A small "Bogey Man" review
I have just finished "The Bogey Man" and unfortunately have to conclude that this last episode was a real let down for the series. So I'd like to give a few comments on why I come to this conclusion.
First of all, let's have a look at the technical aspects. The Bogey Man suffers from a lot of non-critical but very annoying bugs, e.g. the crack lines in the characters, the unsmooth changes between playable and cinematic parts, ...
Secondly the mentioned cutscenes really lack not only the smooth transitions in the technical way, but also in the way of story telling. To give you an example of what I mean with that, I have put it into a spoiler box:
Overall while playing I always had a feeling of incompleteness and often the riddles seemes awfully rushed. So I think that the release might have needed a few more days (or even 1-2 weeks) of polishing, fleshing out and fine tuning. I would really like to know if any of you also have similar feeling or opinions about this episode!
First of all, let's have a look at the technical aspects. The Bogey Man suffers from a lot of non-critical but very annoying bugs, e.g. the crack lines in the characters, the unsmooth changes between playable and cinematic parts, ...
Secondly the mentioned cutscenes really lack not only the smooth transitions in the technical way, but also in the way of story telling. To give you an example of what I mean with that, I have put it into a spoiler box:
After Fellicity sees Wallace wearing the golf club branded pullover, there should be a scene showing her fainting or something like this, not just a "oh my" and then a loveless, harsh cut to the initiation scene in the club.
Overall while playing I always had a feeling of incompleteness and often the riddles seemes awfully rushed. So I think that the release might have needed a few more days (or even 1-2 weeks) of polishing, fleshing out and fine tuning. I would really like to know if any of you also have similar feeling or opinions about this episode!
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Comments
It was a very nice season final. with typical aardman humor.
It's also been the first episode where I got stuck a bit and had to turn the hints on.
I liked this episode.
Some bug fixes in the DVD release would be highly appreciated!
I found the puzzles to be fun, creative, and surprisingly difficult for a Telltale game. It was simply excellent, and I loved the whole experience. If they'd all been like Bogey Man, I wouldn't have minded the 4 episode structure.
Still, Last Resort is the best episode to me and Muzzled is probably the worst.
I think it was meant to guide the player towards the conclusion, a step towards resolving every thread character's thread.
And, I found it well placed because it was a little logic game with lots of funny dialog before the action at the end
Yeah, I guess that's the way it's supposed to be viewed. Still, it would have been interesting with similar character based puzzles earlier on!
OK, I get your point now. Simple as this: agreed!