Nah, she's going to focus on the drawing Daniel made of her and ends up in an alternative reality where everybody is drawn, like in that A-H… morea video. She takes out an eraser and goes on an erasing spree.
If Daniel didn't make a drawing of Max she's going to focus on a photo on her computer and she gets sucked into the internet. And takes over the world.
I don't see how it could end any other way.
Maybe not this one specifically but in general yes, I have the feeling that my choices in Life is Strange matter more than in Telltale games. For example: in Game of Thrones it doesn't matter if you send Malcolm or not to Essos, he'll go anyway, it doesn't matter if you loose the betrothal, you'll still have the chance to flirt/kiss/sleep with Elaena, it doesn't matter if you bring the Glenmore army with you in Highpoint, the destiny of a certain character (I'm trying not to spoil anything) is still the same, and it won't probably matter if you stood up to Gryff or submitted to him for the entire game. Don't get me wrong, I still enjoy every TTG game and I'll always support them, but we need to be honest here, and those lack of plots and unmeaningful choices are getting a bit annoying.
While this is a pretty impressive and insightful web of consequences, I really have to ask: do these consequences honestly amount to all tha… moret much in the grand scheme of things?
Max and Nathan will still show up when need be, regardless of whether they were suspended or not. And coincidentally enough, after said suspensions, we never have any further scenes of them attending any classes. For the most part, dialogue is the only real thing that these choices effect to a substantial degree, along with the addition of a few letters or notes between characters that acknowledge the outcome (The Prescotts leaving 'disappointed' letters to the principal, etc etc)
When you think about it, is it really all that different from the outcomes you'd see in Telltale games? Sure, multiple choices lead to different characters having different actions taken against them, but does that really affect all that much in the core story by the end of it? Look, I… [view original content]
There's an article on Chloe's bed in episode 4 about native american groups protesting against Pan Estates because it will destroy their tribal grounds. Or something along those lines.
I've recently just came up with this new theory. Since we're so focused on the characters being connected to the strange occurances and stor… morem, this one simple thing is often overlooked. This might sound crazy....
BUT WHAT IF IT'S ALL BECAUSE OF THE TOBANGA?!
Okay let me explain, with all the evidence we have so far, we totally know the land had Native American heritage. And Native American history and references has consistently been brought up in the game, so it obviously has a big involvement in the events with the subtle hints they give off (remember they gave off subtle hints to a big revelation in Ep4). Now Ms. Grant consistently talks about the energy flowing around, which seems highly connected to the butterfly's strange glow and connection to Max's power. The Tobanga is also frequently mentioned on the school grounds with the inhabitants, with almost no idea of its origin and reason for being there. Maybe it's meant to keep the … [view original content]
Considering that Rachel Amber is Max from a different timeline, we'll just end up with this being the alternate timeline where Max gets out of trouble instead of dying as Rachel did.
Considering that Rachel Amber is Max from a different timeline, we'll just end up with this being the alternate timeline where Max gets out of trouble instead of dying as Rachel did.
Considering that Rachel Amber is Max from a different timeline, we'll just end up with this being the alternate timeline where Max gets out of trouble instead of dying as Rachel did.
The timelines are collapsing. Everything's getting mixed into one. Just like there were two moons present in one timeline when there should have only been one.
The timelines are collapsing. Everything's getting mixed into one. Just like there were two moons present in one timeline when there should have only been one.
Thread: Life is Strange theory
My theory is that Max will use the butterfly photo to go back in time and she will bring Chloe back and … morestop a certain bad person... Does this make sense? Do you agree?
Or will it end completely sadly and depresingly?
Episode 4 is surprisingly long, over three hours. I personally love the length. What do you guys think? Should the last episode be just as long? And should all episodic games be over three hours?
You're right. She did rip it apart. But she also took a selfie in Mr Jefferson's class in episode 1, before that. So what if she uses that photo to get back to the memory of Jefferson's class, so she can then jump into the unripped 'Everyday Heroes' photo memory. INCEPTION.
I don't know about you guys, but I feel that the photo that Max was suppose to give to Jefferson in episode 1, will play a role. But then again, she ripped that photo apart.
This photo.
Considering that Rachel Amber is Max from a different timeline, we'll just end up with this being the alternate timeline where Max gets out of trouble instead of dying as Rachel did.
