Hey Telltale! Bug on Swordfighter Island maybe
I was just messing around with the game on a second run through, and noticed a small bug on the swordfighting island. Immediately after the decapitated man leaves, if I do not talk to Morgan but choose rather to use the mast to leave, Guybrush leaves the screen with the animation, but the cursor remains on Mo's screen- Guybrush is down below. You are unable to interact with anything, but can open inventory. I simply reloaded to the autosave and then talked to Mo first- no problem after that.
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I'll try the suggestions above and get back to you...
I think one needs to close the game completely then reload from a saved point.
[ spoiler ]Like this without the spaces[/ spoiler ]
Arrow keys work too. Down and right a bit.
It only happens in a small area, just behind the gate.
As with any game there are a few little glitches here and there. Grindstump says "Ga-Gargh!" (i.e. the audio skips) every time you pull a scary face, until when you pull one and pour the root beer into the mug.
The 'rip' to the left of the Gateway requires the player to press the side or forward arrow key to actually cross over to the other side to Winslow's raft (and not just stay in the graveyard, but concealed in the rip).
Sometimes in the finale, LeChuck won't show up at one of the positions on the ship (i.e. so the cycle is unable to continue), so you have to reload.
And if we're getting SUPER picky, there were some grammatical errors that were rather out of character for a MI game... such as Guybrush saying something like "You're looking at the guy who defeated LeChuck all by themselves" (it should be 'himself'), or misspellings/misquotations in the subtitles...
BUT - to be perfectly honest, none of that bothers me at all. It didn't even bother me when I did have to reload because the aforementioned glitch, because this series has just been such a fabulously entertaining piece of gaming perfection... that I'm pretty darn happy. In fact, I'm glad it has a few hiccups, it makes it feel more real and more pirate-like. And I'm just grateful to Telltale for resurrecting the MI franchise. I was really scared that I'd never see it again.
I of course can understand the frustration of having a glitch that forces you to lose lots of saved game data... but hey, we've waited this long for the game, what are a few minutes of reloading and replaying going to do? :P
Wow, that's weird (and gross)! But kinda cool.