Sam N' Max hit the road opposed to?
Just finished playing sam and max hit the road for the first time in a couple of years... And I think I like the Telltale seasons much better. There were very few moments that made me laugh out loud, and the old actors just seemed... bland. Plus it was much, much, more frustrating than the Episodes.
Thoughts?
Thoughts?
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It took me a while to figure out you could go up into the restaurant from the elevator and I totally missed the yellow magnet room.
Telltale addressed this by not letting you go to so many areas at once and by labeling every item and exit on mouseover.
I did get genuine LOL's from HtR though. I don't think it's less funny. The way you solve the Tunnel of Love puzzle for example is hilarious.
One thing that I miss in Telltale's from HtR is the ability to use Max on something
It was a good game, and really funny, it just wasn't very interesting in the character or story department. I like games that can tell a story and get me interested in the characters. I really like games that are funny and don't take themselves too seriously as well, but my favourite games are the ones that combine all four.
The puzzles were kind of annoying as well, but I got most of them without having to look them up.
One of the things I like about the episodic series is that these developments carry on into future episodes and you can joke about them/or they have an impact. I hate things like TV shows where everything resets at the end of the episode and next time the characters are just the same as they are every week and nothing they did in the episode matters.
Also, you know what just hit me? Seeing as LucasArts remade SMI, what if Telltale remade Hit the Road? That would be pretty cool, huh?
If you do manage to get it you might need to download something like ScummVM to get it working, as it's quite an old game and might not run on your PC without it.
And I agree, they could have removed locations from the map when you solved the puzzle. Eventhough, Telltale episodes are smaller, they removed available locations occasionally to keep it less confusing.
That's evolution for you, I guess. Before The Longest Journey and Grim Fandango, I don't think there was a game that really excelled in every area you mentioned.
To the original topic, I already mentioned in one of the threads that I prefer the Sam&Max Seasons to Hit the Road, except for the difficulty
I'm going to play Season 2 however and enjoy the better graphics, and hopefully it will be a bit funnier.
I don't know about that one... HtR was 'E' while Season One was 'T'. I don't think Season 1 or 2 were "watered down". I couldn't imagine a family playing it with their kids. Heck, I couldn't imagine anyone under the age of 13 playing it.
The first 3 episodes of the 1st season were definitely tamer, I think Telltale was being a bit cautious about going too much overboard, but from Abe Lincoln Must Die, they started pulling plugs intensely. It's hard to think of anything more scary than Max becoming the president of the #1 military power in the world - also, if the resolution of the "bossfight" in Ep6 wasn't gruesome, then I don't know what is.
Season 2, then, is a deliberately crazy romp through the universe (and time, obviously ).
Since Abe Lincoln must Die
Max: I was feeding him!
Sam: Aww... you Big Softy...
I guess for something
I don't think they would do that unless they were desperate. People like the original Sam and Max the way it is. It's like what happened when George Lucas and Steven Spielberg kept trying to go back and do special editions of classic movies by adding tons of CGI - like Star Wars Trilogy special edition or ET: 20th Anniversary Edition. It was nice looking, but people also thought, why mess with my favourite originals which were perfect the way they were?
I think the main reason Secret of Monkey Island got a Special Edition makeover was because it didn't have voiceovers. Most of the other old LucasArts games do - Sam and Max, Indiana Jones and the Fate of Atlantis, Day of the Tentacle, The Dig, even LOOM - which is mentioned in SoMI - has a CD voice talkie version (which I have !)
I think the most likely choice for another Special Edition is LeChuck's Revenge, because that hasn't had a voice version either.
I see - that may be because you didn't do anything that caught Max's attention, and he didn't dispatch a team of giant battle robots to resolve the issue
Leonard's treatment was quite painful on the person level, though.
Thinking of this, since Telltale's specialty is making actually good games of licensed properties, how about a LEXX adventure?
Who would you get to play Xev?
Nah, I live in a 3rd World Country: We produce the materials for build the giant robots. At the end, it was better for us :P
It must just be me, but I don't see anything all that controversial or mature about the seasons or Hit the Road. The latter especially because I played it when I was ten at most.
I think that Hit the Road is nestled between Seasons One and Two in terms of quality, and I see nothing about either that would require a "mature" audience. Reading some of these comments reminds me about the immature kind of content LucasArts fans are used to, to the point that simply SEEING a skull is considered gruesome. I mean, looking at Hit the Road, there is really nothing there TO water down, from my perspective.
Hit the Road's jokes on the other hand seem more like outbursts from truly crazy characters. The whole world seems stranger and not as predictable.