Character model dilemma

edited December 2009 in Tales of Monkey Island
If Telltale makes another Monkey Island game (which seems inevitable), then there's a huge dilemma that needs looking at urgently. If you're not sitting down, then find a chair before reading this because the nature of this dilemma will blow your mind.

In every Monkey Island game, Guybrush has looked completely different to his previous version. What do people think about keeping him the same for the next game? Telltale's "tradition" of keeping the same character models (and GUI amongst other things, for that matter) over serieseses seems contrary to Monkey Island's tradition of reinventing itself. To me it might feel kind of weird to have two games in a row that are too similar aesthetically. What do people think?
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Comments

  • edited December 2009
    Personally, this model is my favorite so far, so I hope they keep it. I even like his outfit, but I hope they change that, just to have something different.
  • edited December 2009
    Well there was no difference between the 1 and 2, design speaking.

    So they can just change his beard / hair cut and of course, clothes. Changing the coat seems a good way to make Guybrush look way different.

    But I would have loved a complete redesign of the whole game actually, a slightly less disproportioned Guybrush would be nice. But it's telltale. We sure will get bugeye winslow Morgan and Co come back, and identical.
  • edited December 2009
    I have no issue if they keep Guybrush the same for the next season, but I'm keeping my fingers crossed hoping that season 2 will stop recycling the models of the other less important pirates. Seeing clones of pirates from island to island really gave me a sense of dejavu.
  • edited December 2009
    I actually love the character style, so I don't mind the disproportionate features returning, haha. I myself am an exaggerated skinny neck/arm/leg/waist/etc. artist when it comes to cartoons, so I don't mind it. A new costume would be great, though!
  • edited December 2009
    I think the only reason Guybrush's character design was different in each game is because of his age difference in each game. If the second ToMI season continues from where it's left, I don't necessarily see a reason to change his design. (Also, i do think this design is one of the best)
  • edited December 2009
    give him a new beard and new clothes at the very least
  • edited December 2009
    These were wonderful character models. As long as Tell Tale does more ToMI, I do not want them to change much if at all.
  • edited December 2009
    New beard or outfit? Sure. New character model? Definitely not! I loved the way the characters look in Tales, Guybrush most of all. Whenever I think of a character from Monkey Island, its Tales iteration is always the one that springs to mind. Their faces are so expressive!

    The only exception is Stan. When I think of him, I think of SMI and LCR's sprites. That's not to say I didn't love the Stan in Tales. They got him as good as they could in 3D. Best voice actor yet, awesome adaptation of his had-waving, and of course, perfect job on his jacket.
  • edited December 2009
    What about if Telltale went Metal Gear Solid 4 on us and had Guybrush as an elderly man? Might as well show the whole story!

    6ef96ea8e061df000dbd803e1aad8534o.jpg
  • edited December 2009
    I'd like to see at least an updated outfit and maybe some other changes. Perhaps not a complete model overhaul, but it's part of the fun to discuss the look of the latest Guybrush.

    I hope they'll consider focusing on 360/PC release this time to give them more resources to play with. Tales looks great a lot of the time, but it could better.
  • edited December 2009
    I think minor changes are good (Irishmile did a Telltale-ish Guybrush as he appeared in SMI), but I'd like it if they kept the current model for the sole reason of having the animations already done. Just changing little things, maybe his outfit (I wonder what Guybrush would look like in green). All they'd have to do is add more to him and Elaine, and make them even more expressive and interesting. Assuming it's that easy, anyways; I don't animate.
  • edited December 2009
    This is actually a factor that had me worrying too.
    I´m hoping they´ll keep the tradition of giving the series a new look.
    Maybe even hire a new art director for it.
    It´s not that I don´t like the TOMI style, I love it, but I think, seeing MI´s history, that they should keep that going.
    Seeing that Telltale´s budget seems to keep increasing, it should be possible.
  • edited December 2009
    Guybrush's character model in Tales was perfect, except maybe his beard. Change that a little, and I'm happy. :) But still, even if he would look exactly the same in the next season (which I hope will eventually come...), I wouldn't mind.
    But yeah, the minor characters being clones of other minor characters was indeed a little irritating.
  • edited December 2009
    I'd like a redesign of the whole engine to be more up to date...but I don't think that's going to happen.
    I like the style they went for though but a more powerful game (and graphic) engine (assuming it was dynamic enough to not blow up low end computers) would be great.
  • edited December 2009
    Well, it's not going to be Crysis. Though, if your computer is having difficulty running TMI on quality level > 3 (like mine), then it's time for an update. I'm saving for a brand new computer.
  • edited December 2009
    I hope they keep Guybrush's model. My favorite so far. I even love his goatie! And his jacket is awesome! Let them focus on making more pirate models instead of Guybrush's, so we can have more than the generic tall pirate, fat pirate, etc models.
  • VainamoinenVainamoinen Moderator
    edited December 2009
    Actually, what about implementing cell-shade in Telltale's engine for use in TMI2 and then redesigning almost every character based on the new technique?

