Telltale games and Curse of Monkey Island
Firstly sorry to those for the alluring Title, I wanted to generate feedback on such a contentious and popular piece of MI lore.
And secondly, to those who may have already covered this I'm sorry, but at least it's at the fore again.
Telltale Games, I would like to thank you so so much for reintroducing the series we now continue to love. Many people here (for almost a decade) have been waiting tirelessly for the next big MI instalment (if you had a physical store then that'd be one hell of a queue), and we are glad that finally Monkey Island may perpetuate to contemporary generations and not just as a distant memory.
<end grovelling> Now I'm sure you're sick to death of hearing many dedicated fans echo their enthusiasm again and again for that dated yet loveable game, Curse of Monkey Island. That, I am sure, all Monkey Island sequels can appreciate as the watershed for continued interest in the world of Monkey Island.
On this note I'd like to ask, <edit> plead, that you make a patch for CMI. There is an injoke menu option, which I'm sure you're aware, that says 'Enable 3D acceleration'. I know there have been numerous fan projects surrounding this game, and some exceptional fan-made 3D rendering. But to actually make optional a 3D revisit to the beloved game would most certainly be the icing on top of the Monkey Island/Telltale/LucasArts franchise cake
NB: I know for certain this will be disregarded flippantly, quite possibly it will give the IT guys running the forum a bit of a chuckle. Knowing full well for Telltale to really make themselves the pirate-God's of MI this concept will never see the light of day, though at least I asked.
Sorry to all those who anticipated a CMI revisit.
And secondly, to those who may have already covered this I'm sorry, but at least it's at the fore again.
Telltale Games, I would like to thank you so so much for reintroducing the series we now continue to love. Many people here (for almost a decade) have been waiting tirelessly for the next big MI instalment (if you had a physical store then that'd be one hell of a queue), and we are glad that finally Monkey Island may perpetuate to contemporary generations and not just as a distant memory.
<end grovelling> Now I'm sure you're sick to death of hearing many dedicated fans echo their enthusiasm again and again for that dated yet loveable game, Curse of Monkey Island. That, I am sure, all Monkey Island sequels can appreciate as the watershed for continued interest in the world of Monkey Island.
On this note I'd like to ask, <edit> plead, that you make a patch for CMI. There is an injoke menu option, which I'm sure you're aware, that says 'Enable 3D acceleration'. I know there have been numerous fan projects surrounding this game, and some exceptional fan-made 3D rendering. But to actually make optional a 3D revisit to the beloved game would most certainly be the icing on top of the Monkey Island/Telltale/LucasArts franchise cake
NB: I know for certain this will be disregarded flippantly, quite possibly it will give the IT guys running the forum a bit of a chuckle. Knowing full well for Telltale to really make themselves the pirate-God's of MI this concept will never see the light of day, though at least I asked.
Sorry to all those who anticipated a CMI revisit.
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Comments
If any other games need remaking in the Telltale tool, surely its Escape?
I find it very disrespectful to Mike Stemmle to suggest his game doesn't exist - there is some great parts of the game.
What has seen cannot be unseen yeah. Look I'm half joking, there are some good things about EMI, but in my mind, it's almost like a fan game, it's just not on the level of the rest of the series with it's iffy characters and plot revelations that insist on unwinding the established cannon.
Regardless, I'd rather see Telltale put their efforts into making a second Monkey Island series instead of recreating older games - that's perhaps something for LucasArts to pursue.
Personally though, I'd rather see a CMI remake that makes the images truely vector so when you see guybrush walking to and from the front of the stage you don't see him getting pixelated.
Agreed.
I think this should be the way to go for a new release.
Just release it with higher resolution full colour backgrounds and without the cutscenes being so compressed and it can allure a whole new audience!
No sir, you are not. I replayed MI3 a few months ago, and apart from having to download some fan-thing to launch the game, it was a great game. If I bought it today, i'd say it was a little rough around the edges (har har) but that with another month of development it would have been a phenomenal release.
One thing that really helped is that it had a 4 (or maybe even 5) star artist working on it. The storyline was very tight until we got to Monkey Island, and so it all came together rather nicely.
EfMI suffered, in my opinion, from having a story that was perhaps relying a little bit too much on one joke 'oh and they're all being bought out by a property developer!' It may have worked if it hadn't been so prominent in the story. It also suffered from poor graphics. Whether you're a rabid MI4 defender or not, there's no denying that gormlessly-happy Guybrush, and concrete-bunker Monkey Head were far from appetising.
I think that one of the things that makes monkey island so good is that each game had an amazing artist working on it. The first 2 had Purcell, the 3rd had Bill Tiller, we'll skip the 4th, and now we've got Ryan Jones, who is a great addition.
same thing goes for monkey island1/2 i dont want to play the remakes because i know whats going to happen already.
As for EMI, one of the biggest problems with that game is: It doesn't run well on any of the newer systems. The first 3 games run fine in ScummVM, but there's no such thing for EMI... yet. I heard the same guys who programmed ScummVM are working on this thing called "Residual", which can run Grim Fandango alright so far, but not EMI yet. Anyways, back in the year 2000, I never even knew there was another Monkey Island, never played it, and so now, I'm totally spoiled about it, and on top of that, it wouldn't even run on my PC. If there was a remake, with better 3D graphics, better control (heck, even ToMI's controls were good, once you got used to them!), I'd probably play it, but the way things look now...
