Recycle Fear
One unsettling thing caught my eye after I finished episode 1: Most areas I've seen in the "Epic Comedy Saga" trailer are already visited in the first episode, though the scenes shown haven't happened yet. Which made me worry that you're gonna go back to re-use old areas like the previous seasons.
So, I'm just gonna ask; will most areas in future chapters be new, or will we be visiting recycled areas every month?
So, I'm just gonna ask; will most areas in future chapters be new, or will we be visiting recycled areas every month?
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Well, yeah, no, that's what I meant.
I mean, I guess I can tolerate going back to Stinky's or Straight And Narrow, or BoscoTech, since it's pretty inevitable, but I want it so that each episode have more new areas than reused ones. Like in season one, there's basically only 2 new areas each episode, while the rest are reused ones.
Still, great game.
Yeah, but in the end, the majority of each episodes takes place in reused areas.
Ah, thank heavens.
Also from what we seen in Tales of Monkey Island, alot has changed since Sam & Max Season 1 and 2, you can tell they gotten a bit bigger and can make way more now, atleast when they arent making Sam & max, strong bad and Wallace and gromit at the same time.
Yeah, they told us already.
Also, I disagree with you saying that they should have less environment in the series. I mean, sure, two of the locations had little to do with the overall plot, but it also has several things we can interact with as well. And isn't that the joy of adventure games?
Shut up! They're completely different! - Sam
Wh... what?
Answer:
More locations is good, but these 2 locations, first the graphics was off, was to realistic, but more importantly, i dont like going to some location where you cant even go inside, well you can, but they walk inside and come out again without us seeing anything, also why have locations with 1 puzzle or little more, it just seems to hollow. Atleast they should make proper usage of the locations having there be lots of stuff, lots of items.
Instead of magically walking into unknown place, coming out of wierd place (we didn see) with said items
I don't really have a problem with this. Sure, I was a little disappointed at first to find two of the three additional locations have very little gametime but if it's a choice between having them the way they are or not having them at all I know what I'd go for.
Definitely don't agree with what you're saying about the graphics. For me they got the visuals spot on.
Yeah, in terms of graphics, it can never be 'too realistic'. In terms of art design, it can, but with Sam and Max it's never a problem.
If so, it makes sense for those places to look realistic.
And personally, I think it's fine...