    ... just a thought. I'd like it! ;)

    On a more realistic note: The problem isn't Guybrush's game model; he has a pretty unique figure. The problem is that many in-game models were re-used. However, if characters with the same or almost similar model do not appear in the next season, the problem is solved (as long as new characters in Season 2 have new game models, of course). That means, for example: We keep Winslow, but get rid of Nipperkin.
  • edited December 2009
    I think that Telltale should learn from EMI. In EMI, they made Thriftweed's appearance and surroundings cartoony and jolly like his personality. The humour in his character, however, is that his personality (clumsy, thoughtfull etc) doesn't reflect his appearance and surroundings very well. That humour is gone when you try to match Guybrush's adventures, appearance and the overall tone of the game with his personality. In this volume of Tales, we were slowly weened out of EMI's colourful world and back in LCR's dark one (and really well I think). That's why I think that the next volume can more readily present us with a nice dark, piratey world to play around in and it won't seem like too much of a change.

    Anyway, what I'm getting at is that I'd like to see Threepgood in a long black coat with lots of straps and buckles sporting a full (but short, not bushy) beard and possibly longer hair. Maybe the game could take place a few more years down the line, this would help facilitate such a change.
  • edited December 2009
    Goth/emo, much?

    Look, darker and more like LCR is not necessarily good. I love me a bright atmosphere. It's cheery. If the story needs it, make it darker - by all means! But this isn't, I dunno, Schindler's List. Just because SMI and MI2 started out at night, it doesn't mean that all of them should. Didn't you like how colourful and upbeat Flotsam looked? (Before you knew what was going on there, I mean.)
  • edited December 2009
    I'm not talking goth/emo, I'd just like to see Guybrush return to his LCR appearance.

    It seems weird that he started out wanting to be a pirate, became a pirate and got all grubby and piratey in the process (well, he got a long coat and beard anyway) and then suddenly transformed into this:

    guybrush-mi4-01.png

    I'm really glad that Tales gave him back a pirate coat, but I think it should be little more piratey in the next game. Black coats were very typical of pirates, and belts and buckles are awesomely piratey, as are beards. By a beard though, I kind of mean long stubble... just a really short beard, like one that he's grown because he hasn't had the time to shave rather that one he's nurtured and grown for months.

    And yeah, I kind of liked the bright, colourfulness of Flotsam but I also missed the grungy edge that the first three games managed to give. It feels kind of essential to me. This doesn't mean I want the games to take place at night and talk about suicide and depression all the time, just that it'd be nice to reintroduce some of the Pirates of the Caribbean atmosphere that made the MI series great (not that we didn't get that in later chapters somewhat).
  • VainamoinenVainamoinen Moderator
    edited December 2009
    An aged Guybrush - at least a little! - would be great. He can't be 21 forever, that was a little unnerving in ToMI. I really hope that your ideas do not touch upon LucasArts restrictions concerning TTGs storyline ideas...
  • edited December 2009
    the main reason why the desing of guybrush changed was because of the differned directors/producers.
    i personaly hope they keep the semi CMI style, but give the charakters a new outfit. i realy liked the idea of guybrush changing his cloth in EMI.
    the only thing what would be realy interesting to see is a celshaded version of the next monkey island. the technology in that sector has made much progress since the first cel shaded games where released(just look at the naruto-, Dragonball games or Runaway 3)


    @Vainamoinen
    he can stay 21 vorrever he is a videogame charakter,and the dont age like carton carakters
    has bugs bunny or Bart Simpson ever aged?
    heck even james bond doesnt age XD
  • edited December 2009
    I really do like the look Guybrush had in Tales, and would like it to carry over to a Season 2. Except for a couple of things.

    First, the buckles on his belt and shoulder baldric were missing for some reason! REAL belts would have buckles of some sort. In a season 2 they should really be added to his model. It's a minor detail but it just bugs me. (Note that Ryan Jones DID include such buckles in his concept drawings of Guybrush's look for Tales.)

    Guybrush_thumbs_sm.jpg

    Second, I don't like how the cuffs of Guybrush's boots have trim matching his jacket cuffs. Such gold trim on pirate boots is HIGHLY unusual. Make the costume more authentically piratey and leave off the gold edging on the boots!

    Finally, I think Guybrush should have more authentically piratey facial hair. Maybe lose the sideburns, and give him a Van Dyke beard (that is, give him a mustache to go with his goatee.) That was a very common look for 17th century facial hair. You can see it in the game Ghost Pirates of Vooju Island, as sported by Flint, a blond ponytailed pirate who looks suspiciously like our hero.

    flint.png


    I'd also be happy if Guybrush got a full beard, as he has on some of the Tarot cards.

    loverstarotsmall.png

    Or, to better imagine Tales Guybrush with a full beard, look at this concept art LucasArts did in the course of making the MI1 Special Edition.

    guybeard.png
  • edited December 2009
    he looks like 40 on this one. and no word about the haircut…
    i aggree with the van dyke beard
    either that one with a soul patch or a lazy-beard (like me: i shave it all down if the hairs tickle my upper lips and let it grow again)
  • edited December 2009
    I think we need to realize that the difference in LeChuck's Revenge was that he aged a bit and went on a lot of pirate adventures in-between. And then, he mostly just grew more hair and got a coat.

