernel.dylib 0x99153992 kevent64 + 10
    1 libdispatch.dylib 0x98c68899 _dispatch_mgr_invoke + 238
    2 libdispatch.dylib 0x98c68532 _dispatch_mgr_thread + 52

    Thread 2:: AsyncStreamManager4
    0 libsystem_kernel.dylib 0x99153f42 __sem_wait + 10
    1 GameApp 0x00018653 Semaphore::Wait() + 19
    2 GameApp 0x00427d22 AsyncStreamManager::_RequestThreadFunc(void*) + 242
    3 GameApp 0x0001b21b Thread_Posix::_ThreadWrapper(void*) + 91
    4 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    5 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    6 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 3:: ThreadPool_CPU_0
    0 libsystem_kernel.dylib 0x99153f42 __sem_wait + 10
    1 GameApp 0x00018653 Semaphore::Wait() + 19
    2 GameApp 0x00560a02 ThreadPool_Default::WorkerThreadProc(void) + 82
    3 GameApp 0x0001b21b Thread_Posix::_ThreadWrapper(void
    ) + 91
    4 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    5 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    6 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 4:: AsyncStreamManager0
    0 libsystem_kernel.dylib 0x99153f42 __sem_wait + 10
    1 GameApp 0x00018653 Semaphore::Wait() + 19
    2 GameApp 0x00427d22 AsyncStreamManager::_RequestThreadFunc(void*) + 242
    3 GameApp 0x0001b21b Thread_Posix::_ThreadWrapper(void*) + 91
    4 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    5 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    6 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 5:: ThreadPool_CPU_1
    0 libsystem_kernel.dylib 0x99153f42 __sem_wait + 10
    1 GameApp 0x00018653 Semaphore::Wait() + 19
    2 GameApp 0x00560a02 ThreadPool_Default::WorkerThreadProc(void) + 82
    3 GameApp 0x0001b21b Thread_Posix::_ThreadWrapper(void
    ) + 91
    4 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    5 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    6 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 6:: com.apple.audio.IOThread.client
    0 libsystem_kernel.dylib 0x9914df7a mach_msg_trap + 10
    1 libsystem_kernel.dylib 0x9914d16c mach_msg + 68
    2 com.apple.audio.CoreAudio 0x9a1d8e9a HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 138
    3 com.apple.audio.CoreAudio 0x9a1d334e HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 68
    4 com.apple.audio.CoreAudio 0x9a1d1b27 HALC_ProxyIOContext::IOWorkLoop() + 1111
    5 com.apple.audio.CoreAudio 0x9a1d15ff HALC_ProxyIOContext::IOThreadEntry(void) + 167
    6 com.apple.audio.CoreAudio 0x9a1dbf52 ___ZN19HALC_ProxyIOContextC2Emj_block_invoke + 20
    7 com.apple.audio.CoreAudio 0x9a1d14fb HALB_IOThread::Entry(void
    ) + 69
    8 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    9 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    10 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 7:
    0 libsystem_kernel.dylib 0x9914e0a6 mach_wait_until + 10
    1 libsystem_c.dylib 0x94fcfc4a nanosleep + 366
    2 libsystem_c.dylib 0x94fcfa7d usleep + 60
    3 libfmodex.dylib 0x017dfb1e 0x17db000 + 19230
    4 libfmodex.dylib 0x0186a32c FMOD::SystemI::createSoundInternal(char const*, unsigned int, unsigned int, unsigned int, FMOD_CREATESOUNDEXINFO*, FMOD::File**, bool, FMOD::SoundI**) + 26560
    5 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    6 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    7 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 8:
    0 libsystem_kernel.dylib 0x9914df7a mach_msg_trap + 10
    1 libsystem_kernel.dylib 0x9914d16c mach_msg + 68
    2 com.apple.CoreFoundation 0x91998c09 __CFRunLoopServiceMachPort + 169
    3 com.apple.CoreFoundation 0x919981e1 __CFRunLoopRun + 1393
    4 com.apple.CoreFoundation 0x919979fa CFRunLoopRunSpecific + 394
    5 com.apple.CoreFoundation 0x9199785b CFRunLoopRunInMode + 123
    6 com.apple.AppKit 0x96288b88 _NSEventThread + 283
    7 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    8 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    9 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 9:: IOPollingHelperThread
    0 libsystem_kernel.dylib 0x99153976 kevent + 10
    1 steamclient.dylib 0x126ec927 OSXHelpers::CIOPollingHelper::RealRun() + 277
    2 libtier0_s.dylib 0x11c9bdc9 CatchAndWriteContext_t::Invoke() + 159
    3 libtier0_s.dylib 0x11c9b7e2 CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 214
    4 libtier0_s.dylib 0x11c9b8c9 CatchAndWriteMiniDumpExForVoidPtrFn + 87
    5 libtier0_s.dylib 0x11c9b8f2 CatchAndWriteMiniDumpForVoidPtrFn + 35
    6 steamclient.dylib 0x126ec801 OSXHelpers::CIOPollingHelper::Run() + 41
    7 libtier0_s.dylib 0x11ca01b0 SteamThreadTools::CThread::ThreadExceptionWrapper(void) + 16
    8 libtier0_s.dylib 0x11c9bdc9 CatchAndWriteContext_t::Invoke() + 159
    9 libtier0_s.dylib 0x11c9b7e2 CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 214
    10 libtier0_s.dylib 0x11c9b8c9 CatchAndWriteMiniDumpExForVoidPtrFn + 87
