to Dominic Armato: can we have the stump joke voiced, please?

Is it possible to ask Dominic politely, if he might voice the stump joke for a fan patch? (The Classic Talkie CD Edition Project over at LucasForums, to be exact)
After all, he is known to be a fan himself, and he even voiced that awesome april fools joke some years ago. If he agrees, that would be awesome.

Just in case, the text goes like this:

"Hey!"
"There's a hole at the base of this stump!"

(Guybrush is reaching the stump.)
"Wow! It's a tunnel that opens onto a system of catacombs!"
"I think I can squeeze through--"

(The game requests disk 22, disk 36, and finally disk 114. Guybrush stands up.)
"Oh, well. I guess I can't go down there."
"I'll just have to skip that part of the game."


Here is a video of that particular scene: Youtube video

Comments

  • edited August 2010
    YES. That would be awesome, I think LucasArts gave him the get-go on that April Fools joke though.
  • edited August 2010
    As much as he'd like that, he may not be allowed to do it.

    That april fools joke represented a special situation in which, as far as I suspect, special approvals were given. What you are asking for are lines from an actual LucasArts product, which they specifically took out from the Special Edition (with a good reason, so that fans stop calling them and ask them about the special disks :p)

    If you really really really want or need these lines, may I suggest two options:

    - You should ask LucasArts for approvals, then ask Dom if he wants to record those lines. Be aware that LA doesn't usually say yes to fan projects.
    - You could get someone else to voice those lines, mimicking Guybrush's voice. While it's not the same thing, you can avoid the entire "Please LucasAts ohpleaseohpleaseohplease!" routine. :)
    - Eat chicken soup. While it's irrelevant to your situation, it's actually quite good, especially when you've got a cold.

    Due to the strange laws in the voice acting business, some voice actors are totally okay to record for fans while some voice actors are also totally okay to record for fans but can't do that.

    Best of luck, dude!
  • edited August 2010
    What about if someone were to, say, chat to Dominic through Skype and he were to randomly say those lines whilst, unknown to him, the conversation was recorded?
  • edited August 2010
    What about if someone were to, say, chat to Dominic through Skype and he were to randomly say those lines whilst, unknown to him, the conversation was recorded?

    Don't even try to steal my almost 7 year old idea:
    Or we call Dom all the time, tricking him into saying every single line of dialogue we need for the two games (of course just as part of some small talk), recording all of it...
  • edited August 2010
    Or stitch all the clips from the first two special editions to form the lost lines.
  • edited August 2010
    Or stitch all the clips from the first two special editions to form the lost lines.
    That would never sound right. Never watched "Sneakers"? The sound of that line is about the only believable part of that movie, of course.
    A good impersonator would sound a lot better than this.

    Someone who has contact to Dominic could ask if he may voice those lines. If not, he could also ask how exactly that April fools joke was arranged. Maybe that would help.

    Something I find odd. Eventhough they removed the stump joke, they keep making jokes about it. Joke which someone who didn't experience it in the first game won't get.
  • edited August 2010
    Someone who has contact to Dominic could ask if he may voice those lines. If not, he could also ask how exactly that April fools joke was arranged. Maybe that would help.
    You might ask Jake about that, I think he was somehow involved in that.
  • JakeJake Telltale Alumni
    edited August 2010
    For that old April Fools joke, we got LucasArts' blessing/permission before going through with it. I think Dominic generally plays Guybrush Threepwood for fan endeavors, without LEC giving the go-ahead (like most actors who play characters in commercial works). I don't know if LucasArts literally "owns the voice" like Fox does with the Simpsons voices (the Simpsons voice actors legally can't perform those voices without Fox's permission because the TV network owns them), or anything that drastic, but they do own the character of Guybrush, and Monkey Island is their game, so even if legally he could go and record a bunch of dialog in that voice, I think, he'd rather get permission first than risk that relationship.

    We felt the same way when we did the April Fools joke for Mixnmojo back in the day. Our April Fools wasn't done maliciously, it was done for fun, and we wanted LucasArts to be in on the joke. Fortunately they thought it was a funny idea and gave it the okay.

    So, my prediction is that you'd need to get permission from everyone involved before you get a voice read, but who knows.
  • edited August 2010
    Or stitch all the clips from the first two special editions to form the lost lines.

    That's what they do in (really bad) callcenters to generate an audible proof that you agreed to any sort of contract which you actually didn't.

    While thinking that it might be a fun idea, I don't really see those few lines are so important they need to be recorded.
  • edited August 2010
    Jake wrote: »

    We felt the same way when we did the April Fools joke for Mixnmojo back in the day. Our April Fools wasn't done maliciously, it was done for fun, and we wanted LucasArts to be in on the joke. Fortunately they thought it was a funny idea and gave it the okay.

    The April Fools joke was great. Dom was such a good sport to do it. I liked his version of Largo.