I've played all the episodes but im still not satisfied. The diaoluges are terrible and so is the voice acting. They seriously need to fix the lip synching and the face expressions. The story is kinda boring and the fact that you can rewind and change your choice takes away all the excitement and fear of making a bad choice. It takes away all the "What have I done?! This choice will screw me in the future" TellTale games feeling. 7/10
I've played all the episodes but im still not satisfied. The diaoluges are terrible and so is the voice acting. They seriously need to fix t… morehe lip synching and the face expressions. The story is kinda boring and the fact that you can rewind and change your choice takes away all the excitement and fear of making a bad choice. It takes away all the "What have I done?! This choice will screw me in the future" TellTale games feeling. 7/10
I've played all the episodes but im still not satisfied.
You haven't played them all. ;P
The diaoluges are terrible and so is the voice acting.
The dialogue can be bad at times but I disagree with the voice acting, it is done fairly well.
They seriously need to fix the lip synching and the face expressions.
I agree with the lip synching (Which has gotten somewhat better) and the facial expressions are good, could be improved.
The story is kinda boring
Major opinion. In fact, many people would disagree with you. It has an extremely interesting story with many subplots along with the main one allowing you to know that most characters aren't just a bland archetype.
the fact that you can rewind and change your choice takes away all the excitement and fear of making a bad choice. It takes away all the "What have I done?! This choice will screw me in the future"
Does it though? Let's look at the facts here, you're looking at the choices wrong. First off, Telltale's system is making brash choices in the middle of a tough and stressful situation allowing you to act on instincts alone and then see the immediate consequences of the choice. LiS on the other hand, has choices based off the system of regret, they want you to make a decision from the best of your abilities and live with what happens. Let's look at a few major choices, one of the first: "Blame Nathan or Keep quiet", this choice makes you decide from two situations that will have bad consequences that you don't know of, blaming Nathan could cause him to hate you and target you, while keeping quiet can endanger yourself and your chances at this prestigious school. Max herself has the "What have I done? This will screw me in one way or another" thoughts after the choice allowing players to choose what they think are best and live with what happens.
Another choice: "Shoot Frank or don't" in Episode 2...Is one that is based on fear. You can either try and shoot Frank which endangers yourself but allows you to keep the gun...or don't and have the gun in the dangerous drug dealers hands but have chloe hate you. Another choice: "Steal the money or not"...This choice is one based on thoughts, should you steal the handicapped fund which may or may not be used on that and also risk not paying Frank.
The choices are based on making you regret your choices and think through the possibilities and dangers. Of course, why have a time travel mechanic in a choice based game if you're not going to use it in the choices?
TellTale games feeling.
Comparing two different types of narratives and game companies based on the little fact of them both making choice based games. Review Sins: +1
Seriously though, you can't compare these two game companies, as others have said on these Forums. Unless, of course, you want to have a double standard.
I've played all the episodes but im still not satisfied. The diaoluges are terrible and so is the voice acting. They seriously need to fix t… morehe lip synching and the face expressions. The story is kinda boring and the fact that you can rewind and change your choice takes away all the excitement and fear of making a bad choice. It takes away all the "What have I done?! This choice will screw me in the future" TellTale games feeling. 7/10
Comments
Geez, don't spoil the ending.
Maybe not this one specifically but in general yes, I have the feeling that my choices in Life is Strange matter more than in Telltale games. For example: in Game of Thrones it doesn't matter if you send Malcolm or not to Essos, he'll go anyway, it doesn't matter if you loose the betrothal, you'll still have the chance to flirt/kiss/sleep with Elaena, it doesn't matter if you bring the Glenmore army with you in Highpoint, the destiny of a certain character (I'm trying not to spoil anything) is still the same, and it won't probably matter if you stood up to Gryff or submitted to him for the entire game. Don't get me wrong, I still enjoy every TTG game and I'll always support them, but we need to be honest here, and those lack of plots and unmeaningful choices are getting a bit annoying.
I dont like that word. No offence.
^-^
At least you like Emoji's.
There's an article on Chloe's bed in episode 4 about native american groups protesting against Pan Estates because it will destroy their tribal grounds. Or something along those lines.