    11 libtier0_s.dylib 0x11c9b8f2 CatchAndWriteMiniDumpForVoidPtrFn + 35
    12 libtier0_s.dylib 0x11ca0124 SteamThreadTools::CThread::ThreadProc(void
    ) + 222
    13 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    14 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    15 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 10:: ThreadPool_CPU_2
    0 libsystem_kernel.dylib 0x99153f42 __sem_wait + 10
    1 GameApp 0x00018653 Semaphore::Wait() + 19
    2 GameApp 0x00560a02 ThreadPool_Default::WorkerThreadProc(void) + 82
    3 GameApp 0x0001b21b Thread_Posix::_ThreadWrapper(void
    ) + 91
    4 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    5 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    6 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 11:: ThreadPool_CPU_3
    0 libsystem_kernel.dylib 0x99153f42 __sem_wait + 10
    1 GameApp 0x00018653 Semaphore::Wait() + 19
    2 GameApp 0x00560a02 ThreadPool_Default::WorkerThreadProc(void) + 82
    3 GameApp 0x0001b21b Thread_Posix::_ThreadWrapper(void
    ) + 91
    4 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    5 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    6 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 12:: ThreadPool_CPU_4
    0 libsystem_kernel.dylib 0x99153f42 __sem_wait + 10
    1 GameApp 0x00018653 Semaphore::Wait() + 19
    2 GameApp 0x00560a02 ThreadPool_Default::WorkerThreadProc(void) + 82
    3 GameApp 0x0001b21b Thread_Posix::_ThreadWrapper(void
    ) + 91
    4 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    5 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    6 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 13:: ThreadPool_CPU_5
    0 libsystem_kernel.dylib 0x99153f42 __sem_wait + 10
    1 GameApp 0x00018653 Semaphore::Wait() + 19
    2 GameApp 0x00560a02 ThreadPool_Default::WorkerThreadProc(void) + 82
    3 GameApp 0x0001b21b Thread_Posix::_ThreadWrapper(void
    ) + 91
    4 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    5 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    6 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 14:: ThreadPool_CPU_6
    0 libsystem_kernel.dylib 0x99153f42 __sem_wait + 10
    1 GameApp 0x00018653 Semaphore::Wait() + 19
    2 GameApp 0x00560a02 ThreadPool_Default::WorkerThreadProc(void) + 82
    3 GameApp 0x0001b21b Thread_Posix::_ThreadWrapper(void
    ) + 91
    4 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    5 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    6 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 15:
    0 libsystem_kernel.dylib 0x9914dfb6 semaphore_wait_trap + 10
    1 libfmodex.dylib 0x017df73c 0x17db000 + 18236
    2 libfmodex.dylib 0x0186a2f1 FMOD::SystemI::createSoundInternal(char const*, unsigned int, unsigned int, unsigned int, FMOD_CREATESOUNDEXINFO*, FMOD::File**, bool, FMOD::SoundI**) + 26501
    3 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    4 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    5 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 16:
    0 libsystem_kernel.dylib 0x9914e0a6 mach_wait_until + 10
    1 libsystem_c.dylib 0x94fcfc4a nanosleep + 366
    2 libsystem_c.dylib 0x94fcfa7d usleep + 60
    3 libfmodex.dylib 0x017dfb1e 0x17db000 + 19230
    4 libfmodex.dylib 0x0186a32c FMOD::SystemI::createSoundInternal(char const*, unsigned int, unsigned int, unsigned int, FMOD_CREATESOUNDEXINFO*, FMOD::File**, bool, FMOD::SoundI**) + 26560
    5 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    6 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    7 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 17:: ThreadPool_IO_0
    0 libsystem_kernel.dylib 0x99153f42 __sem_wait + 10
    1 GameApp 0x00018653 Semaphore::Wait() + 19
    2 GameApp 0x00560a02 ThreadPool_Default::WorkerThreadProc(void) + 82
    3 GameApp 0x0001b21b Thread_Posix::_ThreadWrapper(void
    ) + 91
    4 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    5 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    6 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 18:: ThreadPool_CPU_7
    0 libsystem_kernel.dylib 0x99153f42 __sem_wait + 10
    1 GameApp 0x00018653 Semaphore::Wait() + 19
    2 GameApp 0x00560a02 ThreadPool_Default::WorkerThreadProc(void) + 82
    3 GameApp 0x0001b21b Thread_Posix::_ThreadWrapper(void
    ) + 91
    4 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    5 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    6 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 19:: AsyncStreamManager7
    0 libsystem_kernel.dylib 0x99153f42 __sem_wait + 10
    1 GameApp 0x00018653 Semaphore::Wait() + 19
    2 GameApp 0x00427d22 AsyncStreamManager::_RequestThreadFunc(void*) + 242
    3 GameApp 0x0001b21b Thread_Posix::_ThreadWrapper(void*) + 91
    4 libsystem_pthread.dylib 0x987935fb _pthread_body + 144
    5 libsystem_pthread.dylib 0x98793485 _pthread_start + 130
    6 libsystem_pthread.dylib 0x98798cf2 thread_start + 34

