Dispatch Discussion Thread - Episodes 3 & 4 Out Now!

edited October 29 in General Chat

First two episodes of Dispatch are out and since no one else has done it yet, here's a thread to discuss all things about the first couple episodes!

Really enjoyed the premiere of Dispatch! It's funny, there's lots of downtime with characters in order to get to know them, great voice acting, animation, and it's a good looking game. The game's a lot cruder than I imagined, almost like something out of James Gunn's The Suicide Squad or Peacemaker. I'm really liking the characters, especially Invisigal and Chase. Took me an hour and 40 minutes to finish both episodes so it looks like the episodes will definitely be on the shorter side, but if they do a good job with making the choices matter in the long run it won't be an issue. I actually like the dispatching gameplay, though I definitely see this not being everyone's cup of tea.

Looking forward to next week. Thank goodness for the double episode drops!

Comments

  • Also meeting Toxic like

  • edited October 23

    Just finished Episode 1 and 2 of Dispatch!
    I’ve got to say, the first episode really hooked me. The opening was excellent, and I instantly fell in love with the game’s sense of humor.

    Visually, the game looks clean and beautiful. The animation is light and impressive. I really liked the main character, Robert, they made me excited and curious to learn more about his story. I also enjoyed the dynamic between Robert and Blazer, which was the whole second half of the first episode.

    As for Episode 2, I actually liked it even more. The comedy was better, the story and characters were explored more, and the gameplay system was expanded. The gameplay itself felt simple but enjoyable overall. I’m still not sure how the gameplay mechanics will serve the story in the long run, but maybe the upcoming episodes will prove me wrong. I also really enjoyed the dynamic between Robert and Chase, and I’m looking forward to seeing how their relationship develops, especially based on what I’ve seen in the trailers. It also made me feel more connected to the characters.

    My only real complaint is the episode length — my playthrough of both episodes took about an hour and a half, which feels short. Still, I’d rather have tight, story-packed episodes than ones dragged out with filler.

    Overall, Dispatch has completely won me over, and I’m really excited for the next episodes

    EDIT: I hope that my choices actually matter, rather than being the usual Telltale-style decisions, since that’s the point of this type of game. Well, maybe we’ll find out once the full game is released.

  • edited October 23

    10 years

  • We are already seeing shipping wars starting again with the option that is obviously the one the game is pushing but the very vocal fans of the other one lmao.

    Tales from the Border-bros. We are so back.

    lupinb0y posted: »

    10 years

  • edited October 25

    Dispatch is really gooood. I think at least for the premiere they should have just settled on four 100 min episodes instead of eight 50 min ones (but its supposed to mimic an episode of TV so i get it).

    I thought I was gonna miss the lack of interactions and while I do like to chill out and explore an environment I get the decision to cut hubs entirely.

    Let me just say oh my gaaaaaaawd I missed telltale SO much. You can tell its Telltale cause there's dialog choices like every min and not like 5 (cough The expanse) an entire episode. (I love just interacting with characters in my own unique way that choice games fail to match).

    Also MAN does this game look fucking GOOD. Super pretty and well animated. Can't wait for the next batch of episodes. ATM choices don't feel CRAZY interesting but there's still plenty of time to shift stuff around. Welcome back Teltal-ADHOC :)

  • edited October 28

    I did an alternate playthrough since the episodes are so short and easy to breeze through. So here's a list of some of the details and differences I caught.

    • If you attack the antagonistic reporter, there'll be an interview with him right after saying that the audience actually cheered Robert on and even waited a few minutes before finally stepping in.
    • If you throw water on Flambe he'll slip on the puddle and knock himself out while trying to attack you. Punch Up and Coupe drag him out of the bar right after. He loses a tooth in the process.
    • If you throw alcohol he'll get lit on fire and run out of the bar while Punch Up tries to extinguish the flames. Coupe then flirts with Robert a little. Flambe's eyebrows are burnt off later on as well.
    • Robert will comment on himself depending on how well he did in the tutorial.
    • Invisigal will do the opposite of what you say in the fight at Granny's Donuts. So if you tell her to take down Lightningstruck, she'll try to disarm Granny. If you tell her to disarm Granny, she'll try and take down the thief.
    • This results in different injuries for Granny. He'll get his ass blasted in the former and his arm roasted in the latter.
    • If you rat on Invisigal for punching you, Robert won't tell BB and Chase the details but will instead tell them that he literally asked for it, not wanting Invisigal to get in too much trouble for it.
    • The donut left and smashed on your desk will change depending on what you tell Invisigal your favourite donut is.
    • If you kissed Blonde Blazer and/or asked her out to dinner, threatening music will play when Phenomaman makes his appearance.

