Sam & Max Character Animation
Great job guys!
If i look on Episode 1 of Sam and Max and then again on Episode 3, the animation of the characters is much more natural then at your starts.
Sybill has much improved and looks now like a real human beeing Overall, everything at the animation has improved. Except perhaps Max's forehead - but mh, well..
Keep up the great work
If i look on Episode 1 of Sam and Max and then again on Episode 3, the animation of the characters is much more natural then at your starts.
Sybill has much improved and looks now like a real human beeing Overall, everything at the animation has improved. Except perhaps Max's forehead - but mh, well..
Keep up the great work
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Comments
Phoo
Phoo
Lightining, animation, even the backgrounds are very, very improved in this episode ! it was just 2 hours of game for me, very short, but I loved it more than the two others... music is so beautiful, you even cut the street intro ! I also find this episode more exciting.
I don't even think how episode 6 would be
(I hope also it will be longer of course... ^^)
(except for that, I didn't experience any problems. The game ran a bit slower than usual, but not in a play ruining way)
it went slower and slower on my machine too
I recall leaving episode 2 on for some time on my PC while idle, and when I came back it was unplayably slow. After exiting, my pc 'hanged' for a while, and after some furious harddrive activity for a few minutes, was fine again. Relaunching the game, I found it was fine again, but after long stints of play, the 'hang' happened after exiting the game.
I havn't played episode 3 yet (tonight, my precious...), but I suspect the better the animation becomes, the more memory is used and the more this bug (feature?) is going to be felt. Especially on low end machines.