First Details on Telltale’s BATMAN Series Discussed at SXSW
The team at Telltale hit the stage in Austin at the SXSW Gaming Expo today along with Kinda Funny’s Greg Miller, to come out of hiding and talk details about the upcoming series based on BATMAN for the very first time. While development has been moving along swiftly over the last year, production on in-game visuals for all of Telltale’s series always tends to come together closer to launch, as the writers and designers spend their time focusing very heavily on the story and script first and foremost.
It’s still too soon to show any scenes from the game, but the team was happy to confirm that players can expect to see it closer to its upcoming premiere which is slated for THIS SUMMER! Additional details gathered from the panel were as follows:
Batman is the perfect character for the studio to explore in a Telltale series, giving the team the opportunity to dive deeper into the mind of the man behind the mask. Each night, Bruce Wayne chooses to change Gotham for the better. The team wants to explore what the consequences are of the player’s actions when decisions made as Bruce have a critical impact on his nightly crusade as Batman, and vice versa. Certain key situations will give the player the decision to approach a scene as Bruce or Batman, with consequences for both sides.
Fresh interpretation of the universe set in current times, not tied to any existing iteration of Batman in games, film, or comics. Story will focus on Bruce and Batman, not an examination of the extended 'Bat-family,' (Robin, Nightwing, etc.) Fans can expect certain series staples such as Alfred Pennyworth, Vicki Vale, James Gordon, and Renee Montoya. Telltale is looking to keep the villains more tightly under wraps until closer to the premiere.
Certain characters will have a deeply personal relationship with Bruce in his private life, and decisions made as Bruce or Batman will affect their paths towards corruption or redemption.
The player's actions will help shape the Gotham that Bruce deals with during the day, as well as the criminals that Batman faces at night.
Team is committing to a non-photorealistic interpretation of the universe, enhancing engine and technology to deliver a more seamless living comic book art direction. Taking inspiration from the works of over 75 years of artists such as Jim Lee, Greg Capullo, and Neal Adams.
Like some other Telltale series, the game will be landing at M (Mature 17+) rating, and the cinematic approach will feel more akin to an R-rated film.
Comments
Excellent! I'm excited.
TellTale: Helm, set course to Batman. Maximum hype!
Fan base: Aye, sir.
Awesome Telltale
I can't wait.
So many Telltale game this year.
I'm really excited for this! I just really hope Kevin Conroy is doing the VO work on Bruce/Bats.
Sounds amazing - I cannot wait for this Summer, so many good things coming out DC wise
Listening to the Batman V Superman soundtrack and reading this has got me so pumped - Telltale is the best!
Conroy is probably busy with Justice League Action (upcoming show), and The Killing Joke (upcoming animated adaptation). So I'm thinking the voice actor is either Bruce Greenwood, or Roger Craig Smith.
I cannot wait now!
Awesome eagerly waiting. Loved how The Wolf Among Us was treated (absolutely loved it), you guys know how to pull off a 'comic book game'
Will pre-order the moment you announce it.
I hope the team will make a good job with Gotham city.
I don't know but I think the winter scenes , fog and rain are great for this type of game.
Thank you. Regards.
So much of this sounds very exciting, though for me I'm disappointed to hear we won't get more of the Batfamily included as it was one of my main hopes when I heard you guys were making this game. Nightwing, Robin, Red Hood, Batgirl etc. all add a lot of flavour to Batman's universe and make their own mark on who Bruce is as a person. So fingers crossed you guys will do a season 2 for this game and include them.
I think what most people who've been playing your games for years really want to know is... will you finally use a fixed, upgraded, optimized game engine or you'll still be using the same outdated, crash-prone, save deleting, buggy, unoptimized engine you've been using since forever?
I really want to support you guys, but... I haven't seen much change in years.