Pre-order Slipcase versus the Poster Print. Help!

edited March 2010 in Tales of Monkey Island
I am about to order my Deluxe Edition Pre-order ( $14.95) and wanted to make sure that I get everything available for the cheapest price.

I was confused about the Poster Print, does it come free with the Deluxe Edition for those who pre-ordered, or is it a larger version of the slipcase that you need to buy separately, along with the full Tarot card set, buttons, and mug?

Also, I'm a little torn between the signed and unsigned versions. One way, the poster is completely unmarked, but the other way is that I have it signed which is amazing. How many bought/plan on buying the signed version?

Thanks for the help and opinions! (it's a lot to take in all at once)

Comments

  • edited March 2010
    Pre-orders get the Steve Purcell slipcase, whether they pay $15 for the extra goodies or not.

    People who didn't pre-order get just the normal cover, or get the Steve Purcell cover with the $15 of extra stuff.

    The poster print is a separate product altogether from both of these.
  • edited March 2010
    Ah, I see. Thank you. That clears that up. Now just to decide whether to get the signed or unsigned. :D
  • edited March 2010
    Oh, one more question. I noticed the Tales of Monkey Island Voodoo Card Set is under the Prints category in the shop.

    Will that be shipped along with the Deluxe Edition with free shipping, or is that considered a "print" and not included with the free shipping or going toward the $50?
  • edited March 2010
    Last I checked, it was only the posters that didn't count. You can actually check, it will tell you the shipping price before you have to confirm the order.
  • edited March 2010
    the voodoo cards are included I got them on free postage
  • edited March 2010
    Thank you both!

    I'm all set, getting my Deluxe, two button sets, and the voodoo cards. I'll hold off on the poster until I decide which version to get.
  • edited March 2010
    Why in the world would someone pay 20 dollars for a poster that looks exactly like their DVD boxart
  • edited March 2010
    Is the slipcase signed?
  • edited March 2010
    Steve Purcell's DVD slipcase is just that - a DVD slipcase, the same size as a DVD.

    The poster is much larger (like 50x70cm or something... I don't know the actual dimensions). So if you really love the artwork, the poster is much bigger. :)
  • edited March 2010
    As far as I know it's not
  • edited March 2010
    Jenny wrote: »
    Is the slipcase signed?

    There has been no mention of this, so I'd assume not. It is possible to buy signed copies of the poster print.

    Or you could take your DVD to a convention that Steve Purcell is at and ask him to sign in there. (Assuming you can /get/ to a convention that Steve Purcell is at)
  • edited March 2010
    I still think the poster is not worth $20
    Maybe $2, then I'd think about it
  • edited March 2010
    The print is $15. If you want, you can get it signed for $5.

    I don't know what your standards for prints is. I don't think you can even find crap quality prints of extremely popular subjects for $2, let alone a print that's on nice paper, of a fairly niche property, and apparently signed by the artist, because you think the $20 print should be $2, a staggering 10% of the price every other print in the store has sold for. And they sold out at that price, too.
  • edited March 2010
    In most cases, posters are given free to fans
  • edited March 2010
    thin029 wrote: »
    In most cases, posters are given free to fans

    I never goten a free poster b4 T_T I get free t-shirts sometimes and a hat once
  • edited March 2010
    thin029 wrote: »
    In most cases, posters are given free to fans
    I paid for all my LucasArts adventure game art posters back when you could order them from the company. I think they were $10 each, and that was over 15 years ago.

    (I know, ignore the troll. This is the last time, I swear.)
  • edited March 2010
    Wapcaplet wrote: »
    (I know, ignore the troll. This is the last time, I swear.)
    Everyone who has personality quirks or major differences in opinion is a troll
  • edited March 2010
    PariahKing wrote: »
    Everyone who has personality quirks or major differences in opinion is a troll

    troll.jpg
  • edited March 2010
    PariahKing wrote: »
    Everyone who has personality quirks or major differences in opinion is a troll

    There's a difference between a difference of opinion and being extremely negative and repetitive.
    thin029 wrote: »
    You guys will just love everything telltale does, even if its terrible
    thin029 wrote: »
    HAHAHAAHHAHAAHHAHAHAAHHAHAAHHAAAHAHHA
    Tales soundtrack was meh. Done in a hurry, worst MI soundtrack ever
    thin029 wrote: »
    PSN is a big failure. I doubt any Monkey Island game will ever be released on it.

    If you really want to discuss this further, PM me. This ain't worth a threadjack.
  • edited March 2010
    PariahKing wrote: »
    Everyone who has personality quirks or major differences in opinion is a troll
    No, just the ones that barge in every thread complaining on posters, music, controls, and I don't recall what else the guy hates.

    Pretty much all but EMI for some reason it seems...
  • edited March 2010
    No, just the ones that barge in every thread complaining on posters, music, controls, and I don't recall what else the guy hates.

