whats with the wii hate?
look. i have the wii version of "tales of a island that has monkeys on it: narwhals that scream" and the framerate does chug at SOME times but its not UNBEARABLE like you guys make it out to be. so in short, either you have bad wii's or my wii got a processing boost when i homebrewed it.
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I think the complaining is justified to an extent - it's not really TTG's fault, as it's the Wii's hardware failure problems. But they did choose to design for it and customers have a right to expect a generally well working game.
This is awesome.
The wii version is 75 Australian dollars...
But the PC version is only 37 Australian dollars!! and the product is so many times better!
Though that has to do with the fact that the US<->AU exchange rate is way out of sync with the cost of goods difference, plus the general market prices for console games in AU (which is ridiculous). So stuff priced for the market based on local distributors (the Wii title, and actually most non-Internet-distributed, indie games) are WAY WAY higher than stuff that's more or less just purchased from the US (direct from Telltale).
And the low system requirements of the wii gave us a "ok" game while it could have been much more beautiful than this.
So when you actually play the Wii version and see that it's very very bad compared to the PC, you're forced to not be pleased with it, especially when it costs even more. (and not dubbed in foreign countries !)