csi 3d?
Well I must say im a huge fan of the series and games but something is well... idk missing.
Yea I may be old but does anyone remember the tex murphy series ? It a first person shooter detective adventure.. and ever since those good ole days it seems we run from FPS in adventures. How about anachranox? ran on a modified quake engine and was still a FPS advent! I would love just once before the series dies to see a full FPS csi game, able to walk around the actual scene in full 3d not just pan a stationary scene.
On hard make it so you can fail if you step on evidence and easy does nothing, that way no harm no foul for the novices. Anyway I love how the adventure company is trying this FPS approach in some of their games and now steam is getting a few on their platform. Hope to maybe see something in the future.
Yea I may be old but does anyone remember the tex murphy series ? It a first person shooter detective adventure.. and ever since those good ole days it seems we run from FPS in adventures. How about anachranox? ran on a modified quake engine and was still a FPS advent! I would love just once before the series dies to see a full FPS csi game, able to walk around the actual scene in full 3d not just pan a stationary scene.
On hard make it so you can fail if you step on evidence and easy does nothing, that way no harm no foul for the novices. Anyway I love how the adventure company is trying this FPS approach in some of their games and now steam is getting a few on their platform. Hope to maybe see something in the future.
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I have a terrible sense of direction, and so personally I prefer the fixed cameras because they help protect me from getting lost. That said, I do think the CSI games would benefit if the player was able to explore a bit more...
Something I didn't like about Tex Murphy, though, was that you ended up opening a lot of drawers, cabinets, etc. to find one little piece of evidence (or maybe none at all). I guess it's more realistic than only being able to open the one door that happens to have something behind it, but while playing Overseer I often felt lost and concerned that I was going to miss something.
Darn my msn ways and acronyms !!
I agree while adding more realism it adds alot of clutter such as the endless empty drawers and what not but all that can be solved easily by difficulty. Have easy only have the drawers and cupboards that have event items in it be opened while say hard everything can be looked at. Glad to see someone else at least has played tex murphy..wish that series would do another game with full motion video, seems to have well for the new command and conquer :P
Old dude that loves telltale... over and out!
Now, since CSI has small scenes and has locating the evidence as a major part of the gameplay, it just might work. But I definitely don't think it is "missing".
Anyway I would love it in csi and it would be easy to not get lost in a game like that since there is no places to go other than the scenes :P Dont walk you walking the strip LOL
I respect your opinion but I do believe a first person element is indeed missing from the series :P
Anyway, can you recommend a particularly well-handled 3d adventure? I might just change my mind about this. I'll see if I can dig up Tex Murphy and Simon 3d.
Dare i mention kings quest mask of eternity? I think the engine on that was horrid but the game was just to early for its time, wasnt enough engines out yet that could do what they wanted.. but it would have worked say with the same engine sherlock uses. I think people seriously underestimated that game. Not because it was really that great but because it proved to me that with a little work adventures can easily be first person more often :P