anyone tried this game yet?
http://store.steampowered.com/app/58200
Just saw the trailer and it seems awfully close to a certain game... :rolleyes:
Just saw the trailer and it seems awfully close to a certain game... :rolleyes:
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I do think it's a bit overpriced (by today's standards), but it's not a ripoff..
There are a couple of other small similarities... a puny (by comparison) protagonist and the use of the Curse text font
It's obviously a ripoff. The setting looks nearly identical to Monkey Island!
Has anyone actually played it though? It doesn't seem very funny from the trailer, but I have no idea how puzzles work.
$20 for an indie game is a fair bit on steam, generally they're 9.99. Still, it's cheap if you compare it to retail games which sell for $120, I would expect to see this game for $50 if it was sold at stores.
I have never in my life seen a videogame sell for $120 new and without special accessories.
Yeah. At the moment, AU120 is US100. Which is the price of new release games. It sucks.
Anyway, back on topic.
So this is an adventure game, set in the caribbean with pirates and voodoo, and evil skeleton ghost things, but its not a ripoff because everyone is a dog.
The setting is similar, not identical. And wouldn't you expect most pirate adventure games to have very similar scenery?
It IS A RIPOFF! OBVIOUSLY! Just because every character is a Dog doesn't mean it's original! If someone made "The Curse Of Cat Island", and every character was a cat pirate, it would still be a ripoff!
Main Entry: rip–off
Pronunciation: \ˈrip-ˌȯf\
Function: noun
Date: 1969
1 : an act or instance of stealing : theft; also : a financial exploitation
2 : a usually cheap exploitive imitation
Damn right.
Having entirely different art style, characters, storyline, etc. = not a ripoff. Please stop claiming that everything that looks or plays similar to anything else is a ripoff.
The art style is the same as SOMI:SE. You'd have to be blind to not acknowledge that both games look the same.
It might still be good. I'm gonna wait until a gamespot review, they're adventure game reviews have been pretty spot on recently. But it is a monkey island clone.
The art style is nowhere near it, and you'd have to be blind to think it was.
At best, it's inspired by Monkey Island, but in order to be a ripoff/clone, they would have had to set out to make exactly the same game, and change barely enough for people to maybe not notice. If you want an example of something that IS a ripoff, go read Eragon.
I haven't read Eragon. I watched a bit of the movie, but I got bored halfway. I'm guessing you're going to say it's a Pern ripoff?
A game doesn't have to be 100% the same to be a ripoff. It's a cheap MI imitation, just like your definition stated.
Honestly Keith, you can never admit you're wrong.
It looks just like Monkey Island. It just has talking animals!
I'm never wrong, and am I supposed to care that you know my name?
Okay, I was secretly on your side in this argument(unless the main dogs name is dogbrush sheepgood or something) but can you please explain how Eragon is a ripoff? And how it is any different to what Fury is arguing?
Nah, I just thought it was funny you put yourself on a dating site lol.
Pretty lame.
When I was like... 17.
What a lame 17 year old you were.
Thanks for reminding me of that so I could deactivate my account, though.
There are entire sites devoted to pointing out the vast amount of things Eragon has ripped off, I don't have the time or willingness to list them all here.
I'm not surprised you haven't heard anything from that site.
lol so funny. And lame.
Anyway back on topic.
How is Eragon a ripoff?
Oh, so similarities ARE ripoffs? Up until now you were stating everything had to be the same for it to be a ripoff. Looks like you just shot yourself in the foot.
The entire plot is lifted from Star Wars almost verbatim, and there are tons and tons of locations/characters etc. that use barely altered names lifted from LOTR, etc.
It's far more extensive than using a similar setting or similar plot elements.
You people are silly. Now, if there was a villain called LeMutt, then that would be a rip-off.
As they travel, they train. The old hermit has the boy focus more on swordsmanship, but also teaches him a little bit about the ways of the mystical order of guardians and reason. The boy meets up with a rogue who is full of surprises for all his proclaimed selfishness. The boy also begins having visions of a beautiful woman imprisoned and in need of help - the same princess who sent him the object of importance.
The boy decides that he needs to rescue her, even though he doesn't know her; further, he thinks of her only as beautiful. The old hermit dies as a sacrifice so that the boy can escape from danger; the damsel is rescued, and they must set off to the rebellion. The Empire tracks them, and shortly after reaching the rebellion, they are attacked. A massive battle happens, one whose outcome will either save the rebellion or destroy them completely.
The boy proves his worth with heroics during the battle, but his crowning achievement is his destruction of one of the Empire's most prized weapons, a shade. The boy is aided in this by one of his friends, who arrives at precisely the right moment. The boy is lauded a hero.
The boy has a hallucination of a powerful master who can teach him more of the ancient order. The boy travels to the powerful master to learn the ways of the ancient order's mystical power. While there, he grows very powerful. While he is away, the Rebellion regroups in a new area. Just when the boy is on a roll with his training, and has grown very powerful, he has a vision of his friends in great danger. He decides he must go to help them. His master warns him not to go. The boy promises that he will return. He leaves.
He finds his friends just in time and is able to distract the enemy so that his friends will remain safe. He engages in one-on-one combat with a foe who is revealed to be family - he finds out that his father was the right-hand man of the Emperor-his father was the one who betrayed the ancient order and helped kill them. The boy is shocked and ultimately defeated, but not killed. He loses his weapon and finds out that someone dear to him has been taken by a minor villain, and promises to find this person.
http://www.adventuregamestudio.co.uk/games.php?category=1
:rolleyes:
To me, something isn't a ripoff unless the storyline is completely unoriginal and clearly lifted from something else. It's like calling a film a ripoff for using similar cinematography to call a video game a ripoff for using similar gameplay and interface.
Sif anyone respects the opinion of someone who uses dating sites.
But on a serious note. To me, a ripoff is where something steals something from something else. It may not be 100% ripoff, but it's stolen aspects from other things.
There's exceptions, but for me, a Point And Click Adventure Game set in the Caribbean with comedy, pirates and voodoo is a ripoff for me. And the settings looked very familiar.
If that game drops to 2.50 however, I will buy it.
Please drop this. Even if it was funny in the first place, it wouldn't be funny now. And if you're using it legitimately in this debate/argument, then you are failing and embarrassing yourself. Plus, I respect his opinions.
Anyway Fury, it is not a rip off. Pirates and piracy are common themes/concepts in many movies, games and books. If you set out to make a game that is centered around pirates, then it is inevitable that there are going to be similarities between it and pirate adventure games that preceded it.
Okay, so if there's comedy in it, that means it's a rip-off, does it? Jolly Rover stole the idea of 'comedy' from LucasArts, yes?
Pirates... it's a pirate-themed adventure game. Is nobody allowed to make a pirate adventure game now that Monkey Island exists? Or if they endeavor to make one, are you asking that they leave the pirates out of their pirate adventure game?
Set in the Caribbean... isn't that where about 90% of all pirate stories are based?
Voodoo is also a common theme in a lot of pirate fiction, and plus, Monkey Island didn't create the idea of voodoo. This idea existed prior to it. Monkey Island included voodoo in their games, so does that mean that they were ripping off any story that featured voodoo before it?
It's hard to make beaches and pirate ship interiors look different and distinctive.