Make it Multiplayer Oh please...

C'mon you know that if poker night is multiplayer everybody will want to play and share this game, this would be really amazing and i think it's quite easy to do, even with the possibility to create a lobby or join one randomly like on left 4 dead.
I really hope the next episode or even this one (after an update) will be multiplayer !

Comments

  • edited April 2013
    Why would you want a multiplayer mode for poker night? The point of the game is to see these 4 random characters interact, not to play with friends. If you want to play Poker with friends, then find a game about that, not one about dialogue that the majority will completely ignore if they played with friends.
  • edited April 2013
    Like Gman said, Poker Night is about the single-player experience you have with these characters. I, for one, would love the pipe-dreamed notion of multiplayer in Poker Night; where I can play poker with my friends and gamble my Invenotry/TF2 items with them. Obviously this will never come to fruition because Telltale's main goal with this is the character reactions between well-known faces. Until they can achieve this character-interaction while in a multiplayer game, the chances of multiplayer in Poker Night or extremely low...
  • edited April 2013
    You could still have the dialogs while playing with others...
    Until they can achieve this character-interaction while in a multiplayer game, the chances of multiplayer in Poker Night or extremely low...

    That's what i'm talking about.
  • edited April 2013
    Well if you see the discussions in the steam community half of the threads seem to be about hats.
    http://steamcommunity.com/app/234710/discussions/0/810921273876655423/

    40% about we want multiplayer and 10% about the characters.
  • edited April 2013
    dak1ne wrote: »
    You could still have the dialogs while playing with others...

    But no one is going to listen to it. Defeating the point of having these characters.

    Also, this game would probably be a financial nightmare if they have to get the liscences for all of these franchises, get the voice actors, code the game, update the engine/graphics(as shown with Sam's new model), advertise the game, submit this game to the consoles, and THEN top it off by having to figure out multiplayer servers(which aren't cheap), create the remixed music for everything, all for a $5 poker game which gets split between Telltale, Valve, 2K games, Adult Swim(or whatever makes Venture Bros), and the guys behind Evildead.

    I'm pretty sure they want to make some money off of this game.
  • edited April 2013
    Gman5852 wrote: »
    having to figure out multiplayer servers(which aren't cheap)
    On consoles, maybe, but on PCs at least, players could run their own server or they could use a peer-to-peer system.

    I agree though that the concept isn't well suited to multiplayer.
  • edited April 2013
    Includes a multiplayer mode in which you can play against other users. You can create and customize your own avatar for the occasion! You can choose to have already-existing characters as computer players! You can have more or less than five players in a poker tournament! You can choose the dealer, the voices for certain characters (i.e. you can choose between whoever voices Ash in Poker Night 2...[pause for clarity]...and Bruce Campbell), and of course the deck, chips, and table felt! As with Poker Night 2, match the themes of the latter three, and the Inventory will change!

    What do you folks think of this?
  • edited April 2013
    There's tons of other free online poker games you can play instead. Online for The Inventory is not going to happen.
  • edited April 2013
    Bump! I'd even pay for a multiplayer DLC, and recommend/gift the game to friends. :) I like this game, and i would love to play it with my friends.

    Would it hurt anyone if it had an MP mode? Some people would love one, those without friends could still ignore the MP mode.
  • edited April 2013
    If it had multiplayer it would be a generic poker game...
  • edited April 2013
    Gman5852 wrote: »
    But no one is going to listen to [the dialogue if multiplayer was a feature]. Defeating the point of having these characters.

    Also, this game would probably be a financial nightmare if they have to get the licences for all of these franchises, get the voice actors, code the game, update the engine/graphics(as shown with Sam's new model), advertise the game, submit this game to the consoles, and THEN top it off by having to figure out multiplayer servers(which aren't cheap), create the remixed music for everything, all for a $5 poker game which gets split between Telltale, Valve, 2K games, Adult Swim(or whatever makes Venture Bros), and the guys behind Evildead.

    I'm pretty sure they want to make some money off of this game.
    Pretty much this.

    Now quit asking, you entitled little peons. :p
  • edited April 2013
    Hudomonkey wrote: »
    If it had multiplayer it would be a generic poker game...

    Please explain how it would make it generic or diminish the quality of your singleplayer experience. I'm very interested, please elaborate. (I'm waiting)

    And i'm pretty sure adopting a P2P system for MP and doing the matchmaking via Steam would be pretty affordable. And why not make that a 1$ DLC?
  • edited April 2013
    Xaromir wrote: »
    Please explain how it would make it generic or diminish the quality of your singleplayer experience. I'm very interested, please elaborate. (I'm waiting)

    What would be the point of just adding a multiplayer mode into a game about playing poker with 'A list' celebrities from video games

    The multiplayer would just be poker and there are plenty of other poker games and it would lose the charm of the AI or buying drinks etc online and if you want an online poker game I'm sure you could get one really cheap this just isn't and shouldn't be one
  • edited April 2013
    You didn't answer the question. As someone who apparently doesn't care for multiplayer - how would this affect your singleplayer experience? Who says that this feature has to touch any of the SP part? I don't get it.

