I'm not telling you what to do... I'm just hoping that people will acually use your brain instead of asking for help at the first hard thing you run into.
Translation: If you don't play the game exactly like I do, you're stupid. Yep, absolutely stupid. You should suck it up and not play adventure games because you are stupid stupid mcstupidface and you need to get out of my Monkey Island.
Darn me and my stupid, and my sister's stupidity too! Never mind that people sometimes get stuck on legitimate glitches, or stuck trying to make things more complicated than they were (as honestly the puzzles seem too straightforward at parts).
We're all terrible stupid people and we should quit it with our stupidity and just get out of here and stop supporting Telltale or playing Monkey Island. I'll be sure to give up my dreams of academia too and go invest in a burger flipping course instead because asking for a hint means I am stupid, stupid, stupid. Yep.
Shish keJoe, i agreed with all the replies you posted here, but completely disagree with the starting post of yours
suggesting people to use their brain is one thing
calling for some boycott is another - and you only mentioned that in your first post
this leads me to believe you do understand that your post is ridiculous (but afraid to admit?)
my 2 cents: i like solving the riddles myself, but i will not let not noticing some cable to ruin (yes... ruin) the fun for me. if this upsets you i suggest you seek therapy
if it bothers you so much you are trying to actually prevent others from getting hints you must have some problem...
Translation: If you don't play the game exactly like I do, you're stupid. Yep, absolutely stupid. You should suck it up and not play adventure games because you are stupid stupid mcstupidface and you need to get out of my Monkey Island.
And stop making thoose childish bogus: Translation: ... replies *sigh*
I never said people looking for hints where idiots, stupid or whatever you wanna lay into my mount!
I only ask of people to actually try to get ahead by logical thinking (or thinking outside the box) as is usualy needed in Monkey Island.
The reply function is not to be used to boost your post count!
Shish keJoe, i agreed with all the replies you posted here, but completely disagree with the starting post of yours
suggesting people to use their brain is one thing
calling for some boycott is another - and you only mentioned that in your first post
this leads me to believe you do understand that your post is ridiculous (but afraid to admit?)
my 2 cents: i like solving the riddles myself, but i will not let not noticing some cable to ruin (yes... ruin) the fun for me. if this upsets you i suggest you seek therapy
if it bothers you so much you are trying to actually prevent others from getting hints you must have some problem...
Ok so... You say that your game get ruined just 'cause >>>[Insert Name]<<< can't find let's say that Cable you where talking about? So >>>[Insert Name]<<< goes to look for help and when others say that >>>[Insert Name]<<< has gotta try and figure it out yourself. People get mad?
You by this time all seem to forget that this was originally posted 4 hours after game release... And i asked to give people who where stuck then time to figure it out themselves. What do I care now a few days have passed?
Nothing thats how much i care!
But there are so many people who wanna show to others they know everything and jump on every oppertunity that presents itself to help others!
But that my good man is also something you do for yourself.
If you can only feel good about yourself if you can play the know it all who has to help every joe-six-pack that struds along then you got ego problems. Give people a chance to solve it, and if you actually have to help cause they are really stuck then give a hint or a nudge in the right direction. Don't just say do that, that & that to get it solved. Just say something like i would check that island again that should be enough to get them on the right track again.
Ok so... You say that your game get ruined just 'cause >>>[Insert Name]<<< can't find let's say that Cable you where talking about? So >>>[Insert Name]<<< goes to look for help and when others say that >>>[Insert Name]<<< has gotta try and figure it out yourself. People get mad?
nope, where did i say that? you can reply "try and figure it out yourself" all day for all i care
it's the boycott idea of yours that bothers me
asking other people not to help... i couldn't care less if YOU think you know better what is good for me...but you tried to influence others
i too prefer getting a hint and not a walkthough... but again, that's just me. i will never try to prevent others from getting any help they asked for... (ask for a hint? get a hint. ask for straight out answer- get that)
you are missing the point... 3 hours... 48 hour after the game
why does that matter? people wrote that your post is arrogant because you think you know what's good for them... you don't... you can't... and you shouldn't try forcing your opinion
i don't know how old are you or what do you do for a living but i know i can't waste too much time on playing (i am not a gamer.... last game i played a game was probably 2001 (MI4)). if i feel i need a helping hand about 3 minutes after the next chapter is released that's my lost but my decision...if you choose not to help me that's also you decision, but please don't try to prevent me from getting help. a boycott is a violent act.
I never said people looking for hints where idiots, stupid or whatever you wanna lay into my mount!
are the people who need hints so desperate to get through the game that at the first bump in the road they actually flee to the forums and beg others for help? Do you guys do that in real life to? If so that must be a pretty pathetic life with someone else always running behind you to clean up your crap.
Not an idiot, but we're babies with a pretty pathetic life, apparently.
Plus your condescending attitude is pretty damn hilarious. Let me put on my English-major hat here and interpret: I'm seeing some major class issues and control issues here. Perhaps you have some family members you consider stupid because they didn't follow your career path to college and the like? Perhaps you are always used to being the boss or project manager at work? Perhaps a few broken marriages in there because your wife didn't do things to your specifications?
