So did I leave all the Glenmore guards at Ironrath...

...for shits and giggles?

Comments

  • InGen_Nate_KennyInGen_Nate_Kenny Moderator
    edited June 2015

    Well, no, because one of the best scenes ever in a TellTale Game can happen if you bring them.

    https://www.youtube.com/watch?v=38FmCylyKQc

  • Well, no, because one of the best scenes ever in a TellTale Game can happen if you bring them.

    That happens when you bring them with you to Highpoint though, which is like, the opposite of what I asked?

  • That happens when you bring them with you to Highpoint though, which is like, the opposite of what I asked?

    Well, no, because one of the best scenes ever in a TellTale Game can happen if you bring them. https://www.youtube.com/watch?v=38FmCylyKQc

  • I know what you mean, but i have absolutely no idea what happens to them. It's frustrating.

    It seems like the safer decision to leave them at Ironrath, to protect everyone while Rodrick and the Sentinal go to Highpoint. But, then we get back and everyone is still gone! It's like a ghost town. I just cannot believe that Ramsay Snow, all by his lonesome, subdued all the Glenmores (20 or so right?). Not to mention the few soldiers we have and what villagers are left at Ironrath. I mean, where are His soldiers?

    So, then I thought, maybe they ran when they heard Ramsay was coming. But, why would Talia still be there then? I can't imagine either Royland or Duncan just leaving her there alone with him. Even if she had wanted them to because she felt she had to act as the Lady of the House, i just don't see it.

    Curiouser and curiouser...

  • Yeah, the interactions with Arthur are really amusing. Lol. Weird but amusing.

    It just doesn't feel like the right decision to me though. The one that Rodrick would make for the preservation of his House at the time. Not that it helps either way you do it.

  • edited June 2015

    I left the Glenmore soldiers with Royland because it made more sense.
    If you chose to leave the garrison, when you come back there are fired arrows indicating an attack. I'm pretty sure Ramsey Snow has access to a much larger army than 20 men and a sentinel. They were either slaughtered or forced to surrender and escorted out.

  • Right, but Rodrick wouldn't know that until after the fact.

  • People seem to seriously overestimate the power of twenty soldiers with Bows and Arrows, they aren't unstoppable especially against the Boltons, but Ironrath is empty so it appears that Ramsay came alone but that seems unlikely everyone might be in the grove. I think everyone should wait for Episode 5: A Nest of Vipers to come out before complaining about this choice because we don't know what happened yet.

  • It's more fun to complain in the meantime. Gives people something to discuss, and keeps the previous episode fresh in people's minds.

    AgentZ46 posted: »

    People seem to seriously overestimate the power of twenty soldiers with Bows and Arrows, they aren't unstoppable especially against the Bolt

  • edited June 2015

    Well if you bring those soldiers with you,you will not lose them,right?However that empty city looks damn strange .I mean it is impossible for Ramsay Snow(that bloody bastard...) to empty whole city(by killing everyone?) by himself.This means he needed an army(30 men at least ) to do it.So this brings me to the fact that i am really looking forward to new episode.
    P.S.I hope I will get chance to kill that f*cker Ramsay Snow.
    P.P.S.Sorry for my bad english knowledge- i am not native speeker

  • edited June 2015

    This is golden, still...

    Alt text

    Well, no, because one of the best scenes ever in a TellTale Game can happen if you bring them. https://www.youtube.com/watch?v=38FmCylyKQc

  • Ramsay snow is alive in both the book and the show so he cant die.

  • I don't understand this. Pretty sure they were asking if leaving the guards was a stupid decision. Answering "No, it's fun to bring them." doesn't make sense.

    "Was this choice stupid?"
    "No, because the opposite choice is cool."

    Unless I'm misinterpreting, this makes no sense.

    Well, no, because one of the best scenes ever in a TellTale Game can happen if you bring them.

  • edited June 2015

    Ramsey probably only needed 20 good men.

  • I'm still convinced that Talia commanded for Duncan/Royland to take the army, the Glenmores and Gryff and take them out of Ramsay's reach.

  • Dude its TELLTALE GAMES! Everyone has possibility to die in any episode!

