Card Designs
I don't think anyone else has posted this here, so I'll be the first. Below, I've listed the various card designs found in Telltale Texas Hold'em, and the number of wins necessary to unlock them. A few of them were a little hard to make out, so I left a question mark next to them. If I'm missing anything, let me know.
Table of Contents
#1. Characters (6)
#2. Telltale (3)
#3. General (6)
#1. Characters (6)
2 - Harry Winehead
3 - Theodore Dudebrough
4 - Grandma Shaky
5 - Boris Krinkle
10 - Dank
14 - Dank w/ Club
#2. Telltale (3)
0 - Telltale Games
1 - Telltale Texas Hold'em Champion
12 - Blades of Stenchtar III
#3. General (6)
6 - Wildcards Classic?
7 - Palm Trees
8 - Glass Bottle
9 - Brass Knuckles
11 - Stick Figure w/ Star?
13 - Mouse
PS. I'm the one that posted about the two Dank card designs (and other unlockables) on the Dank - 19th Edition comments page. I realized that this would be better suited for the Telltale Texas Hold'em forum.
Table of Contents
#1. Characters (6)
#2. Telltale (3)
#3. General (6)
#1. Characters (6)
2 - Harry Winehead
3 - Theodore Dudebrough
4 - Grandma Shaky
5 - Boris Krinkle
10 - Dank
14 - Dank w/ Club
#2. Telltale (3)
0 - Telltale Games
1 - Telltale Texas Hold'em Champion
12 - Blades of Stenchtar III
#3. General (6)
6 - Wildcards Classic?
7 - Palm Trees
8 - Glass Bottle
9 - Brass Knuckles
11 - Stick Figure w/ Star?
13 - Mouse
PS. I'm the one that posted about the two Dank card designs (and other unlockables) on the Dank - 19th Edition comments page. I realized that this would be better suited for the Telltale Texas Hold'em forum.
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Comments
That 3D-version of Dank makes me wonder; was there ever a Dank-game planned?
On a semi-related topic, Telltale had earlier on expressed interest in developing more original "casual" games like Texas Hold'em (though obviously not necessarily poker games). Reference to such games were made as recently as after the conclusion of Sam & Max Season 1. In an interview after that Dave Grossman alluded to the possibility of Telltale making "something original" between Seasons 1 and 2. Obviously nothing ever came of that, but it would be cool for Telltale to make some smaller (well, even smaller) games between their bigger licenses. They've probably never really had a lull in between their bigger projects, which is obviously a good thing.
If I had to guess, I'd imagine that Dank was considered for a casual game, rather than for a full-fledged episodic story series. Maybe Telltale can tell us a good story behind what happened, but I bet it's as simple as their being too busy with their bigger, license projects. Perhaps Graham Annable (an animator and the company's Creative Director in the really early days) leaving the company had something to do with it? Of course, Annable and Telltale are obviously still on good terms seeing as the Dank comic still gets updated. Maybe they thought there was no point in giving Dank a game if Annable wasn't in-house to be involved enough? Who knows, but it's definitely fun to speculate while looking at photographs from 2004.
(Speaking of people who left the company, whatever happened to Troy Molander, one of the company's founders and seen to the right of that picture? Or Greg Land, the designer of the CSI games?)
EDIT: Also check out the Bone comic at the bottom right of the photograph! That picture is I think from almost a whole year before Bone was even announced! If only we had the obsessive forumers back then that we have now, we'd have had the license figured out immediately!)