How do I get into the tunnel?

I'm at the part where you need to get into sam & max's building through the sewer tunnel. How do I get across to the sewer tunnel? I think I need to get Harry Moleman's cell phone, but I can't get back up to the top deck, teleporting to the ship puts me in a place where I can't get to the door that takes you there.

Comments

  • edited April 2010
    You're close: You need to get Sybil's cell down in the sewer
  • edited April 2010
    Never mind, I just tried that before you posted, but thanks anyway
  • edited April 2010
    I'm stuck in the same place. I can see in the future above the street that the crack is much larger and Sybil's boxes have mostly fallen down. The in-game hint system suggests that I go underground but there doesn't seem to be anything I can do. I can't even highlight the crack from down there. I need another earthquake maker to destabilize things! Or maybe some C4. Doesn't Max keep some around?
  • edited April 2010
    Use Teleport on Sybil's Cellphone
  • edited April 2010
    I'm stuck in the same place. I can see in the future above the street that the crack is much larger and Sybil's boxes have mostly fallen down. The in-game hint system suggests that I go underground but there doesn't seem to be anything I can do. I can't even highlight the crack from down there. I need another earthquake maker to destabilize things! Or maybe some C4. Doesn't Max keep some around?

    I'm not quite sure what you're stuck at, but it sounds like you're having trouble actually getting to the opposite side in the sewer. Is Skunkape blasting at you in the street above? Maybe there is some way you can use that to your advantage?
  • edited April 2010
    Yes, I'm having trouble getting Sybil's phone into the sewer so I can get to the left passage on the other side of the river.

    Nothing's happening above (except for Sam suggesting we go underground). I've been to the ship and planted the homing beacon. Is there supposed to be something to trigger Skunkape's assault on S&M from the ship?
  • edited April 2010
    Sybil's phone is almost in the right place, it's just in the wrong...altitude. Perhaps you could..."persuade" Skunkape to do some moving for you?
  • edited April 2010
    I understand that Sybil's phone needs to go down into the sewer, and I'm guessing that Skunkape's ship's weapons are supposed to help by enlarging the crack in the street. That fits with the visions of the future Max has seen.

    Unfortunately, the ship is off somewhere else in the city. I can go aboard by teleporting to Stinky's phone but all I can do is comment on Skunkape, have Stinky tell us to figure it out or give Skunkape a bullet massage that he ignores (by using Sam's gun on him). Teleporting back to Sybil's phone just takes me to a very quiet Straight & Narrow street corner. The only items I have are the portable portal maker, Sam's gun and some (now) useless evidence items.

    I know I'm close and and I appreciate the help but I seem to be missing an important step.
  • edited April 2010
    Oh. You should have Skunkape chasing you at Straight & Narrow after you've gotten the rift maker from Boscotech (you did pick that up right?)
    If you have done all that, then all I can think of is that it's some sort of bug.
  • edited April 2010
    Yep, I've got the portable rift maker. Uh oh. My previous save was from Act II. Well, I was planning to play through more than once anyway. I'll head over to support and see if they want to look at the save file.

    Thanks!
  • edited April 2010
    Odd.
    Did you try teleporting to Stinky's and going outside?
  • edited April 2010
    Yes. Nothing happened. I went back to my Act II save and when I got to that point, everything went normally. Skunkape's ship appeared when I got near the entrance to the sewer, but nothing happens in my broken save. I'm not sure if I picked up the portable rift generator right away in the first game, so that may have been related.
  • edited April 2010
    Well I'm glad you figured it out. I'd suggest reporting the bug and hopefully it'll be fixed in a future patch.
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