I hope providing the download is accompanied by merging the previously purchased games with the new accounts... I still don't have the two Bone games listed in my "Past purchases".
I hope providing the download is accompanied by merging the previously purchased games with the new accounts... I still don't have the two Bone games listed in my "Past purchases".
Nope, probably not. They're two entirely different processes.
We'll get to it though. In the meantime if you need help locating your old order number or activating a game from an old purchase, just let us know.
We've decided to put it off a little longer, because we'll be releasing a newer and even more improved version than the one that went up with the new website. Details to follow in the blog later this week.
so what happnes if I download the demo from fileshack and activate it through that? am I going to end up with a broke ass version of gone? are the improvements worth waiting on? Where do babies come from?
If you own Out From Boneville, and have your order number and password (or already have an activated purchased version on your current computer), you should be all good to go, as the improved version going up next week is a free upgrade.
I am puzzled; first, I never entered any activation code into either the Bone games or Sam & Max, but the three games worked straightaway. How were the games authenticated (for the sake of curiosity)? Second, what is the password to my Bone games? At the time of purchase, I only received an order number but didn't get to choose a password like when buying Sam & Max.
Could you explain briefly how the activation system works?
Thanks
Usually you don't have to enter an activation code. When you buy the game, at the end of the checkout process there is a button for downloading the game. When you do it this way, the game activates automatically. The reason so many people have needed help activating this time is that people who preordered Season 1 didn't get a download button, since they placed the order before the game came out. Entering the order number and password is only necessary if you don't download from the link that shows up at the end of the checkout process, and entering a manual activation key (which we send to you) is only necessary if entering your order number and password doesn't work.
I just looked up your Bone order, and you did choose a password. I can send it to you if you want.
We've decided to put it off a little longer, because we'll be releasing a newer and even more improved version than the one that went up with the new website. Details to follow in the blog later this week.
So is this the thing Jeff Smith mentioned in his blog a while back? Or mainly further technical tweaks? I suppose I should just wait for the blog entry...
hm, so i've wated a while for the game to be back now, checked every day :S pls don't do a blizzard on me gief my game pls! do you have an exact date ?
Bone goes gold... again!
We're this close to releasing new and improved versions of both Bone games. What's so new about them? Here are some of the changes:
Out from Boneville's Thorn got a makeover! We cleaned up the model and rerecorded her voice using the actress from The Great Cow Race.
Some lines and cutscenes have been added, to help the story flow better.
Both games now use our updated engine and support scalable resolutions. (Woo!)
These new versions, plus a blog by Heather and Bone creator Jeff Smith describing the process of updating the games, will be added to our website soon.
I'm afraid we don't have a date yet (the games are in the approval process right now). In the meantime, you can still download the old demos from a lot of mirror sites, and if you decide to buy the full version, you'll be able to upgrade to these Director's Cut versions once they come out for no extra charge.
In hindsight, I can see why Telltale wouldn't release right before Thanksgiving.
As the Culture Shock release showed, technical problems can arise unexpectedly, and with everybody at Telltale off for Thanksgiving, there would be nobody to deal with any possible issues, should they arise.
I can just imagine non-Americans complaining that the lack of technical support over this long American vacation weekend being inexcusable.
hey! i'm non-american . . . i don't complain! i haven't really had technical issues myself though, but from what i can gather, telltale are pretty prompt at answering queries. and if they're not prompt, for whatever reason, the response is still personal . . . how many other forums are there where the company representatives joke around with the users? or give you links to their geocities site from ten years ago? [that's a dig at emily!]
in fact, it's almost as if they have too much time on their hands . . . just like i pretend to when i'm at work.
We were going to try to put them up on Wednesday, but something happened at the last minute to prevent it, and of course Thursday and Friday are holidays. Anyway, you should be seeing these games pretty soon now.
Comments
that did not sound right
Nope, probably not. They're two entirely different processes.
We'll get to it though. In the meantime if you need help locating your old order number or activating a game from an old purchase, just let us know.
Oh, actually I just forgot that I basically have to download the "demo" and activate it... I guess I'll find the mail in my in-box. So, take your time
Could you explain briefly how the activation system works?
Thanks
I just looked up your Bone order, and you did choose a password. I can send it to you if you want.
Maybe...
I have a dream : winter sequences in Out From Boneville.
Yeah that would be so cool
--Erwin
--Erwin
I'm afraid we don't have a date yet (the games are in the approval process right now). In the meantime, you can still download the old demos from a lot of mirror sites, and if you decide to buy the full version, you'll be able to upgrade to these Director's Cut versions once they come out for no extra charge.
I was assuming it's like Apple, where, right before a big product announcement/unveiling, their Apple Store goes down for a short time.:rolleyes:
As the Culture Shock release showed, technical problems can arise unexpectedly, and with everybody at Telltale off for Thanksgiving, there would be nobody to deal with any possible issues, should they arise.
I can just imagine non-Americans complaining that the lack of technical support over this long American vacation weekend being inexcusable.
in fact, it's almost as if they have too much time on their hands . . . just like i pretend to when i'm at work.
but any support is better than no support.
Nope. Here's hopin for Tuesday.