Petition to give Telltale all rights & money to make the non-episodic Monkey Island 5

edited November 2009 in Tales of Monkey Island
I really hope from the bottom my heart Lucasarts will see what an enormous succes Tales was and they'll give Telltale the rights to make Monkey Island 5 (or 6 if you wanna count Tales as 5).

Telltale, you're doing an amazing job. Lets not forget most fans turned their backs at the series after Escape (which I still hate), but you totally turned that around.
Ofcourse you guys have major restrictions, these are all short episodes and you cant have long streching puzzles or many more optional jokes, but you still make it into perfection.

I would buy a 1000000 extra copies of Tales if that would make Lucasarts give Telltale money to make a non episodic, full blown, Monkey Island 5 game.

Please Lucasarts, have a heart, give the new kings of adventure gaming your game rights, pay them a shit load of money, and let us get Monkey Island 5!
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Comments

  • edited October 2009
    I actually really like the episodic format. It builds the suspense and makes you think about what you did and what might happen next. It's much more exciting, really...

    Not that I wouldn't buy a full blown non-episodic game, but I think that Tales has made me really appreciate episodic gaming.
  • edited October 2009
    I actually really like the episodic format. It builds the suspense and makes you think about what you did and what might happen next. It's much more exciting, really...

    Not that I wouldn't buy a full blown non-episodic game, but I think that Tales has made me really appreciate episodic gaming.

    Ofcourse they did and the episodes are awesome, but a full blown game with bigger puzzles and more jokes would be even awesomenederer
  • edited October 2009
    This is Monkey Island 5. I don't feel like it's a compromise like that.
  • edited October 2009
    I like the episodic format.
  • edited October 2009
    Someone who works for TTG pointed out that they themselves prefer the episodic format. And that their whole work structure is set up to support an episodic release schedule.
  • edited October 2009
    Why call it Monkey Island 5? I don't recall there ever being a Monkey Island 4 before it. And, if there were, it certainly wouldn't have ended with a giant robot monkey fighting a statue of LeChuck.
  • edited October 2009
    I like the episodic format buts thats not to say i wouldnt prefer a full blown game. The episodic format means they have to put more emphasis on story, and I would like to see a monkey island game with deeper, more involved puzzles. I still love what Telltale has done with the MI, and would look forward to further seasons if Lucasarts/TTG contine down that road but I'd still like to see more puzzles
  • edited October 2009
    Flah wrote: »
    Why call it Monkey Island 5? I don't recall there ever being a Monkey Island 4 before it. And, if there were, it certainly wouldn't have ended with a giant robot monkey fighting a statue of LeChuck.

    Seems like we had the same nightmare.
    Imagine that and a mad Australian
  • edited October 2009
    Lockmort wrote: »
    Seems like we had the same nightmare.
    Imagine that and a mad Australian

    You cannot be serious here. An Australian in a Monkey Island game?
    The only thing that would be worse would be puzzles with a duck.
  • edited October 2009
    It'd probably revolve around getting a hold of something silly too, like an ultimate insult or anything.
  • edited October 2009
    Well, TOMI is Monkey Island 5, with a metaphorical Monkey Island 4 occurring between Curse and TOMI.

    So they already have rights?

    Do you mean MI4?

    Plus, Episodes are way better.
  • edited October 2009
    How are episodes any different from splitting a full game into parts? Unless my memory is wrong, the games have always been split into parts.

    Having more involved puzzles could be done in the episodic format, couldn't it?
  • edited October 2009
    As a number of people have pointed out, if the hypothetical MI5 ends just before a cliffhanger, it's going to look a bit rubbsh, even to people who are familar with "Launch of the Screaming Narwhal".

    *On the other hand*, it might be fun if somebody used the Telltale Tool to create a mini-movie covering all this prelude to put on the DVD. Well, either that or having a "I Wonder What Happens Before Tales of Monkey Island". Or preferably both.....:)
  • edited October 2009
    Only problem with the episodic formula is we'll probably never see a chapter as big as Part II in MI2. Travelling between full blown islands, solving puzzles in any order, completely non-linear in a way. But then again, none of the other games had that either. But I'd still love a chapter like that again (no Spinner Cay doesn't really count).

