Problem with mac
Hello all,
I'm a big fan of Monkey Island
And I bought the chapter Tales of Monkey Island and downloaded the 1st chapter on MAC
when i launch it
It automatically closes and none of the chapter works
What can i do ??
I'm a big fan of Monkey Island
And I bought the chapter Tales of Monkey Island and downloaded the 1st chapter on MAC
when i launch it
It automatically closes and none of the chapter works
What can i do ??
This discussion has been closed.
Comments
Are is it 35 $ wasted ??
In the meantime, have you written in to support@telltalegames.com with your issue? It will reach someone more quickly that way than the forums.
If someone has a solution, please answer
________
Chrysler D platform history
I checked the support log for you and there are no tickets that I can see. Did you get an automated reply with a ticket number? May I have that number if so?
Cheers,
bonnie
with an 2.8 GHz Intel Core 2 Duo
and a ATI Radeon HD 2600 pro
And what is a ticket number??
I have the crash log but it's in french :
http://yfrog.com/jxscreencapture1p
Did you get an automated reply mail after writing to support@telltalegames.com? That message contains the ticket number (sth. like "issue-12345"). If you didn't get it please also check your spam filter.
Your screenshot shows the error message. The crash log seher requested should come up if you click on "Rapport..." in that window.
[issue-26945]
and here are the details of the problem :
Process: Mac_Game [425]
Path: /Volumes/Tales of Monkey Island - Chapter 1/MonkeyIsland101.app/Contents/MacOS/Mac_Game
Identifier: com.telltalegames.MonkeyIsland101
Version: 2.0.0.20 (2.0.0.20)
Code Type: X86 (Native)
Parent Process: launchd [171]
Interval Since Last Report: 21767 sec
Crashes Since Last Report: 21
Per-App Interval Since Last Report: 42 sec
Per-App Crashes Since Last Report: 21
Date/Time: 2010-02-17 13:18:22.498 +0100
OS Version: Mac OS X 10.5.8 (9L31a)
Report Version: 6
Anonymous UUID: 0F68D7B5-7A8E-4D2B-AB2D-A566ADDA3CCC
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000033a49ff8
Crashed Thread: 0
Thread 0 Crashed:
0 ...lltalegames.MonkeyIsland101 0x00028067 __ZL16block_merge_nextP6pool_tP14block_header_t + 32
1 ...lltalegames.MonkeyIsland101 0x00028100 tlsf_free + 101
2 ...lltalegames.MonkeyIsland101 0x0022bd34 LuaFreeFunc + 51
3 ...lltalegames.MonkeyIsland101 0x0022bd8f LuaReallocFunc + 42
4 ...lltalegames.MonkeyIsland101 0x0000cb23 luaM_realloc_ + 51
5 ...lltalegames.MonkeyIsland101 0x0000da9a resize + 371
6 ...lltalegames.MonkeyIsland101 0x0000dcd0 newkey + 558
7 ...lltalegames.MonkeyIsland101 0x0000e41e luaV_settable + 69
8 ...lltalegames.MonkeyIsland101 0x0000edab luaV_execute + 708
9 ...lltalegames.MonkeyIsland101 0x0000b9e6 luaD_call + 121
10 ...lltalegames.MonkeyIsland101 0x00009627 lua_call + 48
11 ...lltalegames.MonkeyIsland101 0x000401dc ll_require + 537
12 ...lltalegames.MonkeyIsland101 0x0000b93d luaD_precall + 891
13 ...lltalegames.MonkeyIsland101 0x0000f68d luaV_execute + 2982
14 ...lltalegames.MonkeyIsland101 0x0000b9e6 luaD_call + 121
15 ...lltalegames.MonkeyIsland101 0x00009627 lua_call + 48
16 ...lltalegames.MonkeyIsland101 0x00039508 luaB_dofile + 110
17 ...lltalegames.MonkeyIsland101 0x0000b93d luaD_precall + 891
18 ...lltalegames.MonkeyIsland101 0x0000f68d luaV_execute + 2982
19 ...lltalegames.MonkeyIsland101 0x0000b9e6 luaD_call + 121
20 ...lltalegames.MonkeyIsland101 0x00009627 lua_call + 48
21 ...lltalegames.MonkeyIsland101 0x0022cc15 ScriptManager::SetSystemScript() + 315
22 ...lltalegames.MonkeyIsland101 0x0022eb30 ScriptManager::Initialize() + 3176
23 ...lltalegames.MonkeyIsland101 0x002d4401 Launcher::Init() + 17
24 ...lltalegames.MonkeyIsland101 0x002d4718 Launcher::Launcher(String const&, int) + 436
25 ...lltalegames.MonkeyIsland101 0x002d48e8 Launcher::Go(int) + 340
26 ...lltalegames.MonkeyIsland101 0x001d09bf GameEngine::Initialize(char const*) + 1397