So yeah, if any of the previous games were to be remade in 3D, take EMI and give it some ToMI-3D!
There are many people in the same position with curse. If LA were to rerelease that, i believe it could be a big hit (not as big as MI:SE, but pretty big)
And maybe the cut song aswell!
As echoed above, what it does need is a bit of a technical overhaul. The art and audio definitely needs upgrading in fidelity (widescreen may be too much of a stretch without Tiller as the art is presumably not widescreen), but I wouldn't want any of it redone.
If they did that and then re-released CMI on various platforms I think it'd be received pretty well, after MI2's special edition of course (so new fans know the story).
They do show the character faces as they talk. But they just appear over the backgrounds.
The thing that I didn't like that much though was how the new cutscenes just stuck out like a sore thumb. They looked all flashy. The rest of it was really well done though.
It was a great game but probably too cuddly and bright. One thing that TOMI got spot on was the tone and it's darkness.
Grim fandango and Discworld Noir are two of my favourite games ever made and both have this intention Noir style. Now Noir doesn't fit into the MI style but the dark tone used in TOMI totally does.
Have you only played the first part or something? Plunder Island was (fittingly) bright and rather cheerful, but Blood Island ranks among the darkest locations in the entire series, in my opinion.
I remember a while a go (2 years) there were some stunningly rendered 3D compositions of Blood Island especially; particularly the windmill, the lighthouse, the flying welshman (I think), and the graveyard.
I cannot remember whether they were affiliated with the actual "3D plunder Island" project that features on one of the monkey island fansites, and since either the site closed down or the server hasn't been updated it merely redirects you to a picture of Stan surrounded by question marks.
>_< annoying as!
But yeah those pics were superb.
And if anyone has their own, do not hesitate to post.
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I greatly prefer all of those scenes in the original 2D. The 3D versions have had all the soul ripped out, stamped on, cut into little pieces and fed to wild goats.
I agree with the first two, but the last one captures the scene pretty well i think. In fact, in some ways it captures the dark theme better than the original.
I couldn't find a photo, so if you want to compare, try this video
Click here
It's definitely the best of the three, but I still think the original is much more beautiful.
<edit>
found them!
They are from the 3D Blood Island project on the International House of Mojo, by username "Goblin".
http://mojoart.mixnmojo.com/
And that also includes the Winch pic from Skull Island.
http://mojoart.mixnmojo.com/fan-art/_art_goblin_cemetery01_800x648.jpg
http://mojoart.mixnmojo.com/fan-art/_art_goblin_cemetery02_700x585.jpg
http://mojoart.mixnmojo.com/fan-art/_art_goblin_stans-office_789x600.jpg
http://mojoart.mixnmojo.com/fan-art/_art_goblin_the-storageroom_680x565.jpg
http://mojoart.mixnmojo.com/fan-art/_art_goblin_the-storageroom2_571x600.jpg
http://mojoart.mixnmojo.com/fan-art/_art_goblin_windmill_700x624.jpg
http://mojoart.mixnmojo.com/fan-art/_art_goblin_smugglebunny_764x625.jpg
http://mojoart.mixnmojo.com/fan-art/_art_goblin_the-lighthouse01_650x575.jpg
My favourite childhood game has been covered with slurry and kerosene and set on fire :-|
I don't think making it 3D would actually add anything to it. The 2D artwork was beautiful, and I'm yet to see a 3D version of any of the scenes that I like as much. They'd just be giving it another dimension just for the sake of it.
As for the noir in MI games; I like it (especially in TOMI) but not everyone does. In these forums I've seen some fans say they didn't like the violence, whereas other fans demanded blood and gore to go with the stabbing. COMI was very cartoony and probably only as dark as your average Disney animated movie from the same time. It had dark moments and villainous characters, but not like the first 2 games. It didn't bother me personally; I thought it worked in it's own way.
Because some MI fans demand noir, while others aren't so keen, I don't think it'll be easy for the creators to please everyone. Even if they meet in the middle (some darkness, some bounciness) I still think some fans who want it much more one way or the other will be unsatisfied.
With that said, I've always thought Goblin's project was quite nice. He never intended it to be playable or anything, instead it's simply 3D fan art. I still prefer the originals but he's done a good job of capturing the MI feeling with polygons (albeit not as good as that Crytek guy who did 3D scenes of MI2).
It looks like he has hotlink protection on so the links above don't work. Try these:
http://mojoart.mixnmojo.com/fan-art/_art_goblin_the-lighthouse01.html
http://mojoart.mixnmojo.com/fan-art/_art_goblin_skullisland1.html
http://mojoart.mixnmojo.com/fan-art/_art_goblin_cemetery01.html
http://mojoart.mixnmojo.com/fan-art/_art_goblin_cemetery02.html
http://mojoart.mixnmojo.com/fan-art/_art_goblin_stans-office.html
http://mojoart.mixnmojo.com/fan-art/_art_goblin_the-storageroom.html
http://mojoart.mixnmojo.com/fan-art/_art_goblin_the-storageroom2.html
http://mojoart.mixnmojo.com/fan-art/_art_goblin_windmill.html
Thanks for the repost, sorry to those that may not have seen them.
Much better! I don't think they quite live up to Curses art style, but they do a darn good job of translating it into 3D