Kind of macabre...
I've been playing tales of Monkey Island, and loving pretty much every minute of it. However, I have noticed that tales is a little bit well, dark, compared with previous incarnations of the game. Admittedly, there has always been the thread of the eternally damned to motivate us, but at the same time, alot of elements seem, decidedly less safe and happy and fluffy. The humor is a little more gritty, and while seeming perfectly in character to me, some actions taken by some characters seems kind of brutal compared to the bouncy slapstick styled violence that prevailed in earlier incarnations.
I Like it. I like what tell tale has done and I feel that their story telling ability is very very good, and that this step to add further dimension to the cast of characters is awesome. I just don't remember lucas arts games ever being violent or so dark/adult. (With the exception of loom. God the end of that game screwed with me as an impressionable youth. gonna continue the trilogy with more macabre goodness ttg?)
Anyway, am I just imagining it, or have you all noticed this as well, and do you have any thoughts about it?
I Like it. I like what tell tale has done and I feel that their story telling ability is very very good, and that this step to add further dimension to the cast of characters is awesome. I just don't remember lucas arts games ever being violent or so dark/adult. (With the exception of loom. God the end of that game screwed with me as an impressionable youth. gonna continue the trilogy with more macabre goodness ttg?)
Anyway, am I just imagining it, or have you all noticed this as well, and do you have any thoughts about it?
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That's all. :P
Case in point, bright beautiful setting, but de singe being manipulated in the idol was prettgy disturbing..... but bright adn cheerful.
rofl, people are foolish.
SoMI had the
MI2 had a
CoMI had
And then after that we had to wait an excruciating long time for Tales, which I've found to be much lighter, with the exception of this episode. I thought it was way more drama than dark though. More like Days of our Lives drama. I mean--
The voice actors did their job so well, it was really heartbreaking at some points. In DeSinge's lab, most of Guybrush's lines when he analyses objects are spoken in an almost sad, deep voice, like he was
And yes, the darkness was perfect
I had forgotten most of those things in earlier games, but COMI really didnt come off as dark to me, I think that dying over and over again was kind of slap stick and rather funny myself. Plus, Minnie Goodsoup was just a ghost. Ghosts are a staple of the MI series. If ghosts count, SoMI is the darkest game ever, because you wander around hell with mushrooms for a while, and then hang out with ghosts. Huh.... Anyways. I guess i am weird, but I was thinking along the lines of suspending my disbelief.
For me, I played these games in the early nineties with my dad, (I was like, eight when MI came out...) and then have replayed them as a young adult and as an adult, and I think that for some reason, I've always known that ghosts weren't real, that couldnt really happen, blah blah blah, pragmatic child, but as an adult, I am seeing a game that is very real in some senses and reactions. I like it, but had a moment where I thought to myself, "God, I need to go back and play these other games, because I wasn't aware of that dimension as a child." It's kind of like going back to your favorite movies and realizing that the jokes you were laughing at as a kid were not the ones your parents were giggling over.
Not to forget that in SOMI you carry around a still living bodyless head with a collar made out of eyes...