Also, I would like some cheddar with my whine, thank you. Or maybe some nice Wensleydale.
As long as you keep replying, babycakes, I'll keep replying too. Right now this thread amounts to a whole lot of you whining that people don't play exactly like you, and if you want to keep digging that hole, who am I to deny that? It's certainly fun sport.
Edit:
And another point - you keep referencing the time. Honestly, the game is not that long. I finished it in a day of playing. My sister took two days. We're getting this game in Telltale's format of tiny little bites, not one great big entree. Don't be so angry that somebody finished their tapas more quickly than you. A lot of people will be done with the game in 48 hours, so it's perfectly understandable people will be asking for hints within three.
You're complaining that people are ruining the game for you by posting HINTS in the HINTS Section.
And there is another case of twisting my words, I never said that people who post in hints are ruining it for me... (Simply cause i don't use 'em for getting through the game) Where did you get that? Quote me on where i said that, please? The only thing you guys are trying to to is with every post you make trying to lay words in my mounth, and stuff you seem to read between the lines of what i'm typing!
Then again I will not be bullied out of the topic i started, cause a few people don't agree with my vieuws. I have already been called on fascism i think if i can stay here a little while longer i can actually be branded a Heretic and burned at the stake!
If you don't like what i'm talking about ignore me. Thats what i would do if i saw a topic that wast in my alley. But your lust for annonymous vengence is so big that you can't let it go. Thats why your still here in my topic venting your spleen in my face. Keep at it... you never know if it will help!
You know, i like the fact that every single person that gets mad in this topic is one that needs help finishing the 2nd chapter.
From somebody who finished the second chapter without hints: You're still being a close-minded elitist.
are the people who need hints so desperate to get through the game that at the first bump in the road they actually flee to the forums and beg others for help? Do you guys do that in real life to? If so that must be a pretty pathetic life with someone else always running behind you to clean up your crap.
Or, and here's a shocking new idea, different people think differently. While it may be obvious to one person that tying a balloon to a ham will convince somebody to give you an item that they previously said they will give to you "when pigs fly" (random example, don't waste your time Googling), it may not make sense at all to a less literal-minded person until they are nudged in the right direction. That doesn't make them stupid or pathetic, nor does it make them any less worthy to play adventure games.
And here's another revelation: Some only play for the story and dialog. That's their prerogative. They paid for the game, they can play it however they wish, and for whatever reasons they deem fit. If that means effectively "skipping" the puzzles to get to the next part of the plot, so be it.
Seriously, if this is the kind of thing that gets your hackles up, perhaps you should look into a nice vacation.
Just don't search the internet for plane tickets until 48 hours have passed: I'm boycotting people who try to save money instead of solving an obtuse and elaborate puzzle that will get them a plane ticket in exchange for three pounds of clotted cream that they made by shaking a cow that was hopped up on sugar that it ate when they blew up the sugar silo with an explosive made from yarn and thumbtacks.
And there is another case of twisting my words, I never said that people who post in hints are ruining it for me... (Simply cause i don't use 'em for getting through the game) Where did you get that? Quote me on where i said that, please? The only thing you guys are trying to to is with every post you make trying to lay words in my mounth, and stuff you seem to read between the lines of what i'm typing!
Then again I will not be bullied out of the topic i started, cause a few people don't agree with my vieuws. I have already been called on fascism i think if i can stay here a little while longer i can actually be branded a Heretic and burned at the stake!
If you don't like what i'm talking about ignore me. Thats what i would do if i saw a topic that wast in my alley. But your lust for annonymous vengence is so big that you can't let it go. Thats why your still here in my topic venting your spleen in my face. Keep at it... you never know if it will help!
Aw, bless.
Admit it, you enjoy the verbal sparring as much as we do. Right now this thread is much more about you looking like an elitist snot than it is about us looking bad.
You say we're putting words into your mouth, I say perhaps you need to consider the connotations of your words. If you were joking or cheerful about it, or encouraging others to do their best as reason for your boycott, then you'd have a much better reception. Instead, everyone reading this thread went "Wow, what a jerk" after, well, you agreed with someone basically saying that if you ask for hints, you aren't a ~*real*~ adventure gamer.
Well guess what? We're playing a damn adventure game. We're all damn real adventure gamers. This is roughly half the arguments I have on the internet, right here. At least, I suppose, you do not specify that "REAL" gamers are ones with penises instead of the YOU HAVE BOOBS, WHAT ARE YOU DOING HERE that I usually get.
The internet is a vortex where we can't rely on your tone of voice, we have to go off what you give us - even the connotation of it.
And let's face it, a lot of times you WERE an outright jerk:
DING, DING, DING, and Frankie show the man what he won!!!
(Agreeing with someone that "real adventure gamers are disgusted by players who don't have the patience it takes to play adventure games". Guess what that translates to? A whole bunch of OH I HATE THE STUPID PEOPLE WHO ASK FOR HINTS, THEY'RE SO STUPID AND ICKY.)
But if the game is out for the better part of what now... About 5 hours then you aren't going to convince me that you actually tried to find the sollution, no matter what you say to me!
"You aren't playing the game right if you aren't playing at the exact same pace I am."
