I'm sorry Telltale, but you've failed (kind of)

edited February 2007 in Sam & Max
First off, thanks Telltale for waking Sam and Max up again.

You have many fans who will just buy the game automatically because it's Sam and Max. I am one of those. But you are killing us. I'm pretty sure the fanbase will be cut in half since the advent of the new Sam and Max game. Why? Read on.

I've bought the whole season, and played through ep one, two and today three as well. Episode one and two took about three hours for me to finish, and episode three about one hour and a half. The first two were kind of annoying (the kids you know), so even though the last one was the easiest and shortest episode, it was the one I liked the best.

It seems like everyone are complaining about it being too easy and too short. So do I. You (Telltale) said that you didn't want to scare off new adventurers by making the first one too hard. That's a good idea. Normally games are easier in the beginning and harder later on. Not in this case though, atleast not so far.

So why is it too easy? One thing is that is in 3D, and the game is not nearly as detailed as the old 2D counterpart (which I like). Add that you can't combine objects, and that all objects are used throughout the game. The number of "rooms" are way too few as well (yes, even if you combine ep 1+2+3).

I (and the majority of the other buyers) wish that you guys make Sam and Max 3 not in episode style, harder, with more Max, more detailed, and preferably in 2D as well. And a better story, the ones so far are too bad, and too childish. The target audience for this game is around 10 year old kids, and I'm betting the ones who have bought this game are 25+ in average.
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Comments

  • edited February 2007
    Waw, you know, you can also answer to other threads, it has already been discussed so much times... we are at the half of the season, the game is very cheap, and is getting better and better episode to episode. It apprently getting harder with next releases. Also, everybody wants a compelte game, but TTG is NOT LucasArts, they need money to start, and you know, Freelance Police was a very very expansive project.
    By the way, I'm 19, and I also think that 10 years old can't really understand the insane humour of the game. As I played first Sam&Max when I was ten, and just really understand jokes when I replayed it.

    The number of room is too few as well ? but you just combine the first half of a project ! We all want more, and more, and more, but you know what, sam&max is the greatest adventure game I played since Grim Fandango. Name something better recently, and okay, you'll be able to tell they failed. But you know what ? you don't fail until the run's over. And we are on the first half.

    About the story... yes, it's childish to enter a toy mafia, as it's childish to want to become a pirate or navigate through time by toilets. And that's probably what makes things accessible to everybody, because we are all childs. You know why Nintendo Wii is working ? because child plays, teenagers plays, men and women plays, third age plays. No need to be dark, bloody, philosophical or something... of course grim fandango is mor "adult" but the first sam&max was as childish as this one.
  • edited February 2007
    yeah sorry for starting a new thread :/

    Funny doesn't mean it has to be "childish". I don't consider the old sam and max to be childish, nor any of the monkey island games, nor grim fandango etc. I like a more edgy humour -- thats all.

    Some new (good) adventure games are Runaway, Runaway 2 and Fahrenheit (I think it was called).
  • edited February 2007
    mill wrote: »
    The target audience for this game is around 10 year old kids, and I'm betting the ones who have bought this game are 25+ in average.

    Might I point out, that when Hit the road came out you were 13. If that game was intended for 13-year olds, what is wrong with these games being intended for 10-year olds? Not that I think they are, I disagree with your point that they are too childish, I am 18 and derive great pleasure from them, and even though I agree the games are a tad easy, I am always terrible at adventure games that most gamers like yourself wold refer to as classic, such as Grim Fandango, Monkey Island etc. (indeed I played through most of Grim Fandango with a walkthrough, and it's still my all-time favourite game). Fahrenheit was good, but story went awry towards the end btw.

    Wanting the game to be in 2d is ridiculous. The third dimension is the hip place these days, it's where the action is and the graphical aspect of the new episodes have been fantastic so far.

    I will agree with you that the games could be longer and feature more diversity (I'd much rather see more diversity than just tack on stupid puzzles just to increase the lenght of the game), but Yohmi said it best; Telltale games has revived a beloved game franchise that was dead for so long. But they went from what I can imagine is one of the most well-budgeted game developers ever (Lucasarts) to a recent developer who love the games they make. Give them some bloody time.

