What's Your Ideal Monkey Island Sequel?

edited October 2009 in Tales of Monkey Island
I was just wondering what would be a perfect Monkey Island game for you personally. I myself would just really like to see a Monkey Island game of just Guybrush, Winslow and Morgan aboard the Screaming Narwhal sailing the the caribbean seas and exploring many various islands. There would of course be some sort of plot and story to it such as maybe searching for some amazing treasure or a new world (so to speak) far away from home over the horizon. I'd just love to see a game of just these three characters with NO OTHER characters from previous MI games, but instead, running into entirely new faces everywhere they go.

It would have at least 4 or 5 islands each with large environments, ship-to-ship combat similar to that seen in Curse of Monkey Island, multiple swordfighting sequences like the Guybrush vs. Morgan one seen in Siege of Spinner Cay and 80-100 unique and charismatic characters. The game should NOT try to be too "epic" and become extremely far-fetched and un-piratey as a result. The game should have basically the same graphics as Tales of Monkey Island and should have a main group of heroes (Guybrush, Winslow and Morgan) and a main group of villains with many other minor villains along the way. It should be a good old fashioned pirate story told with plenty of classic Monkey Island humour.

I'm asking for a lot, aren't I? Some of you may not agree with my ideal Monkey Island game and chances are that most of you probably won't, so what would your ideal MI game be like?

Comments

  • edited October 2009
    Tales of Monkey Island :)
  • edited October 2009
    Tales of Monkey Island :)

    same here ^^ Its everything i hoped for Mi 5 all thoes years and more
  • edited October 2009
    Tales of Monkey Island :)

    Haha! Good answer, Tales is about as perfect as it gets and if the final two episodes are just as good as the first three then I think it may just be my favourite game of all time!
  • edited October 2009
    Tales of Monkey Island :)

    Agreed. Its a near perfect sequel. My ideal Monkey Island sequel would thus be a sequel season for Tales by TTG. :D
  • edited October 2009
    My idea MI game would be 2D (Like the first three Monkey Island games) using Steve Purcell art, sort of like the first two MI games would have been if they were made today. And ofcourse, the voice-acting from the last three MI games.
  • edited October 2009
    I would love a 40hour epic in a navigation system similar to that of Curse, with some fantastic artwork fitted in around a true MI story.
    But until then, I'll be happy with Tales, forever hoping that it will lead to a larger game.
  • edited October 2009
    serweet wrote: »
    I would love a 40hour epic in a navigation system similar to that of Curse, with some fantastic artwork fitted in around a true MI story.
    But until then, I'll be happy with Tales, forever hoping that it will lead to a larger game.

    Yeah, as brilliant as Tales is, I expect a better sequel (assuming there will be one) because Telltale are still a growing company and Tales was their FIRST attempt at an MI game which I think many of us need to remember. Telltale are doing a mighty fine job of this installment of the Monkey Island saga!... but I'm still hoping and expecting the bar to be raised for the next season.
  • edited October 2009
    Something like Curse of Monkey Island. But that'll never happen, so I'll just treasure the memories and enjoy Tales.
  • edited October 2009
    ideal? kill off winslow and morgan, make elaine more independent (maybe divorce), art direction like Purcell's movie concepts or the style of the 3d voodoo hut, bring back verbs or atleast the coin interface
  • edited October 2009
    ideal? kill off winslow and morgan, make elaine more independent (maybe divorce), art direction like Purcell's movie concepts or the style of the 3d voodoo hut, bring back verbs or atleast the coin interface

    not winslow!!!! I don't think i could look at a map with out crying if he dies
  • jmmjmm
    edited October 2009
    ideal? kill off winslow and morgan
    Only if it fits the story. I'd rather have the character disappear from sight (for good or not) and to be referenced later while doing something.
    , make elaine more independent (maybe divorce)
    Elaine needs some love (that means character development and screen time), but getting as far as a divorce no.
    , art direction like Purcell's movie
    I like Steve's art as the next guy, but no. I think most of Steve's art about MI work only as art and/or concept art for a movie.
    concepts or the style of the 3d voodoo hut,
    Agreed.
    bring back verbs or atleast the coin interface
    You nuts? What's next, bring back the parser?
    The verbs interface adds little to most puzzles. It uses a lot of space and adding verbs just for the chance of listening "I can't open that" or "Perhaps I have to use it" doesn't work for me. Plus, it USES A LOT OF SPACE.

