Hit the pipe?
I can't manage to do it to get the "soup" to roll down. I have been trying this puzzle for over an hour and I'm assuming a bad puzzle design, but I really need to do this.
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1. Please use spoiler tags.
2. Solution:
B. Have the cook spice the soup (any spice is fine)
C. Hit the pipe.
The Jamb will hold up the card tables, the spice rack in use will have moved the cart, so that when the ring is sounded the barrels ill tip instead of fall to the cellar below.
I have the door jam in place
Cook is adding the spice
I hit the pipe click the pipe
"Looks like these pipes go into the basement..."
WHAAT DO I DO I REALLY WANT TO PROCEED
@ kanoba I just have to STAND THERE?
Ah! I know what your problem is.
Haha, the beauty of adventure gaming, my friend. You should have seen some of the puzzles during the SPACEQUEST games.
1. The "Special Soup"
2. The Kitchen Door
3. The Use for the Pipe
THE SPECIAL SOUP
To discover the "special soup", click on the barrels on top of the metal rack while Cue Ball is sitting in front of you. He will talk about the special soup and finish with a comment about being "too nosy." Now Marty knows which barrels he needs. Also, you will know you were successful because when you mouse over those barrels again, their name has changed.
THE KITCHEN DOOR
Marty has to try to open the kitchen door and fail. After he fails, you can ask for Emmett's help. After some time passes, Emmett will prop the door open with a spatula. You will know that he has done this when he says "Eureka!"
THE PIPE
After some more time passes, Cue Ball will go to the pipe on the right wall and bang it. This will cause the metal rack with the barrels of "special soup" to be lowered into the basement through a trap door. It will immediately come back up empty and then the goon from earlier will refill the rack. Now Marty knows what to do with the pipe.
*Assuming you have done everything above, you can then solve the puzzle using the following steps:
1. Talk with Cue Ball and ask for some crummy soup. If you already have the soup, go to step two.
2. Tell Cue Ball to add a spice to the soup, any will do. (I chose Salt)
3. Cue Ball will get up, move the rack, get a spice and stir the pot.
4. While he stirs the pot, go to the pipe on the right wall near the door and click on it. (The pipe is an interactive item you can reach without going into the kitchen area.)
5. Marty will bang on it with the tape recorder. Then you can watch the cut scene showing that you have solved the puzzle.
CUT SCENE - "Solved the Puzzle"
6. The trap door will open, causing the metal rack to fall over.
7. All of the "special soup" barrels will roll off the top, across the counter and will hit the tables that are being propped up by the door Emmett propped open earlier.
8. Ms. Strickland will come in and Cue Ball will hand her a barrel of the "special soup."
From here, you can go back to the town square and talk with Ms. Strickland. Now you will need to find a way to get that "soup."
I hope this helps. Good luck!
probably not working as intended.. and yes it was the toughest puzzle haha..
its not that "its not very well designed", it depends on the players experience with adventure games, i had no problem at all solving this puzzle
well, a little tiny problem, i knew i had to hit the pipe, i just couldnt find the right spot to do that at first, lol
mmmh... hit the pipe.... sounds like jump the shark or nuke the fridge, lol
EDIT: And yes, I've had every conversation with Emmett, Cueball and Edna, multiple times, and had the scene where Edna comes in as you're leaving the kitchen. It's STILL not happening.
Can't say I had any problems figuring this out at all.. Unless there is a big glitch affecting some, I wouldn't call this unintuitive, it's just simple problem solving.
First of all, have you triggered the cutscene that shows Cueball hitting the pipe and triggering the trap door? Has Emmett made the door opener that props up the tables? Did you have Marty ask Cueball about the "special soup"? Did you tell Cueball to add spices to the soup before attempting to hit the pipe?
Then there must be a big glitch. I did exactly that several times before, and tried it again just now to make sure. I talked to the guy, made him spice the soup, walked around the corner to Emmett and waited, and all that happened was he eventually stopped stirring the soup, moved the shelf back into place, and sat down. No pipes, no knocking. That's "simple problem solving" in the same way that walking outside of the garage at the beginning and having no DeLorean show up and nothing to click on would be a "simple problem".
Anyway, sorry for being so harsh about it (doubly so now that I've cooled down a bit, I know you're just trying to be helpful), I'm just irritated that some people's response to a game-breaking glitch is "oh, you just suck at adventure games". Not the case, I assure you. Thank you for trying to help, but it looks like maybe the only option now is to restart the game and hope that whatever exact path of choices led to the bug doesn't repeat.
All of these except "have you triggered the cutscene that shows Cueball hitting the pipe and triggering the trap door?": Yes. This scene appears to simply not happen in my game for no apparent reason.
Tried that too. Still no luck. I'll try playing a new game and see if it happens again, I guess.
did this work?
I am not getting the scene where the cart with moonshine gets lowered to the basement, so I do not know what CueBall is hitting the pipe with. Is there something I need to grab to hit the pipe, or are people just clicking on it?
My solution, I walked in to the corner by the kitchen door, waited for 15 minutes and finally the stupid cutsceen played.
I remember the first Sam&Max episodes were low budget but this, this is just awfull... after playing this episode, I really regret buying this game!
At the scene where kid tannen appears to get his shoes shined, you must speak with edna first and talk about the sober society and why meetings aren't held in the basement anymore. Then head over to kid tannen and talk to him regarding the sober society before taking the hat. If you didn't do that then the scene won't pop up as easily as it should (I.e after this event, go back to the soup kitchen and simply walk to the back and the cutscene triggers.)
Hopefully this helps those of you stuck at this pipe part too.
Lame.
Actually, I felt some of the puzzles were highly intuitive. As soon as you see the barrels go down in the elevator combined with the overly obvious fact that Cue ball had to move the cart to get to the spices made it obvious that you were going to have to do something when he moved the cart. At one point I thought that it would somehow involve a barrel of alcohol rolling off to where you could pick it up, but either way I thought it was actually rather obvious what to do.
This is the first adventure game I recall playing in a long time where I haven't either needed to look up a hint/solution or at least gotten stuck for 10+ minutes on a particular puzzle.
Some of the complaints in this thread don't sound like it was a glitch but simply rather you didn't hit the "trigger" correctly for a sequence to play out. Whenever I find myself unable to progress in an adventure game, I do a bunch of things - leave areas, return to areas, talk to NPCs I haven't talked to recently, etc. Eventually you'll trigger something you haven't triggered or you'll get enough hints to figure out what to do.
And no matter how much play testing you do, games have glitches. Most of the biggest budget games of all time release multiple patches to fix glitches and such. Not sure why ONE glitch you experience would make you regret buying a game. I've never heard so many impatient people before, but perhaps that's because you aren't used to adventure games, where patience is incredibly important. Whatever you do - if this game caused you frustration, then do NOT by any means play a "difficult" old-school adventure game without using a walkthrough. You'll pull every last one of your hairs out.
I never once had that conversation with Kid, but the cutscene showed up both times I played through the game, so...that can't be it.