Running option
I know that a lot of S&M fans probably have a short attention span like Max. I know I do. And so I suggest, the ability to run!
The animations are all there for Sam and Max, all you'd have to do is give us the ability to control them like that. Maybe with an item, or key(Hold down shift), maybe even an on/off option in the menu. Is this doable?
The animations are all there for Sam and Max, all you'd have to do is give us the ability to control them like that. Maybe with an item, or key(Hold down shift), maybe even an on/off option in the menu. Is this doable?
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Double-clicking to exit is a good idea. I think I'd prefer that to the suggestion in some other thread of having a Desoto button you could access from anywhere, because it would be nearly as fast and would prevent you from missing out on changes to locations that take place as the game progresses
No offense to you, Christovksy, - in fact I found this to be a good laugh - but that is an all new level of laziness if I've ever seen one.
And I'm afraid instant teleport would ruin the immersion.(Big Myst nerd here.)
Zip mode?
Disabled.
The Desoto jump does feel a lot like instant teleportation, and I agree with Kedri that that would distance the player from the game.
For instance if using the icon triggers the same dialog as clicking the DeSoto (and a fade out after selecting a new target), instead of a "sci-fi" instant teleport, we end with a classic avoid-the-walk-to-the-car scene.
Of course it can be abused, but thats up to the player.... having the option gives the player a choice.
After going back and forth on S1E4, I'm for it.
Fair point, yeah. I guess I'm just afraid if I had the option I'd be tempted to use it even if I felt I shouldn't