You know, i like the fact that every single person that gets mad in this topic is one that needs help finishing the 2nd chapter.
So i'm not going to be mad at you i just see your rage as a part of self preservation.
PS: All of you who get mad at this just don't understand this topic... The game was out for the better part of what..? 3h and people where already whining about hints. I mean come on, at least try to finish it yourself, I said "TRY TO" are the people who need hints so desperate to get through the game that at the first bump in the road they actually flee to the forums and beg others for help? Do you guys do that in real life to? If so that must be a pretty pathetic life with someone else always running behind you to clean up your crap.
(Hey look, victim-blaming and insinuating that we're all real-life failures!)
You can't drink me under the table much less talk me under it, i'm stalward in my ideals about this topic you shall not sway me!
It's "stalwart", honey-bunches. Perhaps before insinuating that we have pathetic lives, spell check?
And stop making thoose childish bogus: Translation: ... replies *sigh*
See my earlier comment re: connotation and denotation on the internet.
# The reply function is not to be used to boost your post count!
# Do you want some cheese with that whine?
Sweet! Dismissing my reply as just spam and then just whining! (I still want that slice of Wensleydale.)
Then again I will not be bullied out of the topic i started, cause a few people don't agree with my vieuws. I have already been called on fascism i think if i can stay here a little while longer i can actually be branded a Heretic and burned at the stake!
Mmm, barbecue.
Really, I'm sticking around because:
You're taking this really seriously.
I can tell you're getting quite worked up, and it's pretty funny.
Seeing you try to defend this to the bitter end is just making you look like more of a jerk.
The more you act like a jerk, the more people will be jerkish to you.
In the words of Ovid, "if you want to be loved, be lovable". But if you're going to play Custer's Last Stand and go trumpeting around crusading about it without admitting that you might have come off wrong and apologizing... well, it's pretty hilarious.
Besides, my spleen needs venting every so often anyway.
P.S. Yep, I'm fully aware that I'm being a jerk in this thread too, darling.
This reminds me of the old Sierra adventures. When people had way too much time, games were released seldom and far between and an adventure game greatest achievement was to occupy you the longest time possible.
Even if it meant making you replay the whole game again and again each time getting a little further as you figure out the things you have to do in the first 2 minutes of the game that'll allow you to continue 10 hours in.
WITH unskippable dialog all the way! Yay! Fun!
I only searched for hints once. Because I was stuck with the turtle in the chest. I **SPOILERS** tried to speak with LeChuck and ask him to pry it off but Guybrush seemed pretty mad with the possibility so I dismissed it as something that our lovely protagonist wouldn't do for the sake of being insecure. Then I fumbled around the islands for hours trying to find what that crowbar should pry off, or what should be used with the crowbar to multiply the strength and pry the turtle off the chest, tried to fish in the fishing well for several minutes (still not sure why you can do it, other than an "I need better bait" dialog), and so on, admittedly with a form of rationalizing too tarnished with the absurd adventurers of old to try and do the most obvious in a different way.
Then I come to the hints forum to find out that LeChuck will only pry it off for you (and that Guybrush will only accept LeChuck's help) if you offer the crowbar to him yourself, instead of just asking. Since up to that point I already played the game trying to get every quote possible and every conversation path, I hardly got anything more from the experience of being needlessly stuck because I didn't think of approaching a problem by doing exactly what the programers wanted me to (a simple nudge towards LeChuck at that point would be everything I needed, but the interaction with him suggested the exact opposite...).
*** SPOILERS END HERE ***
So what if I took 2 hours instead of 5 minutes before looking for the hints? That makes me any more of an adventure gamer than the other who'd do otherwise? It just proves I'm more obstinate than him and that he lost 115 minutes less with the same dilemma. I wouldn't say it was time wasted, but I sure could have spent it with something better than just hearing the soundtrack and appreciating the art style (they're good, but not 2 hours worthy good). SO WHAT if I only looked it up one time instead of 10. I sure as hell could have saved even more time at other points of the game as well. They were just smarter than me.
I say this because I remember that when I tried to play these adventurers as a kid I never got much far. At the time I would get think I was stupid for that. I didn't realize that the adult man who got past where I was just had ludicrous amounts of patience and spent days with the problem I was faced instead of giving up in an hour (tops). Then after I was older, I tried these adventurer again and, guess what, they're still unmercifully hard. When comparing today these adventurers, the ones from Sierra just amounts to an exercise of frustration while the ones from Lucas Arts at least are still enjoyable even when they stop you on your tracks.
Not too long ago I played the Discworld adventurer. I went from start to finish. It was a blast. I also solved about 70% of the puzzles with the help of an walkthrough. It didn't diminish the experience. Actually, it only enhanced. Because I wasn't so frustrated once I got a puzzle out of the way I could actually enjoy the cutscenes and jokes instead of just gazing in disbelief at the fact that I finally got past it and figured the twisted ideas of the programmer.
So, basically, thank the Internet Gods for walkthrough and hints. Without them excellent games would just amount to unending frustration to most, and then tragically they would have that many people less enjoying them.
Reading the comments posted after my reply has made me change my mind about the boycott.
