Play-test

How do I convince Amelia to playtest the toy?

I've figured out most of everything else, even what you have to do with Slushie AFTER this part, but I'm stuck here.

Comments

  • edited May 2010
    zprospero wrote: »
    How do I convince Amelia to playtest the toy?

    I've figured out most of everything else, even what you have to do with Slushie AFTER this part, but I'm stuck here.
    You have to give her a little PUSH in the right direction.
  • edited May 2010
    Ah, I understand that.

    But, are you
    still under the effect of that curse or do you have to have it cast again?
  • edited May 2010
    zprospero wrote: »
    Ah, I understand that.

    But, are you
    still under the effect of that curse or do you have to have it cast again?
    If you are under the influence of the curse, you should see red symbols floating around max. You can try talking to the moleman on the train again, if you can tell him that his daughter is in love with sam/max, you don't have the effect of the curse.
  • edited May 2010
    Melchon wrote: »
    If you are under the influence of the curse, you should see red symbols floating around max. You can try talking to the moleman on the train again, if you can tell him that his daughter is in love with sam/max, you don't have the effect of the curse.

    Actually its
    green symbols, red is for the Grandpa's Bad Luck curse
    . Also, you need to make sure
    SOMEONE is there to catch her when she gets pushed!
  • edited May 2010
    Thank you both! I think I've figured out the rest.
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