Your overall rating of GotG Telltale and likes/dislikes (*SPOILERS*)
Ok so first of all, lets make it clear. Post here only if you finished all 5 episodes. I don't like to see countless posts like "I was bored after 30 sec so I rated it 1/10. Pros: none, Cons: boring".
So rating scale is 1-10, can be with halfes like 8.5
So for me 8.5/10.
What I liked:
*Learning more about guardians.
*Seeing memories of guardians, and being able to play as them for short time.
*State of galaxy, and state of guardians + description of each guardian tabs.
*Music and how it fits action sequences.
*Humor was great for me. A lot of ppl disliked it and I must agree with certain missed jokes, but for example I like Peter thinking he is funny but team reacting with dissapointment to this as they know how stupid he is. Also Drax. And I think humor were better near the end of season.
*Voice actors, specifically Nolan North as Rocket. But all for me were good.
*A lot of combinations, I am still figuring out how this works with some other ppl. I am yet to see all guardians (except Groot) on blue tab at the end.
*I liked something a lot of ppl don't like. It is that GotG telltale is not about efforts to bring down hardcore villain, but more about exploring team, their problems and interacting with them. So because of that I really liked Halaa last action sequence in ep5, where it seemed easy (but note, it was 5v1) but it was only because all guardians cooperated almost perfectly.
*I liked sad ending with forge destroyed when you got 1 last moment with Meredith and can choose song which will play to the end. I think it was more canon and climatic than bring back Meredith or someone else.
*Even if what I said above is true, I like that there is actual choice to bring someone back if you empowered the forge. Most games would probably not give you chance like that.
*Mirror scene of mother - son, with Peter - Halaa at the end if you destroyed the forge. And I don't have feelings that it was forced (some ppl do).
*Guardians opening up to you when alone so you can see how they truly feel. Like when you go after them in ep5.
What I disliked:
*Groot and Mantis leaving at the end of ep4, then suddenly appearing at the start of ep5, it destroyed a lot for me, they were sadly gone, and now after 15 min everything is all right, huge dissapointment for me. Other missing team members were also too easy to get back.
*Drax heroically sacrificed himself? Nope, he is alive. Meaning his sacrifice was kinda meaningless.
*Empowering the forge has given you more choices and more interesting ones. Destroying forge path was more climatic, but lacking content.
*Huge impact for 1 single decission at the end of ep4 (Drax sacrifice).
*No matter how bad dialogues you choose, you still get team easily at the end. You can treat guardians like pice of trash and they still be cool later.
*Rushed ep5. There should be like 1 episode for getting guardians back, and one for final fight and ending.
I might add more to this, but for now its all I can remember. Overall I can ignore most cons