Serial number & DRM question
Hi!
I think about asking my brother to buy me the TMI package as a birthday gift.
But I hate DRM. I haaaaateeee it and will not buy games requiring any kind of online activation. Cause I want to be able to play any game that I buy today in ten, twenty, thirty etc. years.
I read on the forum that logging in is only one option, that you can use a serial number alternatively. Question is: Is the serial number working off-line or will the game verify it online so that it really isn't any better than logging in?
Thanks!
I think about asking my brother to buy me the TMI package as a birthday gift.
But I hate DRM. I haaaaateeee it and will not buy games requiring any kind of online activation. Cause I want to be able to play any game that I buy today in ten, twenty, thirty etc. years.
I read on the forum that logging in is only one option, that you can use a serial number alternatively. Question is: Is the serial number working off-line or will the game verify it online so that it really isn't any better than logging in?
Thanks!
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Comments
That is not really offline.
@hamsandwitch You can get a free DVD (only shipping cost) at the end of the Season, that only requires the DVD to be in the Drive. I think that's a fair solution, because the game is low priced already.
if telltale doesn't exist anymore in this unholy dark future, i think no one wil be against "passing over" the copy-protection.
scummvm deactivates the copy-protections for most lucas arts games, too. and lucas arts still exists and it doesn't seem they have anything against it.
I understand the problem. But at the end of the season you will also get a disc that has only a normal offline copyprotection, so you will always be able to play that version even if Telltale gets out of business. So the online DRM is pretty much temporary until the end of the season.
ScummVM threads that ground very carefully, copy protection is deactivated for versions of games that were released by Lucasarts themselves with the copy protection deactivated.
Versions of the games that weren't (for example, Secret of Monkey Island EGA version) have the protection active.
No. They also deactivate the protection ion those games. My MI2 still has the Screen but you can enter any number you like.
Nope, MI 2 has the copy protection deactived due to the release on cd (like Monkey Island Madness cd)
The reason you see the protection screen in MI 2 is that if you try to bypass it, you end up skipping the difficulty selection screen (a problem that the cd version of MI 2 had), so they had to left it cracked.
http://wiki.scummvm.org/index.php/User_Manual/Running_and_Using_ScummVM
A relevant thread:
http://forums.scummvm.org/viewtopic.php?t=7126
The MI:2 case:
http://forum.scummvm.org/viewtopic.php?p=13780&sid=b57f1154b5bf6947bf758980387fa9ec
I can verify that the original EGA version of MI 1 has the protection active (ScummVM usedto bypass the protection in that one, but not anymore)