This can't just be a coincidence!

Has anyone notice the strange copper arch we passing through when Guybrush is sailing to the center of the Crossroads? Well, I've taken some shots:

http://img187.imageshack.us/img187/1303/crossroads.jpg
http://img130.imageshack.us/img130/4262/crossroads2.jpg
http://img704.imageshack.us/img704/369/crossroads3.jpg

It is impressive how it resembles those found in the Undergrounds of Dinky Island :eek:

undergrounds.jpg

Also I snatched an assonance between the gloomy pirate afterlife music theme and the Undergrounds track. Share your impressions...

Comments

  • edited December 2009
    The Crossroads guys hired the same contractors.
  • edited December 2009
    Interesting. If the Crossroads really is the afterlife, then why is it being supported by metal support arches? The Crossroads was clearly constructed, which might indicate it's not the real afterlife.

    Edit: I am referring to picture 1 of the Crossroads - the brown arches clearly have screws in them, which indicates that the area was built. I am assuming those arches are metal but they could just as easily be made of wood.
  • edited December 2009
    lol, that's awesome. not sure if it was meant to be similar, but still, excellent find.
  • puzzleboxpuzzlebox Telltale Alumni
    edited December 2009
    Nice catch. Thanks for the screenshots!

    I'm sure it's deliberate. Now that you've pointed it out, the arches really seem to stand out, possibly because the copper colour doesn't match with the rest of the palette in those scenes.

    Also consider this comment from the "why come no monkey island" thread:
    i just don't think ya'll are looking hard enough for the elusive monkey island...

    Of course, there's a high probabilty that he was teasing. :p
  • edited December 2009
    You know, I thought the exact same thing when I played it, but just assumed that I was reading too far into it.

    Looking at the images side by side though, I'm sure it was deliberate as well. Particularly the matching rivets on brown/copper metal.

    Glad someone brought this up! :D
  • edited December 2009
    I said that elsewhere but some notes from "underground tunnels" are part of the music of the crossroad center.
  • edited December 2009
    The boats in the underworld are clearly on a theme-park style track - hear the clanking as the boats depart (and the turnstiles on the platform). Also when Morgan sails off a new empty boat turns up a few moments later to replace it. Nice homage to Mi2 & 3.

    I think Telltale are just playing with our minds.
  • edited December 2009
    Wasn't Monkey Island based partly on the Pirates of the Caribbean ride? Seems like a nod to that as much as anything else.
  • edited December 2009
    Eduardo wrote: »
    The Crossroads guys hired the same contractors.

    Hahahahah. Agreed.
  • edited December 2009
    I think it could well be a refference. Or at least a refference to a theme park ride.
  • edited December 2009
    There is definitely something odd going on there, and raises questions.

    I still think the monkeys did it.

    EDIT: Plus, I read On Stranger Tides a while back, and I must say I feel that there is some kind of connection with those tunnels somehow. I know it was used as inspiration for Monkey Island, but still I feel that there is something I'm missing in both that could explain alot, something to do with the tunnels.
  • edited December 2009
    It was done deliberately as Guybrush himself looks at the copper arches the first time he rides the mechanical boat and says: "Hm?"
  • edited December 2009
    Also, refresh your mind by watching this walkthrough from exactly 2:45 on.
  • edited December 2009
    And ALSO when you put the dirt on the boat, the ferryman says: "Ah pig knuckles! I just polished that ... rotten kids ..."
  • edited December 2009
    I think you guys have officially been here too long...

    You guys are nuts.
  • edited December 2009
    Think a little harder.. Telltale worked with Ron Gilbert, so the story of Monkey Island could merge with the story Ron had in mind for MI3. We should be really happy to see all this resembling to the theme park, as it is clearly the main part of the enigma Ron created with the ending of MI2. Guybrush's world is strange - looks lika a huge theme park, even in the original first two series. The Ferryman in TMI:RoPG acts like theme park staff.. has to keep the boat cart clean.. recites the ride's rules by heart.. needs to be payed for the ride.. and disappears after his shift has ended.
  • edited December 2009
    sedian wrote: »
    Think a little harder.. Telltale worked with Ron Gilbert, so the story of Monkey Island could merge with the story Ron had in mind for MI3. We should be really happy to see all this resembling to the theme park, as thi is clearly the main part of the enigma Ron created with the ending of MI2. Guybrush's world is strange - looks lika a huge theme park, even in the original first two series. The Ferryman in TMI:RoPG acts like theme park staff.. has to keep the boat cart clean.. recites the ride's rules by heart.. needs to be payed for the ride.. and disappears after his shift has ended.

    Anything is possible but you guys are really reaching, having bolts in large huge support frames is common in ships, large vats in factories, most major structures that would require them. Seeing bolts on a frame to a structure and claiming that it's a MI two reference is creative at best and at worse delusional. Most large structures use metal and bolts, way of the world. The size is very different, and having a tunnel, I have a tunnel at my parks, looks like a sewer tunnel. I don't see sewer tunnels and say it must be Lechuck's theme park...

    People are really reaching, Guybrush doesn't say HMMM and look at the supports, their not even in the shot, he says hmm because he's dead and heading into a dark spooky tunnel, and I think it's more like a grumbling made in fear and uncertainty than a hmmm.

    Guys are really reading into this too deeply but have your fun with it.
  • edited December 2009
    Guybrush looks at an arch, and the arch is shown from its one side to the other, so that we notice it. We are not going too deep into this, we are just trying to explain some connections Telltales maybe even wanted to be clearly revealed, but did not succed.
  • edited December 2009
    Oh yes, and Galeb sells a souvenir picture to Guybrush, ..
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