About the beginning of CMI
First, the reason I've not been visiting, or at least writing on this forum for the last few weeks is because... I just got a heart transplant. As my father put it, 32 years of hell is finally put to an end (I must've been horrible as a kid ). I feel great, and will now return occasionally to the forums, although I've no chance of gaming since my laptop is... well... basically ancient by today's standard. Only useful for surfing the internet and writing documents. Just in case anyone cares.
Now, to the topic; I loved CMI for what it was. But I can't see the reason why they tried so much to hide the fact that it was a sequel to Monkey Island 2. Only a few things here and there at the end, and a phrase at the beginning hinted at past happenings. I think it should've started with Guybrush as a child, (although I hated his child design) from the get go, and then have him fight child LeChuck (or Chucky if you will) to lose the curse and escape Big Whoop. LeChuck wouldn't be completely defeated, but you know what happens next.
I would've totally loved to play the escape. And I don't think there were enough years between MI2 and CMI to have a reason not to make it start where it ended - which in my idea is just as good a start as the Wally the Pirate part, which wouldn't even have to be erased from the game. Only thing that needs a change is the ending - visiting the theme park twice as a child is not really necessary, imo. Especially since Guybrush must've fallen under the exact same curse. He usually don't fall for the same trickery twice... does he?
What's your opinion?
Now, to the topic; I loved CMI for what it was. But I can't see the reason why they tried so much to hide the fact that it was a sequel to Monkey Island 2. Only a few things here and there at the end, and a phrase at the beginning hinted at past happenings. I think it should've started with Guybrush as a child, (although I hated his child design) from the get go, and then have him fight child LeChuck (or Chucky if you will) to lose the curse and escape Big Whoop. LeChuck wouldn't be completely defeated, but you know what happens next.
I would've totally loved to play the escape. And I don't think there were enough years between MI2 and CMI to have a reason not to make it start where it ended - which in my idea is just as good a start as the Wally the Pirate part, which wouldn't even have to be erased from the game. Only thing that needs a change is the ending - visiting the theme park twice as a child is not really necessary, imo. Especially since Guybrush must've fallen under the exact same curse. He usually don't fall for the same trickery twice... does he?
What's your opinion?
Sign in to comment in this discussion.
Comments
Demetris
I know that nowadays there's a lot of technology and stuff, and there are a lot of impressive cinematig games and stff, but to me, IMO, this opening will be forever the best opening on the history of games.
In terms of connection of both LCR and CMI... they did what the best they could to connect both games.