How can I transfer a saved game from my desktop to my laptop? I don't want to replay that part of the game saved to one; I want to continue the game from the other. Thank you.
Buuga is correct about the saves, but a few additional notes.
Autosave.save will always be overwritten (hence auto saving), so keep that in mind with your saves.
The prefs.prop contains all of your resolution, pop-up text, audio, and hint settings and are all independent of your save games, so saves are a bit more portable this way. It's actually best NOT to copy over the prefs.prop if only for the resolution settings.
The decals on your car are a different story as I honestly don't know exactly how they'll work for you. It all depends on what's on the save and the previous play state of the previous episodes.
I noticed the decals are stored in the registry, at least for the purpose of transferring them between episodes. Simply start the registry editor, select Export from the File menu, and enter "HKEY_CURRENT_USER\Software\Telltale Games\Sam & Max Season 2" as the branch to export. Import the file on your laptop and you should be done.
The registry also stores settings for resolutions, hints, pop-up text (basically everything that can be set up from the in-game settings dialog); why this is duplicated in the prefs.pop file I don't know.
The decals on your car are a different story as I honestly don't know exactly how they'll work for you. It all depends on what's on the save and the previous play state of the previous episodes.
..but if you happen to have a savegame with all your decals and extras it should be added to the registry sooner or later. during autosave or at least when you complete the current game, right?
I'll have to check with Randy, but I'm pretty sure decals are added to the registry as you get them. So if you deleted the registry and then loaded an old save, you would have them in the save, but it wouldn't update the registry. You would have to go back through and gather them in a new game to have them save.
Comments
c:/program files/telltale games/Sam and Max - Season two
and behind that is a folder for each episodes.. and there's save files.. for example 01-12-08 19_47_46.save
or Auto save.save
Autosave.save will always be overwritten (hence auto saving), so keep that in mind with your saves.
The prefs.prop contains all of your resolution, pop-up text, audio, and hint settings and are all independent of your save games, so saves are a bit more portable this way. It's actually best NOT to copy over the prefs.prop if only for the resolution settings.
The decals on your car are a different story as I honestly don't know exactly how they'll work for you. It all depends on what's on the save and the previous play state of the previous episodes.
The registry also stores settings for resolutions, hints, pop-up text (basically everything that can be set up from the in-game settings dialog); why this is duplicated in the prefs.pop file I don't know.
Redundancy is always a good precaution when it comes to writing software.
bDecalSomething: DWORD=1
bDecalLevelSomething:BINARY=[00 00 40 40] (Need to check this though)
and
bDeSotoSomething: DWORD=1
For instance bDecalCheese for the Rolling Cheese decal