    More Max: Yes. I agree, more Max please.

    Not in episodic format: You are wrong. Telltale games have proven episodic format works. We've gotten three games in as many months. That's much better than one game every year in my opinion.
  • edited February 2007
    Might I point out, that when Hit the road came out you were 13.

    I played it a little later, when I was about 15 or 16.
    If that game was intended for 13-year olds, what is wrong with these games being intended for 10-year olds?

    Well the wrong part would be that older people won't enjoy it, me included.
    Wanting the game to be in 2d is ridiculous. The third dimension is the hip place these days, it's where the action is and the graphical aspect of the new episodes have been fantastic so far.

    I still think the new 2D adventure games are pretty cool, but yes, it might be that new (e.g. young) gamers expect all games to be in 3D.
  • edited February 2007
    Telltale failed? Oh dear... We should tell somebody
  • edited February 2007
    mill wrote: »
    I played it a little later, when I was about 15 or 16.

    Damn, you've circumvented my brilliant logic. Well done, old sport.
    Well the wrong part would be that older people won't enjoy it, me included.
    Well if the game weren't intended for you, then it wasn't intended for you. At this point I would like to again point out that I think you are wrong and that there is humour sophisticated enough to entertain a more mature audience, whilst at the same time offering simpler, what you call childish, humour. In my view, this offers a well-rounded area of comedy.
    I still think the new 2D adventure games are pretty cool, but yes, it might be that new (e.g. young) gamers expect all games to be in 3D.
    Yes it's true that 3D is the expected standard today, and 2D may indeed scare off a good portion of their inteded audience, but I think Telltale did an excellent job in representing the world in a cartoony, charming way, so why complain?
  • edited February 2007
    xChri5x wrote: »
    Telltale failed? Oh dear... We should tell somebody

    To me they failed in creating a game on par with the old one, but that's my opinion and everybyde don't share it, of course.

    They succeded in making it good looking but to me it as funny as the old one, it is not very replayable after one has finished it, the story is not as interesting as the old one etc. The problem is that it's hard not to compare it to the old one, and the old one being one of the greatest adventure games in history makes it difficult to beat, but still, we all expect the sequel to be better, but they rarely are.
  • edited February 2007
    Damn, you've circumvented my brilliant logic. Well done, old sport.

    Sorry, wasn't trying to be a smartass :)
    [snip] so why complain?

    Too high expectations, I guess! I hope the series gets better in the next installment.
  • edited February 2007
    mill wrote: »
    Too high expectations, I guess! I hope the series gets better in the next installment.

    Well, I shall admit that had I fallen as in love with Hit the road (ie, had I played it before 2006) as I presume you have I would most likely feel very differentely about this. It's always hard to manage your feelings for games/movies/tv shows you love when they get remade/revived. It's a sort of disease. I propose this syndrom needs a name, and I suggest that we call it "Battlestar Galactica-syndrome"

    EDIT* Oh, now this is interesting, a fellow Swede it is I have been arguing with!
  • edited February 2007
    :)

    Well, on the other side, browsing the forum tells the same story -- many complaining about the same stuff; the story, the level of difficulty and lthe ack of edgier humour.
  • edited February 2007
    mill wrote: »
    :)

    Well, on the other side, browsing the forum tells the same story -- many complaining about the same stuff; the story, the level of difficulty and lthe ack of edgier humour.

    Will you stop using logic and popular opinion against me?! It's very annoying!
  • edited February 2007
    Will you stop using logic and popular opinion against me?! It's very annoying!

    Yes.. soon.
  • edited February 2007
    mill wrote: »
    Yes.. soon.

    :(

    I admit the games have some kinks to work out story and style-wise, but we're only just getting out of the pilot episodes! Give them some time, they'll give Max more to do, make the games a slight longer and more varied (not have Sybil and Bosco play exactly the same roles every single time around for example).
  • edited February 2007
    :(

    I admit the games have some kinks to work out story and style-wise, but we're only just getting out of the pilot episodes! Give them some time, they'll give Max more to do, make the games a slight longer and more varied (not have Sybil and Bosco play exactly the same roles every single time around for example).