TTG play testers cannot track all possible issues in the episodes, so players can get stuck on lots of different things. However, there's a big difference between hint and solution, which is not taken into account for in this forum.
The main problem is that people ask for hints but are given the solution instead. Already, users have posted walkthroughs, even video ones.
About Discworld:
That game is nearly impossible to complete without any help because of the obscure lateral thinking. (ex. hat on fork to make a rope of several cloths , butterfly-effect on the lamp) The lack of dialogue with the annoying phrase "That doesn't work" for everything you did wrong, even if you were close to the solution. :mad: Hopefully adventure game creators have learned a lot from the flaws in that game
This post might have had a point, though I would still disagree, if Tales of Monkey Island (and adventure games in general) always had a clear, logical progression in their puzzles. The fact is that they don't. There are situations that are completely illogical and might only yield a solution after exhausting every interaction allowed by the game. This is not fun or rewarding and if people don't want to put themselves through the ringer because of bad design decisions they have every right to ask for or offer hints.
The only thing that is 'pathetic' is the OP's attitude. People are entitled to enjoy the game however they see fit. If they need a helping hand to progress a little further so what? It doesn't affect anybody elses experience in the slightest.
Men (ie. Mankind in general) is a lazy breed.
There are the bottom ringers; the laborers and the people who wanna work to achieve a goal.
On the upper echelons; there are the leaders who just sit on there lazy ass and just leech of what the workers have accomplished.
And on the word Leech you can quote me, please do!
I take the harder paths to explore my endurance and pit my skill and intellect against what others made for me to beat. Thats how i define myself. I don't want easy roads, cheat codes, walkthrough or hints.
I'll find my own way in games as I find my own way in life. But most of the people are so eager to play through a game or finish stuff that they forsake the hardship for the easy win. If you would think about life as you did about games, go kill yourself now death is inevitable.
And if you just wanna follow the story and plot lines, Buy a Book!
For me this topic is done as there is no reasoning with most of you.
I'll just go and request a lock on this topic in the hopes that other whiners and flamers don't go about kicking this topic back up. (Just let it slip into the forum graveyard) For the people who wanna use hints and in my eyes ruin the game go for it download a walkthrough and follow it word for word; for thoose who like a challenge and played though it on there own: "I salute you with the highest regards"
the analogy to facing challenges in life is amusing
you must physically be living in a "Second Life" world if you can compare your life difficulties to mouse clicks.
Reading the comments posted after my reply has made me change my mind about the boycott.
TTG play testers cannot track all possible issues in the episodes, so players can get stuck on lots of different things. However, there's a big difference between hint and solution, which is not taken into account for in this forum.
The main problem is that people ask for hints but are given the solution instead. Already, users have posted walkthroughs, even video ones.
About Discworld:
That game is nearly impossible to complete without any help because of the obscure lateral thinking. (ex. hat on fork to make a rope of several cloths , butterfly-effect on the lamp) The lack of dialogue with the annoying phrase "That doesn't work" for everything you did wrong, even if you were close to the solution. :mad: Hopefully adventure game creators have learned a lot from the flaws in that game
Discworld 2 was a bit better, but the fact is that that game had a very interesting storytelling and was downright hilarious when you weren't stuck. However it was still made in a time where adventurers had that same goal I pointed earlier, even though it wasn't all that desired anymore.
Still way better than the Sierra games. What can you say about a game where at some point you must figure out a completely RANDOM combination, random in the sense of it change every time you get to it, without any hint as to what the current combination is in the entire game?
Still, I can't believe the OP is still clinging to his now demolished point. Well, good for you that you're such an obstinate person. You know what obstinate people get in real life? Lost friends, lost loved ones and lost jobs. They cling so long about something that isn't an issue anymore that everybody simply walks away. It is not an aspiration to better yourself, it's an obsession with being better than others. Parallels can be made in politics, but I'll not walk that road.
post might have had a point, though I would still disagree, if Tales of Monkey Island (and adventure games in general) always had a clear, logical progression in their puzzles. The fact is that they don't. There are situations that are completely illogical and might only yield a solution after exhausting every interaction allowed by the game. This is not fun or rewarding and if people don't want to put themselves through the ringer because of bad design decisions they have every right to ask for or offer hints.
Hmm... I might partially disagree here. Even though the game have quite a few instances of lateral thinking, there's usually enough hints and nudges in-game that it shouldn't be a problem making the connection. Still, it's not always (like the part I talked about) and not everyone can end up doing the same connection even with the right nudges. But overall, the game was fairly competent in trying to avoid getting the player too frustrated, and that's my point here.
Men (ie. Mankind in general) is a lazy breed.
There are the bottom ringers; the laborers and the people who wanna work to achieve a goal.
On the upper echelons; there are the leaders who just sit on there lazy ass and just leech of what the workers have accomplished.
And on the word Leech you can quote me, please do!
I take the harder paths to explore my endurance and pit my skill and intellect against what others made for me to beat. Thats how i define myself. I don't want easy roads, cheat codes, walkthrough or hints.
I'll find my own way in games as I find my own way in life. But most of the people are so eager to play through a game or finish stuff that they forsake the hardship for the easy win. If you would think about life as you did about games, go kill yourself now death is inevitable.