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x00000000 ebx: 0x0c9af000 ecx: 0xbffff1ec edx: 0x99152952
    edi: 0xa0dca1a8 esi: 0x00000006 ebp: 0xbffff208 esp: 0xbffff1ec
    ss: 0x00000023 efl: 0x00200206 eip: 0x99152952 cs: 0x0000000b
    ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
    cr2: 0x20f43000

    Logical CPU: 0
    Error Code: 0x00080148
    Trap Number: 132

    Binary Images:
    0x1000 - 0xa03fbf +GameApp (1.0) <091972A8-C064-3F80-B3FF-6C3095629C63> /Users/USER/Library/Application Support/Steam//The Walking Dead 2.app/Contents/MacOS/GameApp
    0x1790000 - 0x17b5ff3 +gameoverlayrenderer.dylib (1) /Applications/Steam.app/Contents/MacOS/gameoverlayrenderer.dylib
    0x17d7000 - 0x17d8ff3 +steamloader.dylib (0) /Applications/Steam.app/Contents/MacOS/steamloader.dylib
    0x17db000 - 0x18cbff7 +libfmodex.dylib (1) <07820887-FE75-CD79-2E2F-F5FC6A0EFD99> /Users/USER/Library/Application Support/Steam/
    /The Walking Dead 2.app/Contents/MacOS/libfmodex.dylib
    0x1928000 - 0x192dff7 +libsteam_api.dylib (1) /Users/USER/Library/Application Support/Steam/*/The Walking Dead 2.app/Contents/MacOS/libsteam_api.dylib
    0x1933000 - 0x1936ffd com.apple.ForceFeedback (1.0.6 - 1.0.6) /System/Library/Frameworks/ForceFeedback.framework/Versions/A/ForceFeedback
    0x5b17000 - 0x5b1bffd com.apple.audio.AppleHDAHALPlugIn (2.6.1 - 2.6.1f2) <566536E7-3014-3A2C-B25C-DC169D5FDCAE> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn
    0x118f9000 - 0x11904ffa com.apple.CommerceCore (1.0 - 42) /System/Library/PrivateFrameworks/CommerceKit.framework/Versions/A/Frameworks/CommerceCore.framework/Versions/A/CommerceCore
    0x11946000 - 0x11b46ff5 com.apple.audio.units.Components (1.10 - 1.10) <8CAB2F87-4A23-3812-A2CA-CD1107F51E20> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
    0x11bdb000 - 0x11c00ff9 com.apple.framework.familycontrols (4.1 - 410) /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyControls
    0x11c95000 - 0x11cabfff +libtier0_s.dylib (1) <914525A2-9714-325D-BE56-1A694704BCA5> /Applications/Steam.app/Contents/MacOS/libtier0_s.dylib
    0x11cc9000 - 0x11cd8ff7 +libaudio.dylib (1) <254981D4-3413-3D95-85EB-8D0D456A30E6> /Applications/Steam.app/Contents/MacOS/libaudio.dylib
    0x11f00000 - 0x12b7efc7 +steamclient.dylib (1) <65752651-6C68-359A-BD2D-9E9E5B19E12B> /Applications/Steam.app/Contents/MacOS/steamclient.dylib
    0x13747000 - 0x1376eff7 +libvstdlib_s.dylib (1) /Applications/Steam.app/Contents/MacOS/libvstdlib_s.dylib
    0x1379b000 - 0x137c2ff7 com.apple.audio.OpenAL (1.7 - 1.7) /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL
    0x137d3000 - 0x137e2fff +crashhandler.dylib (1) <82A0BDA2-D836-3B26-90C1-FC2888DE813A> /Applications/Steam.app/Contents/MacOS/crashhandler.dylib