    Well, that was what I was hoping for. Emily said after the first episode that

    a) the first episode is easy so that it is appealing for new gamers
    b) that it would get harder in ep two and three.

    Unfortunately, to me it's been the other way around, hence me not complaining until now :/
  • edited February 2007
    mill wrote: »
    I (and the majority of the other buyers)

    Sorry. Minor pet peeve of mine...

    Only those who are grossly ignorant claim they speak for others, because they are not.
  • edited February 2007
    mill wrote: »
    Well, on the other side, browsing the forum tells the same story -- many complaining about the same stuff; the story, the level of difficulty and lthe ack of edgier humour.

    And how many people who have played the games are not complaining about the story, the level of difficulty and the lack of edgier humour?
  • edited February 2007
    Yohmi wrote: »
    Waw, you know, you can also answer to other threads, it has already been discussed so much times... we are at the half of the season, the game is very cheap, and is getting better and better episode to episode. It apprently getting harder with next releases. Also, everybody wants a compelte game, but TTG is NOT LucasArts, they need money to start, and you know, Freelance Police was a very very expansive project.
    By the way, I'm 19, and I also think that 10 years old can't really understand the insane humour of the game. As I played first Sam&Max when I was ten, and just really understand jokes when I replayed it.

    The number of room is too few as well ? but you just combine the first half of a project ! We all want more, and more, and more, but you know what, sam&max is the greatest adventure game I played since Grim Fandango. Name something better recently, and okay, you'll be able to tell they failed. But you know what ? you don't fail until the run's over. And we are on the first half.

    About the story... yes, it's childish to enter a toy mafia, as it's childish to want to become a pirate or navigate through time by toilets. And that's probably what makes things accessible to everybody, because we are all childs. You know why Nintendo Wii is working ? because child plays, teenagers plays, men and women plays, third age plays. No need to be dark, bloody, philosophical or something... of course grim fandango is mor "adult" but the first sam&max was as childish as this one.

    I feel like you didn´t quite understand what he was saying.
  • edited February 2007
    I actually warned in my other thread that people who preordered who are now realizing that they are not getting what they thought they were paying for will not invest in future products.
  • edited February 2007
    I feel like you didn´t quite understand what he was saying.

    Most of the rabid fan responses to my thread weren't good at comprehension either. They want so much to respond with defense to what that like that they ignore context/comprehension skills.

    When I love things, I criticize them more strongly because I care about them more. I don't blindly defend them against valid complaints.
  • edited February 2007
    shadow9d9 wrote: »
    I actually warned in my other thread that people who preordered who are now realizing that they are not getting what they thought they were paying for will not invest in future products.

    That´s true, at least in my case. I haven´t even downloaded ep3 yet, I kinda have lost my interest. Yeah, I have had plenty of spare time so it´s not like I don´t have time to play. I am just not excited. Why? Because I feel disappointed.
  • JakeJake Telltale Alumni
    edited February 2007
    shadow9d9 wrote: »
    Most of the rabid fan responses to my thread weren't good at comprehension either. They want so much to respond with defense to what that like that they ignore context/comprehension skills.

    When I love things, I criticize them more strongly because I care about them more. I don't blindly defend them against valid complaints.

    Hey let's not just kick around other users. Everyone's entitled to their own opinion. Don't make it personal (and yes it is personal when you're referring to a specific four or five people who replied to your last thread).
  • edited February 2007
    That´s true, at least in my case. I haven´t even downloaded ep3 yet, I kinda have lost my interest. Yeah, I have had plenty of spare time so it´s not like I don´t have time to play. I am just not excited. Why? Because I feel disappointed.

    So why are you sticking around annoying people who do like it?

    I mean, if you've truly lost interest, then I'd think you'd leave. But it seems more to me like you're developing anti-interest... ;)
  • edited February 2007
    Feel free to think what you want. But please be polite.
    Wasn't it a complain about difficulty ? About lenght ? About episodic game ? about the "total number of rooms" combined of the first half of a season comparing to an entire game ? About the "childish" story ?
    Well, if it wasn't, I'm sorry, I didn't understood. And if it was, I feel like you didn't quite understand what I was saying (probably because I'm not good at all in english, I'm aware of it and I'm sorry).
  • edited February 2007
    shadow9d9 wrote: »
    They want so much to respond with defense to what that like that they ignore context/comprehension skills.