And if you just wanna follow the story and plot lines, Buy a Book!
LOL, seriously? Do you even notice what you are typing right now?
Not using a walkthrough doesn't make you a better person. It doesn't make you ~*edgy*~ or ~*speshul*~. It isn't a defining point of your character. (And if it is, God help you. How boring must that be? "Hi, I'm Rob. I'm thirty-two, have a pet dog named Fluffy and I DON'T USE WALKTHROUGHS LIKE THOSE LOSER CHEATERS.")
You're playing a game. We're all playing a damn game. Let me repeat that: we're all playing a damn game.
Just because someone needs hints means one thing, and I'll spell it out for you: they needed a hint. They aren't intellectually inferior. They're not losers in life. They don't shy away from challenges. They aren't pathetic. They aren't the people coasting through life. They aren't the people leeching off others.
I would challenge you to come do one day of my classes. You would end up in tears. Or, for that matter, my sister's classes. How's your knowledge of human genetics or real estate law? Just because we both needed hints does not mean we are the idiots you would like us to be: IT MEANS WE NEEDED A DAMN HINT, usually because we were expecting the puzzles to be MORE complicated than they actually were.
I know you're desperately looking for some fault in these people, because that's how you "define yourself" - you're looking for some way to put people down so you can feel better. So before you start calling us trolls and bullies, look to yourself, will you? You're so desperate to feel better that you're picking on people who play the same damn game as you, because that's how you "define yourself", by belittling others!
If that's really how you see yourself, for God's sake, get off the computer and step away from the forum. Go to a charity event, go do some gardening, whatever, I don't care, but it's pretty clear that if that's what makes your world view, you need to expand your world.
Men (ie. Mankind in general) is a lazy breed.
There are the bottom ringers; the laborers and the people who wanna work to achieve a goal.
On the upper echelons; there are the leaders who just sit on there lazy ass and just leech of what the workers have accomplished.
And on the word Leech you can quote me, please do!
I take the harder paths to explore my endurance and pit my skill and intellect against what others made for me to beat. Thats how i define myself. I don't want easy roads, cheat codes, walkthrough or hints.
I'll find my own way in games as I find my own way in life. But most of the people are so eager to play through a game or finish stuff that they forsake the hardship for the easy win. If you would think about life as you did about games, go kill yourself now death is inevitable.
And if you just wanna follow the story and plot lines, Buy a Book!
...
Did I just walk into "The Office"? I could swear I was reading a post by Dwight Schrute.
You can't compare life to gaming, no matter how much you try to sound like a philosopher.
If you would think about life as you did about games, go kill yourself now death is inevitable.
Where do I even begin with this one? First, let's say, just for a moment, that games and life *could* be paralleled. Nobody makes it through life without help. To believe otherwise is incredibly foolish and naive.
Second, "go kill yourself now death is inevitable."? Death is inevitable no matter how many hints you use in a game. In fact, death is more likely for those who shun support throughout their lives.
Third, don't even fuck around with telling somebody to kill themselves, even if you don't mean it literally. Seriously, telling people to end their lives if they don't share your ridiculous ideals? You aren't that goddamn special. Get over yourself and learn some basic human decency. That statement isn't "edgy" or "cool", it's pathetic and beyond ignorant. You have no idea what kind of shit you could be dragging up when you nonchalantly toss around that sort of thing.
(Note to the others: I apologize for my language. There are few things that truly piss me off, but our friend here has discovered one of them.)
I think this thread has more than run it's course, folks!
If anyone wants to take whatever healthy discussion came out of this and start a new sub-thread about it, that's fine, but this conversation heavily devolved and nobody is benefiting from it. Thanks!
Comments
Translation: If you don't play the game exactly like I do, you're stupid. Yep, absolutely stupid. You should suck it up and not play adventure games because you are stupid stupid mcstupidface and you need to get out of my Monkey Island.
Darn me and my stupid, and my sister's stupidity too! Never mind that people sometimes get stuck on legitimate glitches, or stuck trying to make things more complicated than they were (as honestly the puzzles seem too straightforward at parts).
We're all terrible stupid people and we should quit it with our stupidity and just get out of here and stop supporting Telltale or playing Monkey Island. I'll be sure to give up my dreams of academia too and go invest in a burger flipping course instead because asking for a hint means I am stupid, stupid, stupid. Yep.
suggesting people to use their brain is one thing
calling for some boycott is another - and you only mentioned that in your first post
this leads me to believe you do understand that your post is ridiculous (but afraid to admit?)
my 2 cents: i like solving the riddles myself, but i will not let not noticing some cable to ruin (yes... ruin) the fun for me. if this upsets you i suggest you seek therapy
if it bothers you so much you are trying to actually prevent others from getting hints you must have some problem...
If the game is out 3h how can they be stuck 3h?
And stop making thoose childish bogus: Translation: ... replies *sigh*
Ok so... You say that your game get ruined just 'cause >>>[Insert Name]<<< can't find let's say that Cable you where talking about? So >>>[Insert Name]<<< goes to look for help and when others say that >>>[Insert Name]<<< has gotta try and figure it out yourself. People get mad?