    The coin interface.... I feel that this interface is more like "find the correct puzzle for the interface" than just an interface to interact. You have to group interactions (with characters and objects) into N categories (usually four). That limits puzzles and yields combinations that the character has to answer as not possible (E.g.: "I can't talk to that")

    Is the current way perfect? by all means no. I'd love to have a way to choose between a few actions. Right now all we can do is to hope for either a clever sequence of dialogs, a "distract" puzzle or a "popup tree"
  • edited October 2009
    Personally, I hope they remake all of the old games.
    They'd be the ideal Monkey Island games.
    Remade with voice stunning visuals and awesome story.
    Infact I want them to make MI1 in Telltale.
  • edited October 2009
    I'd really love to see an even darker game than ToMI (which is still darker than MI 4) and going in that direction aiming towards:
    * spooky forests/swamps
    * more voodoo/cannibal stuff, could include some old civilization like Maya or w/e
    * harder puzzles (and more evil, like screwing up stuff for people more- sawing of peglegs and whatnot)
    * more real pirates in a piraty atmosphere, make it really skull n bones and rum n grog sorta place.

    Basicly I wanna feel the stench and realllllllly feel the atmosphere of a place like scumm bar at prime hours, a "one look at me and you'll get stabbed" kinda place.

    Make it happen santa!

    Edit: And storyline..errr...whatever. Make Morgan really evil? Fine. Make LeChuck kidnap Elaine? Fine. Make LeChuck switch body with Guybrush? Sorta disguting but...fine. I don't care.
  • edited October 2009
    I'd really love to see an even darker game than ToMI (which is still darker than MI 4) and going in that direction aiming towards:
    * spooky forests/swamps
    * more voodoo/cannibal stuff, could include some old civilization like Maya or w/e
    * harder puzzles (and more evil, like screwing up stuff for people more- sawing of peglegs and whatnot)
    * more real pirates in a piraty atmosphere, make it really skull n bones and rum n grog sorta place.

    Basicly I wanna feel the stench and realllllllly feel the atmosphere of a place like scumm bar at prime hours, a "one look at me and you'll get stabbed" kinda place.

    Make it happen santa!

    Edit: And storyline..errr...whatever. Make Morgan really evil? Fine. Make LeChuck kidnap Elaine? Fine. Make LeChuck switch body with Guybrush? Sorta disguting but...fine. I don't care.

    Santa ain't got nothing to do with it.
    Ask Ron!
  • edited October 2009
    Santa ain't got nothing to do with it.
    Ask Ron!


    may as well ask santa all the good it will do
  • edited October 2009
    may as well ask santa all the good it will do

    Exactly.
    :p
  • edited October 2009
    I'd really like a MI2 remake similar to the "Special Uber Edition" demo. Craig Derrick mentions it on his site. He also said a few months back that he was "starting to reconsider" his previous statement that there were no plans for a MI2:SE.
  • edited October 2009
    A game similar to Tales, developed by Telltale Games. They are a studio that was BORN to make MI, if Tales is any indication!

    That said, then ext new MI game I'd like to see would be a MI2: SE so we can have all five games with Dominic Armato as Guybrush!
  • edited October 2009
    Guybrush vs Deathspank vs Eddie Riggs...

    But seriously Im so happy that all these great games are being made lately that I can really get into.
  • edited October 2009
    Monkey Island.....in 3D.

    and the glasses come free.
  • edited October 2009
    My ideal Monkey Island game would be something akin to Tales of Monkey Island - an episodic series - but with:

    A more subtle aesthetic style. Less Toy Story and more painterly, similar to the second game's box art.

    MI1/2 style integration of anachronisms into the period setting.

    A Guybrush whose base personality is closer to being an extrapolation of that seen in the first two games. It seems to me that the character, whilst still fun and likeable, has drifted away from his original character over the course of the last few games.
  • edited October 2009
    I'm enjoying TOMI, but to be honest COMI is still my favorite. It's just perfect. It has the best story, environments, graphics and soundtracks. It's also logic in every puzzle. I can't say the same about TOMI. The idols on floatsom island working without any sort of internal mechanism at the point you can just use a cheese wheel and it'll work, DeSienge working as an axis on the idol, fishing a golden artifact with a hook... The list goes on...

    Anyway, that's just my opinion...
  • edited October 2009
    Personally, I hope they remake all of the old games.
    They'd be the ideal Monkey Island games.
    Remade with voice stunning visuals and awesome story.
    Infact I want them to make MI1 in Telltale.

    Oooh, I can imagine that.. Secret of Monkey island would take just 2 or 3 episodes though. The SE really didn't feel that polished, apart from the sound and voice. Jagged animations, bad interface, not-so great artwork. After I've seen Tales, I can really wish for a SMI Telltale Edition with facial animaton and 3d and interface you don't have to fight with.
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