    Classic...
  • edited February 2007
    Because I paid for the whole frigging season and i want something to play! I don´t want a freaking cartoon that anybody can click and maybe if I express my opinion publicly I might at least get one real puzzle during this season! It´s not that I don´t care about Sam & Max, the easiness just killed my excitement.

    But guess if I am going to preorder season 2? No, I won´t.
  • edited February 2007
    Yohmi wrote: »
    Feel free to think what you want. But please be polite.
    Wasn't it a complain about difficulty ? About lenght ? About episodic game ? about the "total number of rooms" combined of the first half of a season comparing to an entire game ? About the "childish" story ?
    Well, if it wasn't, I'm sorry, I didn't understood. And if it was, I feel like you didn't quite understand what I was saying (probably because I'm not good at all in english, I'm aware of it and I'm sorry).

    Well, I was kind of like asking you to actually read what he said, then think about it a little and then respond. I was not trying to be impolite. I wasn´t claiming that you couldn´t understand or anything. I was just trying to say that maybe you didn´t get the point if his post. Perhaps you were too eager to defend the game and that´s why you didn´t quite get it.I don´t know.
  • edited February 2007
    shadow9d9 wrote: »
    Most of the rabid fan responses to my thread weren't good at comprehension either. They want so much to respond with defense to what that like that they ignore context/comprehension skills.

    When I love things, I criticize them more strongly because I care about them more. I don't blindly defend them against valid complaints.

    Again with the comprehension thing? Does it really bother you that much that there are people who enjoy the games and have few things to say against them?

    I'm also a so-called "rabid fan" of Half Life 2, but when I noticed the brain-dead AI, I criticized it. Strongly. On the other hand, I find little to criticize in Sam & Max, as I fully enjoy it. I see no reason why I and other like-minded forum members should be on the recieving end of a constant barrage of thinly veiled insults because of it. That's what Counter Strike servers are for: Endlessly insulting the intelligence of others. Might I suggest you purchase a copy? Your ability to act like any response to your posts is the work of a raving inbred moron will fit right in there.
  • edited February 2007
    ShaggE wrote: »
    Again with the comprehension thing? Does it really bother you that much that there are people who enjoy the games and have few things to say against them?

    I'm also a so-called "rabid fan" of Half Life 2, but when I noticed the brain-dead AI, I criticized it. Strongly. On the other hand, I find little to criticize in Sam & Max, as I fully enjoy it. I see no reason why I and other like-minded forum members should be on the recieving end of a constant barrage of thinly veiled insults because of it. That's what Counter Strike servers are for: Endlessly insulting the intelligence of others. Might I suggest you purchase a copy? Your ability to act like any response to your posts is the work of a raving inbred moron will fit right in there.

    Shame we don't have an ignore function... You may be right. We may have a troll brewing.
  • edited February 2007
    Well, I was kind of like asking you to actually read what he said, then think about it a little and then respond. I was not trying to be impolite. I wasn´t claiming that you couldn´t understand or anything. I was just trying to say that maybe you didn´t get the point if his post. Perhaps you were too eager to defend the game and that´s why you didn´t quite get it.I don´t know.

    I read again his thread and my answer and I don't see where it goes wrong... things that he's pointing have already been discussed so much times here, in so many threads... about all the things I listed before. Only the "childish" part was new. And I may have not understand it well (because we have in France two terms near childish but I can't know wich one is right, I surely take the bad one). I don't have any stocks in TellTale so I just express what I feel, what I read here and there ;) and all these complains, all these new threds every two days to say exactly the same thing with other words can make me a bit too eager... so I won't again on these subjects. In fact, almost everything has been told in other threads... answer to these is perhaps unuseful.
    And if you have read other post through the forum, you know that I don't find Season 1 perfect and complained also about lot of things. But I do like so much things in this game, and I do understand also why some things are how they are and can't be really changed. Because I read lots here, lots.
  • edited February 2007
    Maratanos wrote: »
    Shame we don't have an ignore function... You may be right. We may have a troll brewing.