    Some details from the art book and comics that have released so far.

    • Blonde Blazer's design is directly inspired by Golden Age comicbook superheroes.
    • Invisigal's design is based on the very first concept art they did of her. They tried other designs but felt the first to be the best.
    • Waterboy is the sole caretaker of his grandmother. He also gets hit by Flambe with his car right before appearing at the SDN and meeting Robert.
    • Sonar and Malevola are best friends. Malevola was the one to sign both of them up for SDN. In their character descriptions it's written that Malevola is actually Sonar's NA sponsor as well.
  • JenniferJennifer Moderator

    I played through the first two episodes of Dispatch. It's very Tales from the Borderlands with hacking that reminded me of Beneath a Steel Sky and Superhero managing very much like Middle Manager of Justice on autopilot mode. The story is early days yet, but I'm feeling strong Invincible vibes already.

    Here's my complete review of Episode 1: Pivot

    I'll get my second episode review done in a bit.

  • A trailer for episodes 3 and 4 was released!

    Looks like one of the big choices will be deciding who in the Phoenix Program will be getting booted out.

  • I enjoyed Episodes 1 and 2. It's been a while since I've played a new point-and-click (though no pointing-and-clicking) and I liked the dialogue and Robert. I kind of liked the dialogue choices they gave for him, only wish I could have made him less confrontational in the bar.

    Took me a while to get used to the QTEs, I failed some because I guess I had to click for longer than I did.

    Also, a rarity for me, I did not attempt to romance or flirt with an Erin Yvette character. Heck I could barely realize that was her until later in. Probably good that I was like "Robert is too depressed and then too committed to being professional to flirt with women" judging by the episode.

    Some good jokes too (Sonar eating mice in the break room was stupidly amusing). Looking forward to the rest of the episodes!

  • JenniferJennifer Moderator

    I turned off the QTEs for my first playthrough and turned them on for my second. I think I'm going to keep them off for the rest of the season. QTEs annoy me and I'm not missing anything other than the fighting statistic at the end being listed as 0% at the end of an episode

  • edited October 28

    Adhoc released a cast interview video with Greg Miller as the host.

    Damn, they stole Telltale's boy and poked fun of them in the first 40 seconds :bawling:

    Some behind-the-scenes info

    • Mayanna Berrin, who voices Coupe revealed that she was cast in a Telltale game before the company went under.
    • Laura Bailey was originally cast as Blonde Blazer before the studio asked if she could voice Invisigal instead.
    • Erin Yvette auditioned for Invisigal but was deemed to sound too much like a dork for the role lmao.
    • Some of the dialogue between the Z-Team during the dispatching sections were improvised. Laura Bailey was described as being "balls" at it by Pierre Shorette.
  • Yay, Dispatch thread! Forgot to leave a comment after asking about it, whoopsie. Better get on it now before the next batch of episodes releases (later today, woo).

    First 2 episodes of Dispatch were indeed pretty good. Despite being initially worried that the episodes were going to be too short, I actually enjoyed the TV episodic feel. It was like watching a good TV show interrupted with an occasional dispatching gameplay. While I did enjoy figuring out who to send out for missions and the dialogue during them, I hope whether you've done well or not will be more relevant in the future. So far it doesn't matter.

    As for the choices in general, I wasn't expecting any miracles, so the fact that they are barely relevant so far is pretty much on par (with Telltale games). Plus it's easier to give Adhoc some leeway, because they didn't market it as a choice driven adventure as heavily as Telltale games usually did (game doesn't even have the classic "This game adapts to your choices" spiel). Seems like one of the major choices they're setting up is the romance stuff, which I'm not particularly interested in, so personally, I hope it won't have as much of a focus in the end.

    Overall though, really fun game with some funny dialogue, excellent voice acting and great animation. Man, how I missed Telltale-like games. Looking forward to the rest of the episodes.

    Btw, Shroud is definitely someone we/Robert knows. They wouldn't bother hiding his face if it was indeed just some random guy, right?