    For the next two games, he was so different because there was just so much time between games.

    If there is a Tales, and it's somewhere between a year and three from now, I wouldn't expect as major of a change unless the story puts Guybrush several years ahead. I'm thinking that Tales, if allowed to continue in a relatively quick and consistent fashion, could quite safely go forward with relatively little change because the continuity is more necessary in such a short span.
  • edited December 2009
    Well, whatever happens, I just hope he's even more expressive. My favorite thing about Tales (art wise) is how Telltale captured so many great emotions in the cut scenes. It'd be nice to have more of those, in-game. Elaine could use more expressions too.
  • edited December 2009
    Personally I think a huge flaw of the game is it's high requirements.

    I have a brand new computer (bought it a day before episode 2) and it struggles to run every episode.

    Changing the graphics style to be similar to the Sam and max series would be preferable to me.
    I do realise why Telltale did this, the arguments for 3D and that this has been discussed to death- but I would prefer it.
  • edited December 2009
    No offence, but if it's having trouble running Spinner Cay, then it must not be a very good computer. Try buying something more powerful, I guess.
  • edited December 2009
    Kroms wrote: »
    No offence, but if it's having trouble running Spinner Cay, then it must not be a very good computer. Try buying something more powerful, I guess.

    I didn't buy it as a gamer PC. I only play adventure games on my PC. But with the specs it has- it should play TOMI easily but it doesn't.
  • edited December 2009
    I doubt Telltale will make totally new models for a season 2, but I do hope that the clothes change. Maybe they can even animate Guybrush a longer coat eventually.
    Full beard or different beard would also look cool :)

    So yeah, new model: not necessary. New clothes: necessary to not break with the tradition.
  • edited December 2009
    Kenif wrote: »
    I didn't buy it as a gamer PC. I only play adventure games on my PC. But with the specs it has- it should play TOMI easily but it doesn't.
    If it's not a gamer PC, it probably doesn't run games very well. All modern games require a decent to good video card, something that a non-gamer PC doesn't have since it's not needed for that type of computer.

    Also, looking at the system requirements, they're actually rather low for a modern game.
  • edited December 2009
    ATMachine wrote: »

    Or, to better imagine Tales Guybrush with a full beard, look at this concept art LucasArts did in the course of making the MI1 Special Edition.

    guybeard.png

    That MUST be a MI2:SE concept.
  • edited December 2009
    That was made for the SMI:SE; they were trying to figure out what Guybrush would have looked like as old man, just to figure out his look completely.
  • edited December 2009
    Kenif wrote: »
    Personally I think a huge flaw of the game is it's high requirements.

    I have a brand new computer (bought it a day before episode 2) and it struggles to run every episode.

    Changing the graphics style to be similar to the Sam and max series would be preferable to me.
    I do realise why Telltale did this, the arguments for 3D and that this has been discussed to death- but I would prefer it.

    Heh, interesting to see another perspective on this. I think most people want the game to look more graphically advanced, not less. I know I do, as on my 42-inch TV the polygon count starts to stretch thin.

    You did try turning the graphical detail down in the options, right? If your machine can't run it well even on the lower settings then with the greatest respect it's downright poor — Monkey Island and especially Sam & Max are amongst the lowest-requirement games on the market.

    Maybe the problem is your computer doesn't have a graphics card? That'll certainly cause you problems, and you can get a reasonable one for less than £50.
  • edited December 2009
    Kroms wrote: »
    That was made for the SMI:SE; they were trying to figure out what Guybrush would have looked like as old man, just to figure out his look completely.

    Sure, thats what they might have said! Personally I think the MI2:SE is already well underway and will be released in March.
  • edited December 2009
    RyanJW wrote: »
    Maybe the problem is your computer doesn't have a graphics card? That'll certainly cause you problems, and you can get a reasonable one for less than £50.
    It depends on their case, though. At least some of the modern office PC pre-builts that are sold in stores have some really asinine case designs that make it arbitrarily difficult to get into and/or modify the components. At least, that's my experience.
  • edited December 2009
    That MUST be a MI2:SE concept.

    And it's horribly ugly.
  • edited December 2009
    Kenif wrote: »
    I didn't buy it as a gamer PC. I only play adventure games on my PC. But with the specs it has- it should play TOMI easily but it doesn't.
    Specs or it didn't happen.

    Also, if it's really a new PC and it struggles to play ToMI at least do the decent thing to do and buy a graphics card to replace the on-board POS it must have if ToMI runs that bad...
  • edited December 2009
    I'd be happy to see the same Guybrush in another series but he should probably get a new outfit, just to show he actually washes once in a while.
  • edited December 2009
    I'd be happy to see the same Guybrush in another series but he should probably get a new outfit, just to show he actually washes once in a while.
    That was one thing I rather liked about EMI: Guybrush and Elaine changed clothes every so often, like normal people outside of adventure games do. I wish Telltale could bring this back somehow, so that, for example, in the middle of TMI Season 2 Guybrush would put on different clothing or something. :P
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