Just finished the game BUT...

...Please correct all the graphics bugs! i can't always play at 30/40Fps! iPlay with the same settings and i have 60Fps i play it again (same settings) and now i have 35/40Fps! come on!

I have a Dual Core 6600, 8800GTS OC, 4Gb, Vista 32bit

Now you have almost 1 month and PLEASE correct this! i want play the game very smooth...

Great game... not very difficult (for ols fans...) but it's the 1st episode so... GREAT WORK! (not for the game engine....).

Comments

  • edited July 2009
    Sounds like hardware problems on your side, honestly.
    If it's that unstable your videocard may be overheating or something along those lines.

    Or you're doing something else that's very resource intensive on the background ofcourse.
  • edited July 2009
    Aeterna wrote: »
    Sounds like hardware problems on your side, honestly.

    definitely
  • edited July 2009
    try newest drivers ? defrag computer?, checks fans of youre computer? i personally clean all my fans every 6months. A fan doesnt cool much if its filled with dust, not to mention it becomes a fire hasard xD
  • edited July 2009
    Unfixable, that's all to do with your computer.
  • edited July 2009
    Make sure you don't have firefox running at the same time. The game hates that.
  • edited July 2009
    Actually, it might be best if you have nothing else running at all. CTRL+ALT+DEL and check your processes and close anything there you don't really need as well.
  • edited July 2009
    Guys i have nothing "heavy" in background... i have the latest Forceware drivers and i know that more people have the same problems...

    I always close all the other programs in background too... but seems that the engine of the game have a lot of problems..... the problems comes when the game go in auto save and when i change scene and seems that it's a problem of memory buffer or something like that....

    I also did a defrag too...
  • edited July 2009
    It's still something wrong with your computer though... I haven't read anyone with the SAME problem. Just other unrelated problems also associated with hardware. And it's not a graphics issue so having the latest forceware drivers would make no difference.
  • edited July 2009
    Duran72 wrote: »
    Guys i have nothing "heavy" in background... i have the latest Forceware drivers and i know that more people have the same problems...

    Source on that?
    Duran72 wrote: »
    he problems comes when the game go in auto save and when i change scene and seems that it's a problem of memory buffer or something like that....

    Now this is more useful; a moment for when it appears. But i've not heard anyone with such problems before. Sorry.
  • edited July 2009
    Uh dual core 6600. The game is not dual core optimized so it's running on a 2.4GHZ core, it only requires 2.0 but they recommend 3.0, so there is your problem, turn down some of your settings. I'd start at 6, keep in mind, even though the settings say graphics, some of them will hit your processor and you don't have a powerful enough one to run max settings.
  • edited July 2009
    I had absolutely no graphics problems at all - but I did buy a new video card a few months ago (the old one had overheated last year and didn't like playing the Wallace and Gromit games without lots of graphics hiccoughs. This new one is great though).

    So I don't think the game is buggy, it's just your hardware.

    EDIT: Forgot to say, I had the game in fullscreen native resolution 1680x1050 on a 22" widescreen lcd monitor with the graphics settings on "9". In other words, the highest settings available for my screen/video card.
  • edited July 2009
    the human eye can't see above 24fps... so how exactly can you "tell" the difference between 60 and 35-40???
  • edited July 2009
    Chugglebut wrote: »
    the human eye can't see above 24fps... so how exactly can you "tell" the difference between 60 and 35-40???

    I don't know about that. But i know that if the frame rate is not steady you can tellthe difference.
  • edited July 2009
    Running at 60 here, must be something on your side.
  • edited July 2009
    It is pretty easy to see the difference, maybe the graphics on a computer screen work different for your mind than something you see 'for real', I don't know, but playing at 60fps just is a lot smoother than at 30.

    Edit: as a response to Chugglebut and larys.
  • edited July 2009
    You're really complaining about 35-40 fps? Really?
  • edited July 2009
    the_boo wrote: »
    Uh dual core 6600. The game is not dual core optimized so it's running on a 2.4GHZ core, it only requires 2.0 but they recommend 3.0, so there is your problem, turn down some of your settings.
    Except, of course, that they recommend 3.0 GHz for a Pentium 4 CPU, which is ancient by today's standards.

    Every current-gen CPU will run circles around that P4 at the same clock, and even at less than 2GHz and using only one core it'll outperform that P4 by a mile. The P4s were a mess when it came to efficient code execution; yeah, they were designed for high clock speeds but they were highly inefficient in actually executing code.

    Also, the game isn't really CPU but rather GPU limited; throwing in a better graphics card will make it run much better than upgrading the processor...

    np: Tortoise - Minors (Beacons Of Ancestorship)
  • edited July 2009
    Chugglebut wrote: »
    the human eye can't see above 24fps... so how exactly can you "tell" the difference between 60 and 35-40???


    That's bull. The difference between 30 and 60 fps is huge.
  • edited July 2009
    Bagge wrote: »
    That's bull. The difference between 30 and 60 fps is huge.
    That - but to be honest the real kicker for me is a wildly fluctuating frame rate, i.e. the framerate constantly going up and down. That's why I like having enough GPU power for my games to stay at 60 FPS all the way through...

    np: Tosca - Chocolate Elvis (Uptight Version) (The Chocolate Elvis Dubs)
  • edited July 2009
    a guy in a different thread solved his fps issues by shutting down background services running in the background. try that
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