    It's a good game, and it would be fun if the characters would be "playable" in MP.
  • edited April 2013
    Xaromir wrote: »
    You didn't answer the question. As someone who apparently doesn't care for multiplayer - how would this affect your singleplayer experience? Who says that this feature has to touch any of the SP part? I don't get it.
    I do like multiplayer but I don't want Telltale to make the game focused on Multiplayer or to waste precious time and resources adding a feature which discounts many features of the game and may make the rest of the game look bad.

    I remember when Bioshock 2 added Multiplayer because it was the most requested thing of Bioshock 1 and the multiplayer was completely awful and I would rather tellatle spent Time coming up with more great ideas of drinking or Charcters like Max chatting even though he isn't gambling.
    What would the multiplayer be Poker but with people picking their characters?
    The moment multiplayer is added just as a feature it may just bump up the price, costs and make the game look less well polished just like Bioshock 2...
  • edited April 2013
    Xaromir wrote: »
    It's a good game, and it would be fun if the characters would be "playable" in MP.
    Also I'm not Sam, I'm no claptrap
    telltale went to the effort of creating Tells, AI and even went to the effort of changing it if you buy them a drink
    Half the charm would be lost in multiplayer
  • edited April 2013
    Bioshock 2 has a Metascore of 88, was generally very well received, and it's critically acclaimed, Poker also is traditionally multiplayer, while Bioshock used to be strictly a singleplayer experience. I keep mentioning that i would pay for it if MP came as a DLC, so i don't get the whole "waste of resources" argument either, maybe it would even generate more money from people who buy it so they can play with friends or people gifting it to friends.

    After you've figured out the AI characters it's going to get boring, which isn't that much of an issue at 5€, but MP could keep it fresh for longer.
  • edited April 2013
    It's single player because it's literally you against these iconic/familiar, memorable characters. Adding another player or making them play as one of the others makes the game lose the point of its entire concept. You're better of playing a different game, or just getting together with friends and roleplaying it.
  • edited April 2013
    Telltale have never made anything mutiplayer. Their thing is good characters and stories, and characters is why they've made the poker games. For them to make a multiplayer version would be something that they've never publicly done before and isn't what they want to do.

    There are already plenty of options when it comes to online multiplayer poker but there aren't many that focus on a set of characters playing the game. You say that adding multiplayer wouldn't detract from the core game but it would and in ways you wouldn't necessarily expect.

    In short I and many other people don't see the point in Telltale devoting time and effort into doing something many other companies have already done especially when it's not something they are necessarily experienced at.

    In the end all a multiplayer version of this would be is people using the characters just as avatars. Now that would be a waste of resources for Telltales.
  • edited April 2013
    Raelser wrote: »
    It's single player because it's literally you against these iconic/familiar, memorable characters. Adding another player or making them play as one of the others makes the game lose the point of its entire concept. You're better of playing a different game, or just getting together with friends and roleplaying it.

    You still could play the regular singleplayer. What's your point?
  • edited April 2013
    Xaromir wrote: »
    You still could play the regular singleplayer. What's your point?

    It is just like with the horror genre. People kept telling how co-op in a horror games would not work and then when a good proof of concept was released, suddenly some of them realized that it actually works.

    If Telltale Games could have afforded to make the game full multiplayer experience, suddenly those naysayers would start to defend the choice since it was Telltale Games (aka their idol) who decided to add it.
  • edited April 2013
    Xaromir wrote: »
    Please explain how it would make it generic or diminish the quality of your singleplayer experience.
    By making your singleplayer experience more expensive, since they would have to invest the time and effort into implementing multiplayer play.
    And i'm pretty sure adopting a P2P system for MP and doing the matchmaking via Steam would be pretty affordable. And why not make that a 1$ DLC?
    Having to buy another thing just to get multiplayer, even for a dollar, means far fewer people would be up for multiplayer than would be otherwise. That's very bad when the multiplayer experience hinges on having other people to play against.
  • edited April 2013
    Congratulations, you've made a "because i said so, that's why" argument.