    0x137f9000 - 0x13800ff7 +com.googlecode.google-breakpad (1.0) <3973DF39-C1B1-3C63-A3D7-45D90A2D6392> /Applications/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A/Breakpad
    0x1380d000 - 0x1381bff7 +breakpadUtilities.dylib (1) <16BA8CCE-6961-35AA-B312-B4EBEA29FB36> /Applications/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A/Resources/breakpadUtilities.dylib
    0x13825000 - 0x13ab1fff +libsteam.dylib (1) /Applications/Steam.app/Contents/MacOS/libsteam.dylib
    0x40000000 - 0x404a8fff com.apple.driver.AppleIntelHD4000GraphicsGLDriver (8.26.34 - 8.2.6) /System/Library/Extensions/AppleIntelHD4000GraphicsGLDriver.bundle/Contents/MacOS/AppleIntelHD4000GraphicsGLDriver
    0x48000000 - 0x488defff com.apple.GeForceGLDriver (8.26.21 - 8.2.6) <946DEE05-C6EA-3F6A-B15D-710B94AA57A3> /System/Library/Extensions/GeForceGLDriver.bundle/Contents/MacOS/GeForceGLDriver
    0x8fe4f000 - 0x8fe81417 dyld (239.4) /usr/lib/dyld
    0x90008000 - 0x9013ffff com.apple.desktopservices (1.8.3 - 1.8.3) <3574872B-435C-3AB8-A453-02A33A771CDB> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
    0x90a9b000 - 0x90ac7ff7 com.apple.DictionaryServices (1.2 - 208) <33873336-BECD-3F62-A315-C45F24C1818C> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/DictionaryServices.framework/Versions/A/DictionaryServices
    0x90ae9000 - 0x90af6ff7 com.apple.AppleFSCompression (56 - 1.0) <0C44B3E4-C4A7-3A65-9C1A-334CA3E35BDB> /System/Library/PrivateFrameworks/AppleFSCompression.framework/Versions/A/AppleFSCompression
    0x90af7000 - 0x90b2dfff com.apple.IconServices (25 - 25.17) /System/Library/PrivateFrameworks/IconServices.framework/Versions/A/IconServices
    0x90da2000 - 0x9119aff3 com.apple.CoreGraphics (1.600.0 - 599.23.13) <3077671B-1AEF-33EF-AF9C-D3A9208646E0> /System/Library/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
    0x9119b000 - 0x911abff5 com.apple.LangAnalysis (1.7.0 - 1.7.0) <71DE7754-0A47-3F35-B1BF-B1FE7E1311E0> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis
    0x911ac000 - 0x911befff libsystem_asl.dylib (217.1.4) <51EB17C9-9F5B-39F3-B6CD-8EF238B05B89> /usr/lib/system/libsystem_asl.dylib
    0x911bf000 - 0x91257ff7 com.apple.Metadata (10.7.0 - 800.28) /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/

    My apologies, after looking over your support tool information, I can't seem to find a reason why this issue is occurring. Please try changi

  • TelltaleMikeTelltaleMike Former Telltale Staff

    My apologies, unfortunately I cannot seem to find the reason you are experiencing this particular issue. Can you please clarify if you have tried playing the game in Windowed Mode and/or while running in a lower resolution?

    Process: GameApp [5251] Path: /Users/USER/Library/Application Support/Steam/*/The Walking Dead 2.app/Contents/MacOS/Game

This discussion has been closed.