  • Fun fact: Robert's employee ID number is "BOOBIES" on a calculator.

  • edited October 29

    Btw, Shroud is definitely someone we/Robert knows. They wouldn't bother hiding his face if it was indeed just some random guy, right?

    Didn't we already see his face? They show a mugshot of him when the news report talks about Robert's dad getting murdered. He was a former member of the Brave Brigade alongside his dad. Though now that you mention it, the fact that his face is hidden definitely makes me think there'll be some twist with it.

    Pipas posted: »

    Yay, Dispatch thread! Forgot to leave a comment after asking about it, whoopsie. Better get on it now before the next batch of episodes rele

  • edited October 29

    Ep 3 & 4 are dropping in a bit 🔥🔥🔥

  • edited October 29

    Played through episodes 3 and 4 and really enjoyed them! Lots of great character moments, some tension between the cast in more ways than one, some pretty tough choices and the writing continues to be sharp, crudely funny, and full of heart. It's also wildly more graphic than I was expecting lmao. The opener for episode 4 is WILD. No wonder there's a censored mode in the settings. The episodes were also a little longer this time around, around five more minutes each I think.

    However I will say, if you're not a fan of the actual dispatching itself you might be a bit disappointed cause there's double the amount of dispatching in both episodes. I've gotten into a groove so I'm still having fun with it and I actually feel the Z-Team improving. I think my only problem so far is that we still don't really get to know much about the Z-Team beyond Invisigal, but with four episodes left I'd say there's still time. That and the hacking takes a sudden spike in difficulty which had my palms sweaty.

    Overall, these episodes were a lot of fun. Will definitely replay them soon to see some of the alternate choices.

    Spoilers

    There's a superhero called Big Chungus and another named Durian lmao.

    • Oof. Picking between Sonar and Coupe was rough, especially since they were by most used heroes. Ended up cutting Coupe cause I liked the dynamic between Sonar and Malevola. I do like that she didn't entirely disappear once she was cut. There are still missions connected to her and Punch Up mentions her a few times.
    • Jesus the opening for episode 4 was super graphic, I wasn't ready for it lmao. The fact that she tells Robert about it is crazy. That and the nip slip right after was certainly a wombo combo. HR at SDN must be an incredibly stressful job. Maybe Robert's superpower is his rizz.
    • Tough choice between adding either Waterboy or Phenomaman. Ended up with Waterboy cause I wanted to throw him a bone lol.
    • I can't believe they're actually letting us romance either Sasha and Fion- I mean, Blonde Blazer and Invisigal.
  • Played the new episodes, sadly have to say I did not like them as much and I think there is some cracks starting to show.

    First issue is it felt like the majority of both episodes was the dispatching gameplay stuff, which I feel is by far the weakest part of the game and I really feel it overstayed its welcome. I also don't really feel like it let's us really learn more about the characters when this is the main way we interact with them, if anything episode 3 was starting to make me not like a lot of them.

    Secondly this is the halfway point and there still isn't much of a plot at large.

    Cutting a member of the team is a good choice for a game like this but again this kind of brings me to question what the point of the dispatching segments are because for me Coupe was my most sent hero in both episodes and was overall successful, but is apparently at the bottom. Like I get it, they can't actually dynamically have each member possibly get cut, but that's why I am really not digging the dispatching stuff. Doesn't really feel like it accurately reflects anything to the story. If nothing matters here, why not just let it all time out? It's like can I get back to the really good story game instead of being subjected to the strategy game without any actual strategy please?

    I also feel like both the romance options are a bit underdeveloped. They feel a little rushed, we don't really interact with Blazer much these episodes and the Visi romance also kind of feels rushed too. Feels like that episode 4 intro was added to do some heavy lifting to make sure players keep her in mind. It is the only time we don't see something from Robert's perspective.

    I know that was all kind of negative but to be clear, I still really like this and think this is leagues better then a lot of recent games like this but I do feel like it was a pretty noticeable dip from the first 2 episodes which I was really into.

  • Telltale seeing Dispatch peaking at nearly 70k players

  • Yeah, they did. However, I don't think they'd have given him a mask if there wasn't some kind of a twist involved. I believe it's someone who took over his identity. (Haven't played ep 3 or 4 yet, so if they already answered that question then ignore this comment :D )

    lupinb0y posted: »

    (Spoiler)

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