XBox360 Controller recommended for Windows version?
I played the Windows version intro and I wondered if my XBox360 controller is the best option here as the gameplay seems to add lots of quick time events.
Until now Telltale games were always best played with mouse (counts for the whole adventures genre). I am a little bit confused about what to expect here...
Until now Telltale games were always best played with mouse (counts for the whole adventures genre). I am a little bit confused about what to expect here...
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I haven't used the feature because I have both controllers, but I believe there is an option in MotionJoy's settings to emulate a 360 controller. I'd try that.
edit: I would also like to say that it's really weird that the controller does not work in the menus.
The keyboard controls are designed to make sure people could play the game using just one hand-- so you get a somewhat richer experience with the gamepad if you consider a sort of ambidextrous range of inputs.
..for the fans who get REALLY excited by Jurassic Park obviously.
and yes, I used the corded 360 controller and it felt much better than the keyboard.
I am using XBox360 Wireless controller now instead of keyboard/mouse on Windows 7 64 bit. Works without problems. No need for emulation here...
Dirty dirty mind.
Besides that its a great game though. Love the story!
The game plays quite well with pc controls, but unlike the xbox controller keyboard does not get a nice animation of what to do, but only the first key
And the time needed to react to the new image of 2nd key is (almost always) more then you have
So i think its a major design flaw in the interface, not the controls
Could be solved by showing all keys, with pressed ones fading away, and having the other keys be slightly translucent to the right of the one you are to press first
so instead of (v), (^) and (>) flashing why not (v)^)>), (^)>), (>)
Whould make it a lot clearer what you need to do in a row, and thus less anoying
Also at some points in the game the xbox controller bugs, and you just can't finish a repeated button event due to the bar increasing too little with each press (usualy less then a third of what it should/keyboard does)