    As a matter of fact, we do have an ignore function:
    http://www.telltalegames.com/forums/profile.php?do=editlist
  • edited February 2007
    Maratanos wrote: »
    Shame we don't have an ignore function... You may be right. We may have a troll brewing.

    Personally, I find it very funny, in that unintentional The Office sort of way: "You fail at comprehension and context! You misunderstood what I said! English must not be your native language! You should understand that 90% means majority!"
  • edited February 2007
    I'm not much for ignore buttons on forums, seems like it would throw an entire thread off-kilter if people reply to the ignored user and you can't see what their replying to. Good to know though, in case we get a straight-out spammer.
  • edited February 2007
    It still shows that the posts exist... You'd know that something had been said... It just means you don't have to see it if you don't want to.
  • edited February 2007
    Oh, I see now. I figured it worked something like a chatroom block does.
  • edited February 2007
    numble wrote: »
    Personally, I find it very funny, in that unintentional The Office sort of way: "You fail at comprehension and context! You misunderstood what I said! English must not be your native language! You should understand that 90% means majority!"

    Are you referring to me and the discussion about the reviews?


    Isn´t 90 % a majority?
  • edited February 2007
    Maratanos wrote: »
    So why are you sticking around annoying people who do like it?

    I mean, if you've truly lost interest, then I'd think you'd leave. But it seems more to me like you're developing anti-interest... ;)

    People keep repeating this although its been answered about a dozen times.. multiple times in this thread alone.

    Criticism leads to change for the better. Sales and player reactions are critical to further success of these games.
  • edited February 2007
    Are you referring to me and the discussion about the reviews?


    Isn´t 90 % a majority?

    I'm referring to Maratanos, who was referring to ShaggE, who was referring to shadow9d9.

    90% is a majority, but it doesn't mean majority in the 51% sense--you'd have to refer to the prior thread to understand the context of what I mean--shadow9d9 kept saying that "90%+ of reviews say XYZ," I questioned that, and he basically said "90% means majority."
  • edited February 2007
    Because I paid for the whole frigging season and i want something to play! I don´t want a freaking cartoon that anybody can click and maybe if I express my opinion publicly I might at least get one real puzzle during this season! It´s not that I don´t care about Sam & Max, the easiness just killed my excitement.

    But guess if I am going to preorder season 2? No, I won´t.

    Well said. Exactly what I thought would happen too. But as you said, best to learn for the future. The only company I'd buy a product with upfront would be bioware because of its flawless record in my eyes. Some authors too. Never a new company.
  • edited February 2007
    numble wrote: »
    I'm referring to Maratanos, who was referring to ShaggE, who was referring to shadow9d9.

    90% is a majority, but it doesn't mean majority in the 51% sense--you'd have to refer to the prior thread to understand the context of what I mean--shadow9d9 kept saying that "90%+ of reviews say XYZ," I questioned that, and he basically said "90% means majority."

    I hope Jake is going to warn this guy not to bring up the other thread(be personal) like he did with me.

    I was warned for making things "personal". Do the same for these guys. Matanos or whatever was calling me a troll, threatening an ignore function(which is passive aggressive)-all because he disagrees with me.

    Enforce the rules all round... lest we see favoritism.
  • edited February 2007
    shadow9d9 wrote: »
    I hope Jake is going to warn this guy not to bring up the other thread like he did with me.

    I think you misconstrued what Jake said--he warned you not to kick around other users from the other thread who had not yet even said anything in this thread. Nothing against reference to other posts--in fact, Jake's closing comment on the previous thread was that he was closing it because he wanted people to refer to it in other threads instead of that one.

    EDIT:
    --Ah, I see you've updated your post--
    If my comments were taken to be personal attacks, I apologize. Most of the time I've only restated the things you have said in the past--never implied that you lack comprehension, context, quality, education or English abilities. I admittedly have said that it all appears unintentionally funny in context of everything said, but it's just my opinion/observation.
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