Getting Matches to sleep?
Hey, I'm in the club and I've knocked out zane, Cueball is out of the room getting a fuse, but I can't get matches to hold still long enough to know him out too
I found those numbers to the far right of the bar, and that cryptic puzzle on the top, I also have that bottle of whiskey that falls off the drinks cabinet, but I can't think of any way to get matches to stay fumbling with the panic switch long enough to get knocked out. Any hints?

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After you flip the emergency switch and Matches goes to switch it back off, hit him with the Whiskey bottle to knock him out. The criptic puzzle is a hint on how to gain access into the speakeasy.
About the numbers: Bet on them in the roulette when you get back to the speakeasy, it'll open a one-way passage to CourHouse Square through the barber shop.