Fuck, i would go Straight for both of them
Considering that Rachel Amber is Max from a different timeline, we'll just end up with this being the alternate timeline where Max gets out of trouble instead of dying as Rachel did.
What? No one has ever had any proof Rachel Amber is Max from a different timeline.
If Max is Rachel Amber, how come Chloe knows Rachel's parents?
The timelines are collapsing. Everything's getting mixed into one. Just like there were two moons present in one timeline when there should have only been one.
But wouldn't Chloe have recognized Max's parents?
Max is in the reflection of the bucket in the butterfly pic.
If she goes back to that point it's to let Chloe die in the bathroom or take the bullet for her.
Where's Chloe's bindi?
From what we've seen, she can go back through photos that she is physically present in, and a reflection is not being physically present
Why not? That has never been established.
I don't think she ever had a bindi. :P
Is the Max from Tom's recent comics a Max from an alternate universe? It doesn't look like she's a psycopath anymore.
The last episode should be longer.
I don't complain. That version of Max was supremely creepy.
I'm not complaining either. If game!Max was like that, I don't think I'd be able to play it. Instead, we have manly Chloe now!
The answer is HOT DOG MAN
Depends on how the timeline's set up. What do we really know about Rachel Amber's parents in comparison to Max's?
I guess it could happen, it just doesn't make sense from the rules we've seen IMO
You're right. She did rip it apart. But she also took a selfie in Mr Jefferson's class in episode 1, before that. So what if she uses that photo to get back to the memory of Jefferson's class, so she can then jump into the unripped 'Everyday Heroes' photo memory. INCEPTION.
She's only done it with one photo before. No rule has been established.
Think he means her bullet hole....
Why does Rachel look nothing like Max if they're the same person?
Both of you are going straight to the Emoji jail.
Nothing other than Chloe having met them.
Drugs.
I've played all the episodes but im still not satisfied. The diaoluges are terrible and so is the voice acting. They seriously need to fix the lip synching and the face expressions. The story is kinda boring and the fact that you can rewind and change your choice takes away all the excitement and fear of making a bad choice. It takes away all the "What have I done?! This choice will screw me in the future" TellTale games feeling. 7/10
nvm.
Except that most of the time we don't really know if our decisions will result in bad consequences.
You haven't played them all. ;P
The dialogue can be bad at times but I disagree with the voice acting, it is done fairly well.
I agree with the lip synching (Which has gotten somewhat better) and the facial expressions are good, could be improved.
Major opinion. In fact, many people would disagree with you. It has an extremely interesting story with many subplots along with the main one allowing you to know that most characters aren't just a bland archetype.
Does it though? Let's look at the facts here, you're looking at the choices wrong. First off, Telltale's system is making brash choices in the middle of a tough and stressful situation allowing you to act on instincts alone and then see the immediate consequences of the choice. LiS on the other hand, has choices based off the system of regret, they want you to make a decision from the best of your abilities and live with what happens. Let's look at a few major choices, one of the first: "Blame Nathan or Keep quiet", this choice makes you decide from two situations that will have bad consequences that you don't know of, blaming Nathan could cause him to hate you and target you, while keeping quiet can endanger yourself and your chances at this prestigious school. Max herself has the "What have I done? This will screw me in one way or another" thoughts after the choice allowing players to choose what they think are best and live with what happens.
Another choice: "Shoot Frank or don't" in Episode 2...Is one that is based on fear. You can either try and shoot Frank which endangers yourself but allows you to keep the gun...or don't and have the gun in the dangerous drug dealers hands but have chloe hate you. Another choice: "Steal the money or not"...This choice is one based on thoughts, should you steal the handicapped fund which may or may not be used on that and also risk not paying Frank.
The choices are based on making you regret your choices and think through the possibilities and dangers. Of course, why have a time travel mechanic in a choice based game if you're not going to use it in the choices?
Comparing two different types of narratives and game companies based on the little fact of them both making choice based games. Review Sins: +1
Seriously though, you can't compare these two game companies, as others have said on these Forums. Unless, of course, you want to have a double standard.
Oh... :c
I'd choose manly Chloe over psycho Max any day. ._.
Well, I just finished episode 4 recently, and was blown away by the ending. I'm still in shock lol
I CAN'T CONTAIN MY ERECTION.