Rise of the Pirate God on OSX

edited December 2009 in Tales of Monkey Island
Here we go again.

Got the latest Crossover Games 8.1.3 And it doesn't work. Barfs up an error concerning Wine deficiency or something.

Anyone had any luck running the last episode under OSX?

Comments

  • edited December 2009
    mish wrote: »
    Here we go again.

    Got the latest Crossover Games 8.1.3 And it doesn't work. Barfs up an error concerning Wine deficiency or something.

    Anyone had any luck running the last episode under OSX?

    The technique that seems to work for anything "Lair"-onward is to install it in the same bottle as "Launch" or "Spinner Cay", and copy over the D3DX9_41.dll file from the earlier game's folder.

    And no, I don't understand the technicals. I just do as I'm told. :P
  • edited December 2009
    Good call, but that didn't work at all.

    Does it work for you?
  • edited December 2009
    I got it working on OSX using the normal directions from the thread in the help section. It ran predictably slowly but was just about fine, apart from the grand finale sequence which was absolutely impossible. I got through it, just the one scene took me two hours. It can be played, but I might wait to replay it until i get home to my PC.
  • edited December 2009
    Yeah it works fine here, though I haven't finished it far enough to try the finale here. But it's not running slowly at all (same as the previous games which were totally playable).

    I'm using the latest wine build from MacPorts, had to go through a lot to build it on Snow Leopard but it was worth the hassle :) Edit: I don't remember exactly what I did as I did it around the time that spinner cay came out. But I had to build everything universal, just 32- or 64-bit didn't work. Some of the prerequisites wouldn't compile in 64-bit and 32-bit yielded some errors. But universal worked, strange enough. Put +universal after the build command ('sudo port install wine +universal' I think)

    (Mac Mini, 2.0 Ghz, 4GB RAM, OS X 10.6)
  • edited December 2009
    An Older version of Crossover is required: (v 7.02 for instance)
    This version of Crossover doesn't work with Snow Leopard out of the box. You need to open a terminal and type:

    cd /usr/bin
    (press enter)
    sudo mv quartz-wm quartz-wm.backup
    (press enter)
    (type your password)
    sudo lipo -thin i386 quartz-wm.bak -output quartz-wm
    (press enter)

    You Now have to run Crossover from the Terminal in a 32bit Environment with this command as Snow Leopard runs Perl at 64bit Normally:

    VERSIONER_PERL_PREFER_32_BIT=yes /Applications/CrossOver\ Games.app/Contents/MacOS/CrossOver\ Games

    Don't Double click on Crossover to run it or you will run into problems

    Now, you can install IE6 in a win98 bottle, turn it into a winxp bottle, install TMI Pirate God, install TMI Launch of Screaming Narwal (if not already installed).


    Lastly you need to copy the DirectX DLL from TMI Narwal to TMI God.

    So far, runs perfectly smooth after Changing the Res (in game) to 1280x800

    If you are worried about making changes to you system, you can revert everything by typing this:

    cd /usr/bin
    (press enter)
    sudo mv quartz-wm.backup quartz-wm
    (Enter password if required)
    (press enter)

    Phew.
  • edited December 2009
    just as a dumb person may ask - how do you turn a w98 bottle into an xp bottle?
  • edited December 2009
    Go to. Configure>Manage Bottles

    Under 'Control Panel', Go to 'winecfg' and the option is down the bottom. Under the 'bottle' tab the windows version will still show as win98 after the change, I think its possibly a bug but it doesn't seem to matter.
Sign in to comment in this discussion.