Kinda off-topic: Trailer for old Sam&Max game
I've found out you can still download the trailer for the cancelled game from LucasArts site! I don't know why they still have that up in their server, but there it is:
http://www.lucasarts.com/products/freelancepolice/images/movies/trailer_1.mov
(you need QuickTime)
It's interesting to watch, if you haven't already
OMA
http://www.lucasarts.com/products/freelancepolice/images/movies/trailer_1.mov
(you need QuickTime)
It's interesting to watch, if you haven't already
OMA
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Until the Lightsaber game comes out for the Wii, I say !@#$ LucasArts
Seeing this trailer just make me think that telltale did a good job, but forgot the "show" part of any game... the set is too slackness.
Thanks a lot OMA for this video
So high res file can be found right there : http://www.lucasfiles.com/?s=&action=file&id=231
All in all, I'm not too bothered that the Lucasarts game didn't come out, since we do have the Telltale games now. Just a shame that so much material has had to be thrown away.
I agree, however in Freelance Police's defense that trailer was made well before the game was supposed to come out, so it and those two official screenshots we got in, what, 2002, weren't completely representative of how the game would have looked. If you look at the later screens that surfaced around the time of the cancellation, both character's models look better. Notably Max's crazy triangle teeth were corrected.
Freelance Police would have been as 'true' a follow-up as Telltale's ones.
The game did at least sound to be structured episodically...six self-contained episodes feeding into a larger story was the description we got and that's exactly what Season 1 is. Hero1 probably thinks it would have been closer to a direct sequel to Hit the Road than Telltale's games are, and he might be right, but that doesn't necessarily mean it was the best way to make a new Sam & Max game. Obviously we don't know what that game's puzzle difficulty was like so assumptions shouldn't be made there.
I don't know the sales figures for the new episodes, but much as we would like it, I don't think it's making them instant millionaires. But that's okay, they're a small company and it's probably a good project for them. While for Lucasarts it might just be too much overhead with too little gain for them. For the long term, the license seems in better hands with Telltale.
What's your definition of "episodes"? And what do you mean by "split up"? I can't be 100% sure, but if the cases in Freelance Police were indeed self-contained, then wouldn't they be like Season 1 episodes instead of a huge non-linear game like Hit the Road? I always imagined it like CSI 3 Dimensions of murder - a retail packaged game that contained individual cases. It's possible that Freelance Police played as one big game, but it doesn't sound that way based on the little information we have.
When the game was called a direct sequel to Hit the Road, they might not have been referring to the structure of it. I think they meant that Hit the Road was its biggest inspiration, whereas with Season 1 the inspiration is all of Sam & Max's incarnations, including the comics. Season 1 of course still totally works as a valid follow-up to Hit the Road, and it could be reasonably called "Sam & Max 2," but almost by necessity (and probably because the team and Purcell wanted to) the franchise was given a fresh start.
By "all the videos," you mean that one video: the trailer... and that clip of Max shaving his butt.
I know there are a zillion more videos of the game in everyone's imagination (including mine), but people on the Internet seem to know a lot more about that game than was ever released... which usually means that people are imagining or dreaming things up. I was more bummed out by the cancellation of Freelance Police than a lot of people (as those who read certain websites probably know), but like everyone else, all I ever saw was that one trailer, the butt shaving video, and the 10 screenshots leaked by that European magazine, and, of course, I saw my dream Sam & Max sequel play out in full in my imagination.
I know Freelance Police would have been a great game, but I think the Internet has Kurt Cobained it a little.
Also, it's worth noting that Freelance Police was episode based, regardless of how it was going to be distributed. From what I remember reading in interviews and previews before the press had nothing left to write about, the game was going to be five loosely connected cases which tied together at the very end.
Here's another video I found, linked from Mixnmojo's page:
And then exploring that linked site further, I found these...
Max walking
Max getting his butt shaved
No I meant the joe white videos as well that numble just posted.. I think the lighting animations all looked great..of course lucasarts had a bigger budget and more people and more time than telltale..who I think have done an amazing job with their resources.. Also I saw more than 10 screenshots.. more of it was leaked over time.. Now Steve Purcell and those involved said the game was going great so I don't think there was any problem with the quality.. I also think Mike Stemmle is very talented and extremely funny..him managing FP was huge and I was disappointed he didn't start working for telltale and the new sam and max games..:(
YAY! I thought.
But there was no trailer or screen shot to accompany it.
Yeah, thanks lucasarts.