    Also, you can be sure that if LucasArts decides to make a big budget Monkey Island game, it will be 3D. Not an issue for me, since today 3D can be potentially incredibly good looking. But I would assume Bill Tiller wouldn't be an option, since he's basically a 2D artist.
  • edited October 2009
    I think Telltale is perfect in Episodic Games, it`s great to join Guybrush
    in it`s Adventures over a long time... so they should make more episodic
    Monkey Island Titles.

    For a non-episodic MI Game Lucas Arts must got Gilbert, Schafer
    and Grossmann (and Tiller vor Backgrounds *g) again to build up a
    new fulltime Epos ;)
  • edited October 2009
    Petition
    On the internet
    Awesome+Face.png
  • edited October 2009
    that part 2 really was the best part of monkey island
  • edited October 2009
    I really liked the episodic format, but I am all for this idea!
  • edited October 2009
    I really liked the episodic format, but I am all for this idea!

    But that's all it is, an idea.

    Financially, it doesn't work. Episodic games do.

    And to the post creator, if you seriously would "buy a 1000000 extra copies of Tales if that would make Lucasarts give Telltale money to make a non episodic, full blown, Monkey Island 5 game", then why don't you? It would work, so go ahead. Do it. Right now.

    I'll wait here until you realize you're an idiot.
  • edited October 2009
    I actually really like the episodic format. It builds the suspense and makes you think about what you did and what might happen next. It's much more exciting, really...

    I totally agree with this...
  • edited October 2009
    We lose a little content in the episodic format.. like I cant help but feel we do not get as many explorable locations.. but I do think it creates a unique community of fans here at the boards.. If it was a full game most people would have chatted for a couple weeks and have been gone... This way here we are months later still chatting.... Its been an all together amazingly fun experience. I feel I have gotten to know many of you as well as you can get to know strangers over the internet... well maybe not as well as those lonely hearts club dating sites but you get what I mean... Besides I do not think I want to get to know Majus or SWP that well...
  • edited October 2009
    Irishmile wrote: »
    We lose a little content in the episodic format.. like I cant help but feel we do not get as many explorable locations.. but I do think it creates a unique community of fans here at the boards.. If it was a full game most people would have chatted for a couple weeks and have been gone... This way here we are months later still chatting.... Its been an all together amazingly fun experience. I feel I have gotten to know many of you as well as you can get to know strangers over the internet... well maybe not as well as those lonely hearts club dating sites but you get what I mean.... Besides I do not think I want to get to know Majus or SWP that well...

    Well at least give us a season 2 then :)
  • edited November 2009
    MI2 chapter 2 was for me the best part of a MI game ever, as well.

    But I also think I wouldn't have the patience to go through that again. Times have changed, I am older and I think I prefer to spend a day every month with every release than a week in a single big puzzle, as I did then.
  • edited November 2009
    Can't we give Ron Gilbert all the rights and money to make Monkey Island 5?
  • edited November 2009
    Can't we give Ron Gilbert all the rights and money to make Monkey Island 5?

    this one I vote this one, but to be fair Ron had plenty of help making his games great it wasn't just him.
  • edited November 2009
    Fury wrote: »
    Well, TOMI is Monkey Island 5, with a metaphorical Monkey Island 4 occurring between Curse and TOMI.

    So they already have rights?

    Do you mean MI4?

    Plus, Episodes are way better.

    Err, I don't understand this, there was clearly a big gap between SMI and MI:LCR and a gap between MI:LCR and COMI, so why is the gap between COMI and TOMI a space for another game?
  • edited November 2009
    Zhadnost wrote: »
    Err, I don't understand this, there was clearly a big gap between SMI and MI:LCR and a gap between MI:LCR and COMI, so why is the gap between COMI and TOMI a space for another game?

    I have been arguing that point for a while... its a lost cause.
  • edited November 2009
    Episodic format sucks.
    It really does. Having to wait to be able to play further...I don´t really see the positive thing about it.
    After all, you could still divide one big game into multiple chapters; then it is up to you whether you want to play more immediately or if you wanna wait another month. It´s not like people with little free time are forced to play through a game in one session; the amount of time they spend is 100% up to them.
    But if you have one big game the people like me who enjoy experiencing the whole adventure within a week or so can do that.

