Official PlayStation Next-Gen plans (2020, Ray Tracing, BC, SSD, & more)

Some official information on the PS5:



https://www.wired.com/story/exclusive-sony-next-gen-console/

Mark Cerny is once again the Lead System Architect.
8 core AMD 7nm Zen 2 based on third generation Ryzen.
Ray-tracing support with custom AMD Navi GPU.
Custom AMD unit for 3D Audio, also aided by ray-tracing, a big upgrade.
Extremely fast high-end custom SSD storage faster than any solution currently available for PC:
Spider-Man load times on PS4 Pro: 15 seconds → 0.8 seconds on next-gen PlayStation. Huge practical game changer opening up for new design opportunities.
Technically supports 8K but Cerny demoed Spider-Man load speed improvements on a 4K screen.
New Virtual Reality platform strongly hinted at but also supports current PSVR (meaning millions of VR users 'day one').
Death Stranding might be a cross-gen title (speculation in article based on Cerny reply).
Physical Media.
Backwards Compatible with at least PS4.
Four years in development so far.
2020.

Comments

  • Yay for backward compatibilty!

    I have no idea what any of the rest means, but I'm sure it's all great.

  • Oh good, I'm not the only one. Literally 90% of that stuff is gibberish to me, except for the backwards compatibility, 4 years of development, and 2020.

    Onmens posted: »

    Yay for backward compatibilty! I have no idea what any of the rest means, but I'm sure it's all great.

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