You by this time all seem to forget that this was originally posted 4 hours after game release... And i asked to give people who where stuck then time to figure it out themselves. What do I care now a few days have passed?
Nothing thats how much i care!
But there are so many people who wanna show to others they know everything and jump on every oppertunity that presents itself to help others!
But that my good man is also something you do for yourself.
If you can only feel good about yourself if you can play the know it all who has to help every joe-six-pack that struds along then you got ego problems. Give people a chance to solve it, and if you actually have to help cause they are really stuck then give a hint or a nudge in the right direction. Don't just say do that, that & that to get it solved. Just say something like i would check that island again that should be enough to get them on the right track again.
nope, where did i say that? you can reply "try and figure it out yourself" all day for all i care
it's the boycott idea of yours that bothers me
asking other people not to help... i couldn't care less if YOU think you know better what is good for me...but you tried to influence others
i too prefer getting a hint and not a walkthough... but again, that's just me. i will never try to prevent others from getting any help they asked for... (ask for a hint? get a hint. ask for straight out answer- get that)
you are missing the point... 3 hours... 48 hour after the game
why does that matter? people wrote that your post is arrogant because you think you know what's good for them... you don't... you can't... and you shouldn't try forcing your opinion
i don't know how old are you or what do you do for a living but i know i can't waste too much time on playing (i am not a gamer.... last game i played a game was probably 2001 (MI4)). if i feel i need a helping hand about 3 minutes after the next chapter is released that's my lost but my decision...if you choose not to help me that's also you decision, but please don't try to prevent me from getting help. a boycott is a violent act.
Not an idiot, but we're babies with a pretty pathetic life, apparently.
Plus your condescending attitude is pretty damn hilarious. Let me put on my English-major hat here and interpret: I'm seeing some major class issues and control issues here. Perhaps you have some family members you consider stupid because they didn't follow your career path to college and the like? Perhaps you are always used to being the boss or project manager at work? Perhaps a few broken marriages in there because your wife didn't do things to your specifications?
Also, I would like some cheddar with my whine, thank you. Or maybe some nice Wensleydale.
As long as you keep replying, babycakes, I'll keep replying too. Right now this thread amounts to a whole lot of you whining that people don't play exactly like you, and if you want to keep digging that hole, who am I to deny that? It's certainly fun sport.
Edit:
And another point - you keep referencing the time. Honestly, the game is not that long. I finished it in a day of playing. My sister took two days. We're getting this game in Telltale's format of tiny little bites, not one great big entree. Don't be so angry that somebody finished their tapas more quickly than you. A lot of people will be done with the game in 48 hours, so it's perfectly understandable people will be asking for hints within three.
Sorry but the only one that sounds like they're whining is you.
"I don't like this so I want it stopped"
That's essentially what you're saying.
Last I checked, I lived in a free country that wasn't ruled by Shish keJoe.
You're complaining that people are ruining the game for you by posting HINTS in the HINTS Section.
If you don't want the game spoiled for you, the easiest solution is for you
to develop some self control and keep your nose out of the HINTS Section.
Here's what it says at the very top of the hints section
"Tales of Monkey Island Hints Need some help with a puzzle?
Spoilers are very likely in here. You've been warned."
And there is another case of twisting my words, I never said that people who post in hints are ruining it for me... (Simply cause i don't use 'em for getting through the game) Where did you get that? Quote me on where i said that, please? The only thing you guys are trying to to is with every post you make trying to lay words in my mounth, and stuff you seem to read between the lines of what i'm typing!
Then again I will not be bullied out of the topic i started, cause a few people don't agree with my vieuws. I have already been called on fascism i think if i can stay here a little while longer i can actually be branded a Heretic and burned at the stake!
If you don't like what i'm talking about ignore me. Thats what i would do if i saw a topic that wast in my alley. But your lust for annonymous vengence is so big that you can't let it go. Thats why your still here in my topic venting your spleen in my face. Keep at it... you never know if it will help!
Or, and here's a shocking new idea, different people think differently. While it may be obvious to one person that tying a balloon to a ham will convince somebody to give you an item that they previously said they will give to you "when pigs fly" (random example, don't waste your time Googling), it may not make sense at all to a less literal-minded person until they are nudged in the right direction. That doesn't make them stupid or pathetic, nor does it make them any less worthy to play adventure games.
And here's another revelation: Some only play for the story and dialog. That's their prerogative. They paid for the game, they can play it however they wish, and for whatever reasons they deem fit. If that means effectively "skipping" the puzzles to get to the next part of the plot, so be it.
Seriously, if this is the kind of thing that gets your hackles up, perhaps you should look into a nice vacation.
Just don't search the internet for plane tickets until 48 hours have passed: I'm boycotting people who try to save money instead of solving an obtuse and elaborate puzzle that will get them a plane ticket in exchange for three pounds of clotted cream that they made by shaking a cow that was hopped up on sugar that it ate when they blew up the sugar silo with an explosive made from yarn and thumbtacks.
If you don't like people asking for hints, Ignore Them, instead of starting whiny threads like this one.
Aw, bless.
Admit it, you enjoy the verbal sparring as much as we do. Right now this thread is much more about you looking like an elitist snot than it is about us looking bad.