    The episodic format is nothing but a good business-model for developers in a genre regarded as risky. Instead of spending a whole lot of money for a complete game that may be a flop, they only invest in episodes and can cancel further development if the response is not good enough.

    For me as a player this gives me more adventures, and that´s what´s good about it. But the fun I have is reduced a bit. So business and risks for the developers aside, big games are superior imo, but getting epiodic adventures is much better than not getting adventures at all.
  • edited November 2009
    I hate to be ask this but can anyone please direct me to a site that shows that TOMI is a success?
  • edited November 2009
    I wouldn't want to replace the episodic format of "Doctor Who", "Life on Mars", "Ashes to Ashes" and all the shows I love for a full blown movie in the cinema.
    Why should I want that for ToMI?

    Longer production times and the game prolly would only hold for a weekend or two.
    Right now I had a few MONTH of expectations, anticipation and so on. Wouldn't want to miss that to be honest.
  • edited November 2009
    I hate to be ask this but can anyone please direct me to a site that shows that TOMI is a success?

    Sure :D
    Here.
  • edited November 2009
    Katsuro wrote: »
    Sure :D
    Here.

    I want a source directly from Telltale itself not sites that says "the launch exceeded Telltale’s expectations" etc. I want numbers! :D
  • edited November 2009
    Or look at the thread count for ToMI's Monkey Island board
    http://www.telltalegames.com/forums/index.php

    Vs.

    Lucasarts
    http://forums.lucasarts.com/category.jspa?categoryID=10
  • edited November 2009
    Personally I feel the episodic games have been very well received in majority.
    What I would like to see though is for Ron Gilbert to make Monkey Island 3. Yes I'm calling it Monkey Island 3. We had The Secret of Monkey Island, then LeChuck's Revenge.
    Then we had some games with the Monkey Island name attached, but really I didn't feel felt like Monkey Island. Ron has always said that he wanted to finish his story (he wasn't involved with Curse / Escape from Monkey Island), and would really like to see that.
  • edited November 2009
    I'm not sure which i prefer. I have a tendency to replay prior episodes before the release of a new one, which leads to the first episode being played too much, and the last chapter, not enougth.

    If tellatle were to have the option to stitch them alltogether for the DVD release, i would probably buy that, and it would solve the issue for me.
  • edited November 2009
    108 Stars wrote: »
    Episodic format sucks.
    It really does. Having to wait to be able to play further...I don´t really see the positive thing about it.

    You don't have to wait in between the episodes if you start playing after the final episode has been released.

    It's nice that people have the option. Like with tv shows and dvds. I know plenty of people that wait until the dvds of a show (like BSG, Lost etc) are out and then blast through them in a massive sitting. I prefer watching weekly just to be a part of the internet dicussion and I kind of like to count down the days between episodes (anticipation is part of the fun). Different strokes... and it's okay, no one forces anyone to adapt to an episodic structure or watch in a marathon. It's a choice for the individual.
  • edited November 2009
    I'm not 100% sure what my opinion of this is, but if Telltale works on MI 5, I'd like it to be episodic so it fits with their style and they don't muck things up. However, I don't know if I prefer episodic over feature length. I do know, however, that I would like Telltale to have some input on MI 5, even if most of it is done by LucasArts.
  • edited November 2009
    I actually really like the episodic format. It builds the suspense and makes you think about what you did and what might happen next. It's much more exciting, really...

    Not that I wouldn't buy a full blown non-episodic game, but I think that Tales has made me really appreciate episodic gaming.

    Agreed also.

    When is everyone going to get the fact that episodic is just what TTG do? And do it amzingly well IMO.
  • edited November 2009
    I think everybody knows that. But that doesn´t mean you cannot prefer it another way, and there is always a chance for a company to expand into making games in various styles.:)
  • edited November 2009
    Episodic is great for lovers and haters :D If you want to play it right away, just play a chapter each time it comes out. For haters, wait till the last episode comes out. It's a win-win for everyone XD.
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