MI 3 banjo duel issue
I'm playing curse on xp with scummvm, and I have found a bug that won't let me progress. In the banjo duel, once per round, the split second after guybrush finishes playing (before I get a chance to choose a note) the game thinks I picked the wrong note/took too long and I fail.
Any ideas?
Any ideas?
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However, I'm presently vying to win either a talking skull or an anchor, and the entre bloody scene has gone black with bits of colour or outlines in it. Grrr :mad:
That's actually a glitch in the game itself, something to do with examining the top lights I think? I can't remember now, but once you do that, the screen fades to what you described.
Yeah, I tried to get Guybrush to read a sign, now I'm blundering around in the dark. Will it solve itself if I manage to get out from wherever the hell I am into whatever the next scene is?
it happens if you pick it up and if you solve the puzzle in dark the next parts normal agian
I was getting this under ScummVM also, in the end I gave up running it under ScummVM and started using the CMI Launcher (avaliable from - http://quick.mixnmojo.com/software )
All you do is install the game as normal from the original cds then run the launcher. If you click on options you have the option to run CMI from the hard drive, it will copy files across from both cds. And make sure to use the launcher, and not the original shortcuts whenever you want to play the game.