You say we're putting words into your mouth, I say perhaps you need to consider the connotations of your words. If you were joking or cheerful about it, or encouraging others to do their best as reason for your boycott, then you'd have a much better reception. Instead, everyone reading this thread went "Wow, what a jerk" after, well, you agreed with someone basically saying that if you ask for hints, you aren't a ~*real*~ adventure gamer.
Well guess what? We're playing a damn adventure game. We're all damn real adventure gamers. This is roughly half the arguments I have on the internet, right here. At least, I suppose, you do not specify that "REAL" gamers are ones with penises instead of the YOU HAVE BOOBS, WHAT ARE YOU DOING HERE that I usually get.
The internet is a vortex where we can't rely on your tone of voice, we have to go off what you give us - even the connotation of it.
And let's face it, a lot of times you WERE an outright jerk:
(Agreeing with someone that "real adventure gamers are disgusted by players who don't have the patience it takes to play adventure games". Guess what that translates to? A whole bunch of OH I HATE THE STUPID PEOPLE WHO ASK FOR HINTS, THEY'RE SO STUPID AND ICKY.)
"You aren't playing the game right if you aren't playing at the exact same pace I am."
(Hey look, victim-blaming and insinuating that we're all real-life failures!)
It's "stalwart", honey-bunches. Perhaps before insinuating that we have pathetic lives, spell check?
See my earlier comment re: connotation and denotation on the internet.
Sweet! Dismissing my reply as just spam and then just whining! (I still want that slice of Wensleydale.)
Mmm, barbecue.
Really, I'm sticking around because:
In the words of Ovid, "if you want to be loved, be lovable". But if you're going to play Custer's Last Stand and go trumpeting around crusading about it without admitting that you might have come off wrong and apologizing... well, it's pretty hilarious.
Besides, my spleen needs venting every so often anyway.
P.S. Yep, I'm fully aware that I'm being a jerk in this thread too, darling.
Even if it meant making you replay the whole game again and again each time getting a little further as you figure out the things you have to do in the first 2 minutes of the game that'll allow you to continue 10 hours in.
WITH unskippable dialog all the way! Yay! Fun!
I only searched for hints once. Because I was stuck with the turtle in the chest. I **SPOILERS** tried to speak with LeChuck and ask him to pry it off but Guybrush seemed pretty mad with the possibility so I dismissed it as something that our lovely protagonist wouldn't do for the sake of being insecure. Then I fumbled around the islands for hours trying to find what that crowbar should pry off, or what should be used with the crowbar to multiply the strength and pry the turtle off the chest, tried to fish in the fishing well for several minutes (still not sure why you can do it, other than an "I need better bait" dialog), and so on, admittedly with a form of rationalizing too tarnished with the absurd adventurers of old to try and do the most obvious in a different way.
Then I come to the hints forum to find out that LeChuck will only pry it off for you (and that Guybrush will only accept LeChuck's help) if you offer the crowbar to him yourself, instead of just asking. Since up to that point I already played the game trying to get every quote possible and every conversation path, I hardly got anything more from the experience of being needlessly stuck because I didn't think of approaching a problem by doing exactly what the programers wanted me to (a simple nudge towards LeChuck at that point would be everything I needed, but the interaction with him suggested the exact opposite...).
*** SPOILERS END HERE ***
So what if I took 2 hours instead of 5 minutes before looking for the hints? That makes me any more of an adventure gamer than the other who'd do otherwise? It just proves I'm more obstinate than him and that he lost 115 minutes less with the same dilemma. I wouldn't say it was time wasted, but I sure could have spent it with something better than just hearing the soundtrack and appreciating the art style (they're good, but not 2 hours worthy good). SO WHAT if I only looked it up one time instead of 10. I sure as hell could have saved even more time at other points of the game as well. They were just smarter than me.
I say this because I remember that when I tried to play these adventurers as a kid I never got much far. At the time I would get think I was stupid for that. I didn't realize that the adult man who got past where I was just had ludicrous amounts of patience and spent days with the problem I was faced instead of giving up in an hour (tops). Then after I was older, I tried these adventurer again and, guess what, they're still unmercifully hard. When comparing today these adventurers, the ones from Sierra just amounts to an exercise of frustration while the ones from Lucas Arts at least are still enjoyable even when they stop you on your tracks.
Not too long ago I played the Discworld adventurer. I went from start to finish. It was a blast. I also solved about 70% of the puzzles with the help of an walkthrough. It didn't diminish the experience. Actually, it only enhanced. Because I wasn't so frustrated once I got a puzzle out of the way I could actually enjoy the cutscenes and jokes instead of just gazing in disbelief at the fact that I finally got past it and figured the twisted ideas of the programmer.
So, basically, thank the Internet Gods for walkthrough and hints. Without them excellent games would just amount to unending frustration to most, and then tragically they would have that many people less enjoying them.
TTG play testers cannot track all possible issues in the episodes, so players can get stuck on lots of different things. However, there's a big difference between hint and solution, which is not taken into account for in this forum.
The main problem is that people ask for hints but are given the solution instead. Already, users have posted walkthroughs, even video ones.
