Why was the intro removed?
Hey i was wondering why the intro was taken out of monkey island 2 special edition?
I'm not really that angry or anything but i was just curious why this was so hard for them to include especially when this fan made his own version in 2-3 DAYS!
http://www.youtube.com/watch?v=-TnO_Os9pdQ
Has it got something to do with the credits or was it them rushing it to meet a deadline?
I'm not really that angry or anything but i was just curious why this was so hard for them to include especially when this fan made his own version in 2-3 DAYS!
http://www.youtube.com/watch?v=-TnO_Os9pdQ
Has it got something to do with the credits or was it them rushing it to meet a deadline?
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ridiculous. you can't change the original when you make a "special edition"
Esc?
i agree, considering one fan could make remake the intro properly i doubt it would've taken much effort for a team to remake it.
If the intro was somehow offensive or copyright issues then i would understand.
I think he already admited that Han shot first. Why would he wear a t-shirt saying "Han shot first"?!
On the topic: Maybe they thought "Who cares about dancing monkeys?!"
I really miss that intro, it would perfectly set the mood for the rest of the game. And I was really looking forward to the intro artworks (the ship, the camp with pirates drinking, etc) in high-res.
Another thing I didn't like in the intro was that they had the narrator say "Deep in the Caribbean"... That line was never voiced in an MI game, it's the equivalent of Star Wars' "A long time ago in a galaxy far away...", imagine if lucas decided to have someone reading that line in a re-release of the movies (or even a new one). :eek:
can i ask how one would go about this?
Get Monkey Island SE Explorer and click "Open - Monkey Island 2".
Go to the audio folder and open MusicNew.xwb. The music is MUS_Menu.wav and OpeningCredits.wav. You can listen to it in the extractor itself, or dump it. You can also open Monkey2.pak and extract that by clicking "Save all files as raw". If you dump it all into the Monkey2 folder, you can delete monkey2.pak if you so wish (the result is having a modifyable installation of the game and fractionally faster load times). This also works for the original MISE, but to listen and dump music from it you will need xWMAEncode.exe from the DirectX SDK.
At the Mix 'n' Mojo forums, someone's already extracted a listenable version of the entire soundtrack. Look for that instead of extracting it yourself.
Also, yes.
The credits still exist. They're in the game, but they're not implemented. The dancing monkey sprites are HD, Guybrush shooing them away is not (it's still a straight rip from the original). The map pieces and stills that surround the credits are still classic graphics and the actual credits text is just a reformatted version of the ones from MISE. So, they are the MISE names, but in the order their equivalents would appear in MI2. Using MISE Explorer you can also hear Guybrush saying "You guys, get out of here!".
Reimplementing it into the game would work if we could crack the encryption being used on the XML files used for telling SCUMM what to do, as well as modifying the names on the title credits.