Old monkey island games before tales?
Hi everyone, i tried to search if this had already been asked, but this forums search gives me a headache >< so i browsed a bit and didnt see anything, anyway..
This is probably pretty obvious, but about how important is it to play the older monkey island games before playing tales?
I recently tried the tales demo and I really liked it and was thinking of buying it, but then i realized i should probably play the others first, so i just wanted to know if it was all that important, are they best played in order or do they each stand alone as their game/story?
Secret of MI and MI2 look fairly easy to get if so, but curse and escape look kind of expensive to get >< would skipping those two matter too much?
This is probably pretty obvious, but about how important is it to play the older monkey island games before playing tales?
I recently tried the tales demo and I really liked it and was thinking of buying it, but then i realized i should probably play the others first, so i just wanted to know if it was all that important, are they best played in order or do they each stand alone as their game/story?
Secret of MI and MI2 look fairly easy to get if so, but curse and escape look kind of expensive to get >< would skipping those two matter too much?
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It helps to play the previous games just to get the gist of Monkey Island and some of the inside jokes that's thrown around in Tales, but you could probably play without playing the previous games. I recommend that you play the other games anyways just because they're fun and it's Monkey Island. Luckily there are the two special editions already out if you want to play the previous games.
He hasn't played the fourth game yet.
Have fun!
Oh, and I recommend trying the special editions for 1 and 2. It will help you get used quicker with the characters and overall tone.
I got a ps2 memory card just to replay escape cos I missed it so much true story.
I was but I love Escape so I wouldn't have flamed you. Although I did not like Monkey Kombat and thats one of the things I don't like about the game but apart from that I rly enjoy playing it.
Really? In Monkey Combat, you have to take notes in order to proceed. In Curse's swordfighting, you just pick the insult that makes sense in context.
You can always cheat on the boat fight:P
You can use the cheat for the boat fights, or you can just use the wimpy cannons to beat everyone. I did that on my first run through, not realising I could buy new cannons or use a cheat, lol.
Same! theres so many easter eggs in it as well.
You can tell it was developed primarily for PS2. Direct controlling Guybrush feels awkward, and the way you sort of "slide" when you go near an object is obnoxious, and can make getting the right context cue for an item difficult at times.
Story-wise, puzzle-wise, it's fine (though a few are the sort that don't really have any logical explanation, and have to have a bit of guesswork, but they're all a bit guilty of that), it's just those controls that make it my least favorite.
Yeah, kinda like how Grim Fandango was developed primarly for PS2.
Oh wait...
I think he's talking more about the segments which require precise control in EMI, like the lava pit, which arn't present in GF, or the fact that the keyboard short cuts suck, or the fact that the PS2 had a feature so it memorised the MK moves in game and as a result had an extra mini game and had more bonus features in general then the PC, or all of the above.
EMI wasn't that much worse then the other MI's imo, if you take out the plot hole with Herman and improve the controls.
This would imply that the game was primarly developed for the PC, then IMPROVED for the PS2. If it was primarly developed for the PS2, then it would not have improvements. And there's a lot of elements you seem to have forgotten in GF.
About the game, though, I don't 100% agree. It's a good game, but there were plenty of parts that I didn't like at all, and that was not because of the story. The whole second half of the game wasn't particularly good, imo. Melee and Lucre were good, mostly, but the rest was just not quite up to LucasArts (tm) par.
I like to play street fighters and taken three.. I am good player of the street fighter game..
I challenge to all forum members.
You came to challenge people to a fighting game on a Monkey Island thread!?
As for Monkey Kombat.. I seriously feel that Escape was intended to be played on the PS2, because that whole section just felt at home with the controller and you had that "cheat sheet" which recorded the moves and such. I agree the stuff with Herman felt a bit like a deus ex machina, but then so did his having a ship in MI1. If anything, it really didn't surprise me in MI4.
EDIT: On the topic of whether to play MI 1 and 2 in the original version, or the Special Edition version.. I have been playing games for a good 30 years now (or just about), and I say there's nothing wrong with playing the SE versions over the old versions. They're very faithful to the original ones but with updated graphics (instead of being all new games, like you'd get with a remake). Plus they have voice acting, which helps with the immersion, and you can always switch back to the old timey style in the middle of playing. At least you could on the Xbox 360 versions I have.
In fact, I had fun playing through them twice; one with the enhanced graphics, one without. It's just a shame that MI1 SE didn't allow for the voices to remain when you switched back to the traditional graphics.
Personally, I still prefer the originals, if you can play the best versions. I think he artwork and character design in MI1 SE is well below par for a LucasArts game, and although MI2 SE was better, the IMUSE system just doesn't work as well. Also, and this is a problem with most modern adventure games, having voice-over puts the music in the background and acts as ambience rather than the main mood-setter. MI2SE is mixed in such a way that it's hard to enjoy the soundtrack now.
Because of this, I find a lot of modern soundtrack to be not quite as good as it was back in the days when it was your main source of distraction from the otherwise silent game. This goes for most genres.
I never said the game WAS developed for the PS2 first, lol. I was just saying that the PS2 version did have a lot of features that were better then the PC version. Though the PC version had better loading times (as you'd expect) and better camera angles (there were more). I personally prefer MI on the PC, as that's what it's meant for, but...
Yes, but once again, it was a good game. When you say it's not up to LucasArts (old) standards to do 100% agree, but you have to remember the games LA were pumping out were AMAZING, not just good. I'm not saying EMI was good enough, it was a MI game after all and it should have been better, but I'm saying from the PoV of a non-MI fan prior to playing EMI it's a good game.
I guess it doesn't make much sense, but you might be able to understand what I'm trying to say, lol. I'm really bad at explaining things.