The Telltale forums are now read only. Past posts will stay available to browse, but new posts and replies have moved to our official Discord.

Join the conversation on Discord

My opinions about Minecraft Shipping threads

edited November 2015 in Minecraft: Story Mode

[removed]

Comments

  • edited November 2015

    I don't think of sex when I think of shipping, and I really enjoy all these threads. I enjoyed the few shipping threads in the GoT session too, even though I don't ship anyone in particular in GoT.

    I do ship Lukas with half of the MCSM cast though.

    Oh sorry I forgot to answer the "why".

    Because to me, it is part of theorizing where the story is going. In the same way that I say "I hope Ellegaard doesn't die" or "I hope Lukas and Axel can talk their issues out in the end", I like to say "I hope Lukas and Jesse end up together". It is just part of it, for me.

  • I wish I can feel love and emotions.

    If I did I would be posting fanart and pixelated block sex all over the Minecraft forums.

    Yes, I know. Kill me now.

    Abeille posted: »

    I don't think of sex when I think of shipping, and I really enjoy all these threads. I enjoyed the few shipping threads in the GoT session t

  • I ship characters of a media together because I see chemistry between them, not because I want them to have sex.

  • Nah, not going to kill you. I'm good if you're good.

    enter image description here

    I wish I can feel love and emotions. If I did I would be posting fanart and pixelated block sex all over the Minecraft forums. Yes, I know. Kill me now.

  • we should make male Jesse and Lukas have pixelated block sex

    You don't understand how sick that made me feel.

    I ship for the romance, beyond that is for other people, I just can't comprehend a ship going to that department.

    I never thought I would ship a few blocks but I do enjoy the threads so yeah.

    And why? Because if I like two characters being together, then it makes me happy and that's all I need from a ship.

Sign in to comment in this discussion.