    Pretty much all but EMI for some reason it seems...

    if he hates everything but EMI at lest hes orignal then
  • edited March 2010
    @Wapcaplet: Pff, I don't care about your opinions, I don't need to discuss mine with you.
    Also yes, I love EMI
  • edited March 2010
    Pretty much all but EMI for some reason it seems...
    sorry he must be trolling then carry on
  • edited March 2010
    PariahKing wrote: »
    sorry he must be trolling then carry on
    How suspicious he likes something most people do not...

    MY GOD.

    He must be a troll.
  • edited March 2010
    How suspicious he likes something most people do not...

    MY GOD.

    He must be a troll.
    ...

    You got trolled.
  • edited March 2010
    PariahKing wrote: »
    ...

    You got trolled.
    I was agreeing with you, friend. Joining the chorus. :cool:
  • edited March 2010
    I was agreeing with you, friend. Joining the chorus. :cool:
    Of course I knew you were agreeing with me.

    Can't you spot a troll?
  • edited March 2010
    PariahKing wrote: »
    Of course I knew you were agreeing with me.

    Can't you spot a troll?
    BDXLz.png
  • edited March 2010
    PariahKing wrote: »
    Of course I knew you were agreeing with me.

    Can't you spot a troll?
    BDXLz.png

    I dunno; is he really a troll if he's the guy in charge? :p

    1065417892-04.gif
  • edited March 2010
    I know this has nothing to do with the topic, but since you're talking about me. I really like EMI better than any other MI, it's the funniest, has the greatest soundtrack, most intelligent puzzles, most beautiful backgrounds. I don't see why people don't like it, I know Monkey Combat is stupid, but so is the swordfight and naval battle thing in Curse.
  • edited March 2010
    Perhaps the Insult Swordfighting isn't the greatest gameplay mechanic (though I feel that it works better in Curse than in Secret), but at least it makes logical sense, is in English, is actually humorous, and doesn't require the use of a chart, none of which can be said about Monkey Kombat. Not to mention that getting the response you want in Curse is just a matter of spamming the same insult, while getting the response you want in Escape is a matter of thinking three steps ahead and still having worse than a 50/50 shot. There's really no comparison.

    Also, you're going to bash the Tales soundtrack and then sing the praises of Escape's? Between the two, only one left an impression on me, and it was not Escape.

    But there's a whole thread on this, so I won't say any more about it in this one.
  • edited March 2010
    They're both stupid and pointless, that's what matters
  • edited March 2010
    thin029 wrote: »
    They're both stupid and pointless, that's what matters

    well there as "pointless" as all videos games
  • edited March 2010
    Secret's Insult Swordfighting does not endear itself well to multiple playthroughs, and it's just as much grinding as the world's worst MMO. Once you know what's going on, it's off to grind, grind, grind. Why people CONTINUE to think that it was a good idea in Curse, and that it'd be a good idea to have come back again in later games, is completely beyond me. Actually, the Tales implementation in the afterlife was surprisingly good, but it was also mercifully short.

    In Secret, it's clever enough and ties the game to the great pirate films enough to be worthwhile, despite its faults. But it's not really the best gameplay mechanic, and taking out the humor aspect was a pretty bad decision.
  • edited March 2010
    I think what makes it less like grinding in Curse is the implementation of a difficulty tier. You work your way through progressively more difficult (smarter) enemies, and by the time you reach the game's swordmaster, you're usually prepared for it. It feels less like grinding because you're always making noticeable progress. Unlike in Secret, where you just fight in random encounters until you think you have enough responses.

    Also, it consistently takes me less time to finish in Curse than in Secret. Or at least it feels like it takes less time, which means it feels less like work. Either way, it seems there's something they got right in Curse that they had missed in Secret.
  • edited March 2010
    I think the insult games are fun like 1st 2nd 3rd time you do it but it gets really annoying when you know the right comeback but guybrush hasnt lerned it yet
  • edited March 2010
    So yeah, that poster eh, I got it when Shipping wasn't a total bastard, it's a nice poster, got the signed version to.
  • edited March 2010
    I had a save right before the sword fighting chapter. At least half of my playing curse were playing just that chapter and nothing else (and I've played the game dozens of times).

    I think bringing it back again would be a mistake, but I definitely loved it. It brought back one of my favourite parts from MI1, only better because of the rhymes.

    That was my opinion at least. Obviously not everyone liked it.

    In Tales I liked the sword thing but I found it too short and too easy. I found the right answer right away every time and there were only like 3 of them. It's too bad because I liked the twist, but on the other hand it could have become annoying and too long easily I guess.

    The "making faces" parts annoyed me, and seemed to me more similar to Monkey Kombat than to swordfights.
  • edited March 2010
    Avistew wrote: »
    The "making faces" parts annoyed me, and seemed to me more similar to Monkey Kombat than to swordfights.

    That one's kind of weird for me. I wasn't crazy about the face-off, but I loved its applications outside of the fight (Sister Agnes and mocking Bugeye).
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