27 ...lltalegames.MonkeyIsland101 0x001d0cd9 GameEngine_Start + 35
28 ...lltalegames.MonkeyIsland101 0x00099477 -[MyOpenGLView prepareOpenGL] + 144
29 com.apple.AppKit 0x969947e1 -[NSOpenGLContext makeCurrentContext] + 214
30 com.apple.AppKit 0x9699456e -[NSOpenGLContext setView:] + 1386
31 com.apple.AppKit 0x96a5f79a -[NSOpenGLView lockFocusIfCanDraw] + 198
32 com.apple.AppKit 0x967da27d -[NSView lockFocus] + 42
33 com.apple.AppKit 0x967de617 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 834
34 com.apple.AppKit 0x967dea86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
35 com.apple.AppKit 0x967dea86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
36 com.apple.AppKit 0x967dd045 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 759
37 com.apple.AppKit 0x967dc987 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 306
38 com.apple.AppKit 0x967d94ab -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3090
39 com.apple.AppKit 0x96719e7b -[NSView displayIfNeeded] + 933
40 com.apple.AppKit 0x96719a29 -[NSWindow displayIfNeeded] + 189
41 com.apple.AppKit 0x967d5603 -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1354
42 com.apple.AppKit 0x967d505c -[NSWindow orderWindow:relativeTo:] + 105
43 com.apple.AppKit 0x968070e5 -[NSWindow orderFront:] + 50
44 com.apple.AppKit 0x966e7ea7 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 1814
45 com.apple.AppKit 0x966ddfba loadNib + 264
46 com.apple.AppKit 0x966dd91c +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 946
47 com.apple.AppKit 0x966dd55f +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 171
48 com.apple.AppKit 0x966dd49d +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 391
49 com.apple.AppKit 0x966dd14c NSApplicationMain + 434
50 ...lltalegames.MonkeyIsland101 0x0002a922 start + 54
Thread 1:
0 libSystem.B.dylib 0x9079646e __semwait_signal + 10
1 libSystem.B.dylib 0x907c0dcd pthread_cond_wait$UNIX2003 + 73
2 libGLProgrammability.dylib 0x95cf9b32 glvmDoWork + 162
3 libSystem.B.dylib 0x907c0155 _pthread_start + 321
4 libSystem.B.dylib 0x907c0012 thread_start + 34
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x19d24ff8 ebx: 0x19d24ff8 ecx: 0x19825000 edx: 0x19d24ff8
edi: 0x19d25000 esi: 0x33a49ff4 ebp: 0xbfffe268 esp: 0xbfffe250
ss: 0x0000001f efl: 0x00010202 eip: 0x00028067 cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
cr2: 0x33a49ff8
Binary Images:
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0x94801000 - 0x94819fff com.apple.openscripting 1.2.8 (???) <a888b18c8527f71629702ed8dce9c877> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
0x9488b000 - 0x948cafef libTIFF.dylib ??? (???) <cd2e392973a1fa35f23a0f37f55c579c> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
0x948cb000 - 0x948cdff5 libRadiance.dylib ??? (???) <3561a7a6405223a1737f41352f1fd8c8> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
0x948ce000 - 0x948d5fe9 libgcc_s.1.dylib ??? (???) <f53c808e87d1184c0f9df63aef53ce0b> /usr/lib/libgcc_s.1.dylib
0x948d6000 - 0x949b7ff7 libxml2.2.dylib ??? (???) <b3bc0b280c36aa17ac477b4da56cd038> /usr/lib/libxml2.2.dylib
0x949b8000 - 0x94a5ffeb com.apple.QD 3.11.57 (???) <35f058678972d42b88ebdf652df79956> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD
0x94a60000 - 0x94a8ffe3 com.apple.AE 402.3 (402.3) <dba512e47f68eea1dd0ab35f596edb34> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE
0x94a90000 - 0x94b0dfef libvMisc.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib
0x94b0e000 - 0x94b19fe7 libCSync.A.dylib ??? (???) <d88c20c9a2fd0676dec62fddfa74979f> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Ve
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herbalaire vaporizer
I hope you find a solution ^^
right clik on the MI app --> show package content --> contents ---> MAC os --> mac game
then the game works
but it's still an temporary solution
hope you can ficks it ^^
Thanks,
Kevin
ive r-downloaded it still doesnt work :S
I really want to play !