    I'd love for Monkey Island 1 SE to get a version where you can play it in classic mode with the voices without doing 10 different steps. It worked so well in MI2 SE. Stump joke too, I thought that was funny. When they got to "Insert disk 82" I was like no way this game has 82 floppy disks. Disappointed when they got rid of that for the CD version.
  • edited August 2010
    Also, why does Guybrush no longer say "I hope it's a "Nintendo" tm game... when LeChuck says he has a suprise for him at the end of Monkey Island 2 SE? Did Nintendo yell at Lucasarts or make them pay out royalties?
  • edited August 2010
    techie775 wrote: »
    I'd love for Monkey Island 1 SE to get a version where you can play it in classic mode with the voices without doing 10 different steps.
    All you have to do is extracting a zip file to your monkey SE folder and run install.bat
    Much easier than it was a few weeks ago. You'll get a ready to run DOS version. It also runs in ScummVM with some extra sounds and SE music.
  • edited August 2010
    techie775 wrote: »
    Also, why does Guybrush no longer say "I hope it's a "Nintendo" tm game... when LeChuck says he has a suprise for him at the end of Monkey Island 2 SE? Did Nintendo yell at Lucasarts or make them pay out royalties?

    It's not illegal to mention things, but we live in kind of a paranoid world. I'm sure they removed the reference unprovoked because they felt it wasn't worth the risk of Nintendo being angry, not because Nintendo actually threatened them or anything.
  • edited August 2010
    All you have to do is extracting a zip file to your monkey SE folder and run install.bat
    Much easier than it was a few weeks ago. You'll get a ready to run DOS version. It also runs in ScummVM with some extra sounds and SE music.

    Where can one get said zip file? And how do you get it to run on ScummVM? I would love to play the original with the voices! :D
  • edited August 2010
    Robert B wrote: »
    Where can one get said zip file? And how do you get it to run on ScummVM? I would love to play the original with the voices! :D
    It's in the mentioned LucasForums-Thread. Just in case, here is the link: http://www.mediafire.com/file/bc2iijyktusr0c7/MI1_CD_Talkie_Version_Builder_0.7.zip
    There is a detailed readme file with it, although there really is nothing special required to do anymore.
  • edited August 2010
    Slightly off-topic, but still relevant to fan-made patches.

    I would love it if upon a second attempt at the stump joke, you could fall through and land inside the Goodsoup Crypt.

    You'd see Minnie the ghost and then scramble back up the crack.

    All you'd need is footage from CMI, a voice recording of Guybrush screaming fearfully perhaps, and the MI:SE sprite.

    Or not...
  • edited August 2010
    Okay that is strange. Did they not remove this joke in the CD version of Monkey Island 1? Also what version of Monkey Island 1 is this, when it has pictures of the items, instead of just text, but still has the Stump joke? FM Towns version?

    I am somewhat certain that this joke is not part of MI1:SE, because again this game is not on discs, and the joke is lost on regular players, and not the all time fans that we are. But then I guess that is the reason for this thread I guess?
  • edited August 2010
    kblood wrote: »
    Okay that is strange. Did they not remove this joke in the CD version of Monkey Island 1? Also what version of Monkey Island 1 is this, when it has pictures of the items, instead of just text, but still has the Stump joke? FM Towns version?
    Like the video title says, I ported it to SCUMM V5. I took it from the VGA floppies. And yes, the SE doesn't have it either, which is the reason I opened this thread to begin with.
  • edited August 2010
    I checked, the stump joke is still there, in the vanilla version that comes with the SE.
  • edited August 2010
    I checked, the stump joke is still there, in the vanilla version that comes with the SE.
    No way. Did you check, after you applied the patch by any chance? What version is displayed when you press CTRL-v in game?
  • edited August 2010
    I used the voice patch on the version included with the SE and the stump joke is still there.
  • edited August 2010
    I used the voice patch on the version included with the SE and the stump joke is still there.
    So you didn't check the unaltered version, which doesn't have it. To quote myself:
    Like the video title says, I ported it to SCUMM V5. I took it from the VGA floppies. And yes, the SE doesn't have it either, which is the reason I opened this thread to begin with.
  • edited August 2010
    I downloaded the file, but it doesn't seem to work with the version of MI SE that I have. I have the Telltale version, and the patch says it needs to be installed in the folder with MISE.exe installed in it. But the Telltale version has MonkeyIslandSE.exe instead. Anyone else have this problem?
  • edited August 2010
    Robert B wrote: »
    I downloaded the file, but it doesn't seem to work with the version of MI SE that I have. I have the Telltale version, and the patch says it needs to be installed in the folder with MISE.exe installed in it. But the Telltale version has MonkeyIslandSE.exe instead. Anyone else have this problem?

    Create a folder and put all the files in that folder.
  • edited August 2010
    Robert B wrote: »
    I downloaded the file, but it doesn't seem to work with the version of MI SE that I have. I have the Telltale version, and the patch says it needs to be installed in the folder with MISE.exe installed in it. But the Telltale version has MonkeyIslandSE.exe instead. Anyone else have this problem?

    Rename the executable and it'll work.

    Fantastic work by the way LDL.
  • edited August 2010
    Rename the executable and it'll work.
    Thanks for that info. I'll check for both in the next version. Anyone here with the direct2drive version? What is it called there?
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