The NEW Whatever's On Your Mind Megathread

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Comments

  • But the other half of the game, not so much. I think my main issue with it is it doesn't feel like it matters at all. It didn't really feel like it mattered who I sent where or if they failed or not.

    At one point you have to choose between letting the bat guy meet another hero, or do an actual mission. It's the only time in the demo where you're forced to choose between one mission or another. Maybe the game will have sprinkles of that throughout that will affect your relationship with them? There are also some additional outcomes to the missions depending on who you sent, like if you sent Flambe to deal with the fire he started.

    There's not even some kind of point system.

    I assume there is a points system, but it's be invisible so if you mess up too much maybe someone will call you out on it. It'd be really weird if the game just lets you fail all these missions without having any repercussions lol.

    Poogers555 posted: »

    Yeah I feel the same. I really enjoyed the more "Telltale" part of the game. I really liked the characters and the dialogue. I feel like a l

  • It looks like your party can level up depending on how successful they are. I can imagine there being a scenario where a certain character needs a set stat and could potentially die if they are sent out with lower than expected ones, and that could lead to everything going to hell in the narrative. Very promising if so.

    Poogers555 posted: »

    Yeah I feel the same. I really enjoyed the more "Telltale" part of the game. I really liked the characters and the dialogue. I feel like a l

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