  • Nope, because they fall in line with the canon they're working within. He won't die in TellTale's series.

    Dude its TELLTALE GAMES! Everyone has possibility to die in any episode!

  • and also dont forget that Ramsay had also only 20 good men in the show.

    AgentZ46 posted: »

    People seem to seriously overestimate the power of twenty soldiers with Bows and Arrows, they aren't unstoppable especially against the Bolt

  • Not if the character is canon.

    Dude its TELLTALE GAMES! Everyone has possibility to die in any episode!

  • I don't understand this. Pretty sure they were asking if leaving the guards was a stupid decision. Answering "No, it's fun to bring them." doesn't make sense.

    Lets see:

    ...for shits and giggles?

    I interpreted this as 'was this the funny dumb decision', to which I responded with the funny part of the other.

    And something being not cool is a totally valid reason not to choose it.

    Forsoothe posted: »

    I don't understand this. Pretty sure they were asking if leaving the guards was a stupid decision. Answering "No, it's fun to bring them." d

  • I'm convinced that is the most random theory I've heard regarding this topic.

    1. Why would Talia agree to be alone with Ramsey Snow? Seeing first hand what he's capable of, and she obviously fears him.
    2. Even as Lady/Lord of the house I doubt she would give orders
    3. Why would Ramsey Snow travel alone?
    MsDanceALot posted: »

    I'm still convinced that Talia commanded for Duncan/Royland to take the army, the Glenmores and Gryff and take them out of Ramsay's reach.

  • .........errrrr, how is that a no then? L2think

    Well, no, because one of the best scenes ever in a TellTale Game can happen if you bring them. https://www.youtube.com/watch?v=38FmCylyKQc

  • Did you just take his example out of context in an attempt to defend your ego?

    Stupid people have a knack for digging holes.

    I don't understand this. Pretty sure they were asking if leaving the guards was a stupid decision. Answering "No, it's fun to bring them." d

  • edited June 2015

    It's an idiotic tease for the writers to do that.

    Want to know what actually happened though? The telltale games writers haven't decided, that's what, they intentionally left it open-ended because they were too sissy to solidify anything. Just as well really, it's getting very tiring how the characters personalities keep changing because they haven't decided what to do with them between episodes.

    As for Talia, she's clearly complying with Ramsey to protect someone...or some people.

    Given that Gryff is now determinate, I wouldn't be surprised if we find Gryff flayed if you had left him alive. Wonder how Ludd would react to his new wardens now.

    Arya_Stupid posted: »

    I know what you mean, but i have absolutely no idea what happens to them. It's frustrating. It seems like the safer decision to leave the

  • They really shouldn't have Ramsey in the game, the fact that he has plot armour is a looming annoyance and detracts from the immersion. They've thrown in "Oh everyone knows this guy" original characters already, and characters who are rip offs of the Starks so why not just ripoff Ramsey and make a Ramsey v 2.0? Ffs ttg

    Nope, because they fall in line with the canon they're working within. He won't die in TellTale's series.

  • And the bloody arrows

    almighty posted: »

    I'm convinced that is the most random theory I've heard regarding this topic. * Why would Talia agree to be alone with Ramsey Snow? See

  • His Hollywood counterpart anyway, which the game is based on.

    Trivia: in the books he isn't some badass, he simply deploys the tactic of overwhelming odds and falsely promising mercy to enemies who surrender.

    jarmoksk posted: »

    Ramsey probably only needed 20 good men.

  • Gryffs not determinant.

    Doughnuts posted: »

    It's an idiotic tease for the writers to do that. Want to know what actually happened though? The telltale games writers haven't decided,

  • You can't kill Gryph, at least i don't think you can.

    Doughnuts posted: »

    It's an idiotic tease for the writers to do that. Want to know what actually happened though? The telltale games writers haven't decided,

  • Book Ramsay is a way better character than show Ramsay, way more terrifying too.

    Doughnuts posted: »

    His Hollywood counterpart anyway, which the game is based on. Trivia: in the books he isn't some badass, he simply deploys the tactic of overwhelming odds and falsely promising mercy to enemies who surrender.

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