Q&A With Ryan Jones, Artist

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Comments

  • edited March 2010
    mr_nutt wrote: »
    Well According to this post it was Matt Hansen.

    No, I mean the actual dance itself seen in-game.
  • edited March 2010
    Oh, then I have no idea sorry.
  • edited March 2010
    how much freedom are you given with set and character design, are all the pieces pretty much sketched out before they come to you? or do you get a bit of freedom in your design?

    P.S. I LOVED the Voodoo Cards! There were in really a very cool style, and always thank you guys for taking the time to talk to all of us telltale junkies that play your great, great games.
  • edited March 2010
    mr_nutt wrote: »
    Oh, then I have no idea sorry.

    Thanks anyways. I like it when people go out of their way to help out.
  • edited March 2010
    Hi Ryan.

    Man now I feel bad for going offline early Friday. Totally missed the start of the Q&A. Well I still have a question or two.

    When did you start drawing/becoming an artist? Was it something you did as a kid or did you pick it up later?

    How did you pick up your artistic skills? Did you go to school or were you mostly self taught or a bit of both?

    You said your preferred medium is digital. What software do you like to use to create your art?
  • edited March 2010
    Have you ever auctioned off any of your original concept artwork for charity? It is obvious Telltale is a charitable company with the wristbands they offer, and I think that would be an awesome thing to consider. Sorry if that has been done before and I missed it.
  • edited March 2010
    Have you ever auctioned off any of your original concept artwork for charity? It is obvious Telltale is a charitable company with the wristbands they offer, and I think that would be an awesome thing to consider. Sorry if that has been done before and I missed it.

    If you haven't and want to, I suggest you join up with Steve Purcell in the Totoro Forest Project. If you dig through his blog, you can see what he auctioned off, all in the name to preserve one of Japan's last natural forests.
  • edited April 2010
    Hey Ryan, I'm aspiring to be a concept artist in the games industry, but I still have a lot to learn. Well actually I have been working as one for a couple of years for this one smaller company, but I'd like to get a lot better since I don't really know anyone that does your style of art and coloring with such impeccable skill.

    I was wondering if you had any sort of video tutorial or process diagram picture thingy set up somewhere on the web where I could see how you create your artwork. Mostly I'd like to see how you get all those great digital colors and make the light so nice and rich, as well as your clean lines and ability to create a nice sense of depth with your shades.

    Hope you don't feel like I'm looking to steal your secrets. I'd just like to get better and your stuff is amazing! :)
  • edited April 2010
    Hey Ryan, are you excited to be working on Sam and Max? (not sure if someone else already asked that...)
  • edited April 2010
    Hi Ryan!

    First of all, you are by far one of my favorite artists! I love your style and if you ever thought of developing your own Animation Studio, or something like Disney-Production-Company-Thingie, then please do so! :D

    And now, some questions... get ready...

    1) If the drawings on the Voodoo Deck contain real future-telling-powers, do I get charged extra for that?

    2) If I become an expert Voodoo Priest due to your cards, do I have to share 50% of my profit with you?

    3) Now that you met Majus (at least, I THINK you did), please tell me... Who is more piratey? Him or me?

    4) Ok, this one is a bit more serious, and I do hope that it's not insulting in any way... I jusy hope I translate it right... Here goes: Do you make commissions? I mean, if I would be working on a project and I would need 4-5 pieces of concept art... would you like to help me over a fee? Are you allowed to? If the answer is "yes, I would like to take all your money and family heirlooms", how much would a drawing cost?

    Thank you and keep drawing with all your heart! :)
  • edited April 2010
    What are your favorite video games? Currently and all-time.

    Does the "beer tub" (from this) get much use?
  • edited April 2010
    Why is the Pharoah Sammun Mack written in a Sanskrit like font? Is he an Indian pharaoh?

    Is Sal the Cockroach the same cockroach from the Christmas card? If he is, does that mean he's naked in the Christmas card?

    And if you tend to lose posts, just copy them before hitting the submit button. That way you can just paste them in if they get lost.
  • edited April 2010
    Hmm... the time for these questions to be answered is rapidly running out.

    Unrelated: Hey Lena, you're mustache is gone!
  • edited April 2010
    Unrelated:That's because I'm back in San Francisco, where you have to wear a flower in your hair.
  • edited April 2010
    Lena_P wrote: »
    And if you tend to lose posts, just copy them before hitting the submit button. That way you can just paste them in if they get lost.

    Unfortunately there are many times I forget until it's too late.

    My work web email client is the worst. Times out after like 15 minutes. I'm constantly hitting "send", then "oops I forgot to copy!!", selecting all text, going to hit CMD-C and then... "Hey buddy your session has timed out. Abort, Fail?"

    Something that Just Works, like the plugin, sounds good to me =)


    So I'm guessing there's not much chance of these questions being reviewed at this point?
  • edited May 2010
    Hey, Ryan love your work. I'm wondering if you can reveal any art or does TTG have a timeframe for any media surrounding one of their games? If its the former, is there anything you can reveal of 303
  • edited May 2010
    Hey, Ryan love your work. I'm wondering if you can reveal any art or does TTG have a timeframe for any media surrounding one of their games? If its the former, is there anything you can reveal of 303

    Unfortunately, they're probably not reading this anymore... Which is a shame.
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