About Discworld:
That game is nearly impossible to complete without any help because of the obscure lateral thinking. (ex. hat on fork to make a rope of several cloths , butterfly-effect on the lamp) The lack of dialogue with the annoying phrase "That doesn't work" for everything you did wrong, even if you were close to the solution. :mad: Hopefully adventure game creators have learned a lot from the flaws in that game
The only thing that is 'pathetic' is the OP's attitude. People are entitled to enjoy the game however they see fit. If they need a helping hand to progress a little further so what? It doesn't affect anybody elses experience in the slightest.
There are the bottom ringers; the laborers and the people who wanna work to achieve a goal.
On the upper echelons; there are the leaders who just sit on there lazy ass and just leech of what the workers have accomplished.
And on the word Leech you can quote me, please do!
I take the harder paths to explore my endurance and pit my skill and intellect against what others made for me to beat. Thats how i define myself. I don't want easy roads, cheat codes, walkthrough or hints.
I'll find my own way in games as I find my own way in life. But most of the people are so eager to play through a game or finish stuff that they forsake the hardship for the easy win. If you would think about life as you did about games, go kill yourself now death is inevitable.
And if you just wanna follow the story and plot lines, Buy a Book!
you must physically be living in a "Second Life" world if you can compare your life difficulties to mouse clicks.
Discworld 2 was a bit better, but the fact is that that game had a very interesting storytelling and was downright hilarious when you weren't stuck. However it was still made in a time where adventurers had that same goal I pointed earlier, even though it wasn't all that desired anymore.
Still way better than the Sierra games. What can you say about a game where at some point you must figure out a completely RANDOM combination, random in the sense of it change every time you get to it, without any hint as to what the current combination is in the entire game?
Still, I can't believe the OP is still clinging to his now demolished point. Well, good for you that you're such an obstinate person. You know what obstinate people get in real life? Lost friends, lost loved ones and lost jobs. They cling so long about something that isn't an issue anymore that everybody simply walks away. It is not an aspiration to better yourself, it's an obsession with being better than others. Parallels can be made in politics, but I'll not walk that road.
Hmm... I might partially disagree here. Even though the game have quite a few instances of lateral thinking, there's usually enough hints and nudges in-game that it shouldn't be a problem making the connection. Still, it's not always (like the part I talked about) and not everyone can end up doing the same connection even with the right nudges. But overall, the game was fairly competent in trying to avoid getting the player too frustrated, and that's my point here.
LOL, seriously? Do you even notice what you are typing right now?
Not using a walkthrough doesn't make you a better person. It doesn't make you ~*edgy*~ or ~*speshul*~. It isn't a defining point of your character. (And if it is, God help you. How boring must that be? "Hi, I'm Rob. I'm thirty-two, have a pet dog named Fluffy and I DON'T USE WALKTHROUGHS LIKE THOSE LOSER CHEATERS.")
You're playing a game. We're all playing a damn game. Let me repeat that: we're all playing a damn game.
Just because someone needs hints means one thing, and I'll spell it out for you: they needed a hint. They aren't intellectually inferior. They're not losers in life. They don't shy away from challenges. They aren't pathetic. They aren't the people coasting through life. They aren't the people leeching off others.
I would challenge you to come do one day of my classes. You would end up in tears. Or, for that matter, my sister's classes. How's your knowledge of human genetics or real estate law? Just because we both needed hints does not mean we are the idiots you would like us to be: IT MEANS WE NEEDED A DAMN HINT, usually because we were expecting the puzzles to be MORE complicated than they actually were.
I know you're desperately looking for some fault in these people, because that's how you "define yourself" - you're looking for some way to put people down so you can feel better. So before you start calling us trolls and bullies, look to yourself, will you? You're so desperate to feel better that you're picking on people who play the same damn game as you, because that's how you "define yourself", by belittling others!
If that's really how you see yourself, for God's sake, get off the computer and step away from the forum. Go to a charity event, go do some gardening, whatever, I don't care, but it's pretty clear that if that's what makes your world view, you need to expand your world.
...
Did I just walk into "The Office"? I could swear I was reading a post by Dwight Schrute.
You can't compare life to gaming, no matter how much you try to sound like a philosopher.
Where do I even begin with this one? First, let's say, just for a moment, that games and life *could* be paralleled. Nobody makes it through life without help. To believe otherwise is incredibly foolish and naive.
Second, "go kill yourself now death is inevitable."? Death is inevitable no matter how many hints you use in a game. In fact, death is more likely for those who shun support throughout their lives.
Third, don't even fuck around with telling somebody to kill themselves, even if you don't mean it literally. Seriously, telling people to end their lives if they don't share your ridiculous ideals? You aren't that goddamn special. Get over yourself and learn some basic human decency. That statement isn't "edgy" or "cool", it's pathetic and beyond ignorant. You have no idea what kind of shit you could be dragging up when you nonchalantly toss around that sort of thing.
(Note to the others: I apologize for my language. There are few things that truly piss me off, but our friend here has discovered one of them.)
If anyone wants to take whatever healthy discussion came out of this and start a new sub-thread about it, that's fine, but this conversation heavily devolved and nobody is benefiting from it. Thanks!