Ideas for bosco's costumes.
Well.Since we have to wait for season 2....erm..why not "presume" what might happen with bosco's costumes.So dress him up as that klingonian guy from startrek a scottish or whatever.Hope to see your ideas.
Sign in to comment in this discussion.
Comments
Nah
Headlines outside Bosco's:
Bad News: US back to the US from Canada's yard sale.
Worse News: Shopkeep on the run with 100 Trillion.
In Ep 2, President Max pardon Bosco.
Headlines outside Bosco's:
Bad News: President Max pardons Shopkeep. Govt get a $50 Trillion Profit.
Worse News: Former Canadian Queen Deposed. Forced labour imposed to Sybil Pandemik. (A job she can't refuse or quit)
And we get Bosco's Inconvenience back, Sybil's will be closed whilst Sybil will be elsewhere performing odd "forced" jobs
Or a good death to it, oy, I think it went one episode too far. That one just was a little too frightening for me. I don't want to see much of either one of them for the first three episodes. And if there aren't any new gags, things aren't going to go well.
Some different minigames and more evolved driving. Those scenes seemed pointless.
ALOT more dialog options esp back and forth between sam & max.. bone has far more of this than s&m.
Map location selection instead of the standard, Where do you want to go little buddy.
Ability to use max instead of sam... yes i know you cant tame the beast but it would be great to say enter an entire gingerbread house(say they get zapped into a fairy tale book) and the only way to save you is for max to eat everything!
I dont know just some icon with max's head in a chewing motion would be awesome, use it on everything to hear a nice joke about the item or mabye he will eat it.
Somehow get sam and max into the ant farm :P
Longshot but allow a "ye old school" option that would almost mock the old lucasarts LOOK AT.. PICK UP ...MOVE ITEM... maybe have it just one room.
Puzzles should be a little less subtle or have an option in settings "We dare you!" or something and have it change the entire puzzle structure of the game. Course this would take work and will be negated since most of the sam and max new comers wont find this appealing and the cost would be great sigh :P
I have loads more in my brain but ill stop for now
If you *mess up* you can get a new unicorn from Superball. Each time triggering different lines/responses.
After a certain number of attempts Sam would say "I've already tried that. And we know what will happen!"
Yeah but it should make the things a little more difficult and convincing.I mean why should Sam (directed by you of course) know what an object interacting with another one should do (very few cases that you know what it's gonna do)?I personally like the idea of messing up a item,if not by accident at least for a funny line or something.
Dunno how it'd fit in storywise, but it'd be a nice twist.