    "But it would probably be more expensive" (This may be valid if we are not considering that the game is already out and your argument is pure unfiltered speculation)
    "I would be willing to pay extra for it! (I do - a few hours of fun with my friends is definitely worth 1 or 2$ to me)
    "Nobody would buy that if it cost even just as little as 1$" (Ehem - hello, me. And i speculate that most still would have bought the game if it would have cost a dollar more)

    If that's how you wish to argue, then i happily retire from this fruitless discussion.
  • edited April 2013
    Xaromir wrote: »
    your argument is pure unfiltered speculation
    No, it isn't. Just as money doesn't grow on trees, neither do features in video games. The time and money for features has to come from somewhere, and they have to be compensated for. In other words, they have to bring in more money than you invest. I'm pretty sure Telltale is already operating on a razor-thin profit margin, having to pay all these quality voice actors and license all these properties, and then selling it for only $5 -- and remember the distributor (Steam, etc.) takes their cut too. They probably decided that adding multiplayer would be cutting it too thin.
    Xaromir wrote: »
    "Nobody would buy that if it cost even just as little as 1$" (Ehem - hello, me. And i speculate that most still would have bought the game if it would have cost a dollar more)
    I didn't say "nobody". I said "not nearly as many". People are only going to bother to spend $1 on a DLC if they're particularly interested in it. The people who already know they want multiplayer aren't the ones I'm worried about here. I'm thinking of the players who didn't care whether or not the game had multiplayer when they bought it, but tried it on a lark since they already had it. These people are much less likely to try multiplayer if they have to pay a dollar to get it.
    Xaromir wrote: »
    If that's how you wish to argue, then i happily retire from this fruitless discussion.
    I make completely reasonable points. You wanted to know how adding multiplayer could impact the single-player experience, and I told you. You didn't like it, so you're basically going "la la la I'm not listening". Well, I'm sorry, but that doesn't change the facts.
  • edited April 2013
    Yes it is speculative, because it's out already, but you ignore the possibility that it may actually would have increased sales; multiple times friends gifted me games that i wouldn't have bought for myself, but they gifted them because they wanted to play with me, and that's also how i explain to myself why package deals for multiple copies of one game are so popular. (Well, that and trading)

    I'm not sure where you are from but if you are from the US then i've payed 1$ more than you anyways, because most games cost more in Europe. Most AAA titles cost 50Eur here while costing 50$ in the US (that's usually 10 to 15$ more) or in this case about 1$ more, but by your logic that would mean that it keeps people from buying games. While money doesn't grow on trees, having actually worked in retail i can tell you that many people don't give a damn about small amounts like that, that's why you find so much neat but useless and cheap garbage at the counter - that's what keeps stores going. Back to games: People spend used to spend more on less, like Oblivion's legendary horse armor DLC for example, which was a bestseller, and basically gave us the modern DLCs, it cost something like 3$ or so, and did nothing but add horse armor. No, money doesn't grow on trees, but if people can buy something for small amounts then they tread it like it would, and that's why it would work.
  • edited April 2013
    Xaromir wrote: »
    You still could play the regular singleplayer. What's your point?

    A waste of resources and forgetting what makes the game great. Besides, if you want a multiplayer game, you can go find a multiplayer poker game on the web. What's your point.
  • edited April 2013
    Oh for fucks sake...

    300px-Paris_Tuileries_Garden_Facepalm_statue.jpg

    Someone wake me up, this must be a nightmare.
  • edited April 2013
    Well it's pretty obvious that it isn't going to happen so give it up. Also, ignoring cogent points as you can't argue against them isn't helping your argument.
  • edited April 2013
    Multiplayer is overrated. If it had it, you'd have constant rage-quitters, hackers, and morons who don't understand the basics of poker. You'd find roughly one or two intelligent people per five games or so. Plus, having to talk with other people completely overrides the point of listening to the characters themselves, which is the entire money-making draw of the game. But you could just remove talking with other players, which would make the multiplayer suck even more. Hey, how about tells? The entire system would either remain on and players could bitch about it ruining their strategies and giving away their hands, or turn it off and remove a key feature of the game.

    Remember that strategy of going all-in every hand just to make everyone else fold in Poker Night 1? Imagine someone doing that to you. Every hand. Every game. Sure, they probably don't have anything, but you can't just ignore that kind of insane betting. Wouldn't that be fun, having to call $15,000 every hand?

    If you want to play poker with strangers who hate you, go to a casino. If you want to play poker with fake money and strangers who hate you, go play one of the millions of free online poker games out there. If you want to play poker with your friends, buy a pack of cards and some chips--they're not expensive--and play poker with your friends. It would probably be a lot more fun than any video game could provide you.

    I'm going to sit here and enjoy the fact that my single-player comedic poker experience is devoid of scoundrels and morons (excepting Claptrap), and I'm going to appreciate that Telltale did not waste their budget on adding a crap multiplayer mode to the game and instead spent it on everything else that makes the game as good as it is now.

    You can keep trying to fit the square peg in the round hole if you like. It's not really going to change anything.
  • edited April 2013
    Well it's pretty obvious that it isn't going to happen so give it up. Also, ignoring cogent points as you can't argue against them isn't helping your argument.

    Like for example? I keep talking but people don't seem to read my post before replying to me. Makes me feel like a babysitter. And why is it so obvious? Do you have any official statements?
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